diff options
Diffstat (limited to 'src/gpu/effects/gaussian_blur_effect.cc')
| -rw-r--r-- | src/gpu/effects/gaussian_blur_effect.cc | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/gpu/effects/gaussian_blur_effect.cc b/src/gpu/effects/gaussian_blur_effect.cc index 3975aff..0cc4821 100644 --- a/src/gpu/effects/gaussian_blur_effect.cc +++ b/src/gpu/effects/gaussian_blur_effect.cc @@ -19,21 +19,22 @@ GaussianBlurEffect::GaussianBlurEffect(const GpuContext& ctx, pipeline_ = create_post_process_pipeline(ctx_.device, ctx_.format, gaussian_blur_shader_wgsl); uniforms_.init(ctx_.device); + params_buffer_.init(ctx_.device); } void GaussianBlurEffect::render(WGPURenderPassEncoder pass, float time, float beat, float intensity, float aspect_ratio) { // Update uniforms with current state and parameters - const GaussianBlurUniforms u = {.time = time, - .beat = beat, - .intensity = intensity, - .aspect_ratio = aspect_ratio, - .width = (float)width_, - .height = (float)height_, - .strength = params_.strength, - ._pad = 0.0f}; + const CommonPostProcessUniforms u = { + .resolution = {(float)width_, (float)height_}, + .aspect_ratio = aspect_ratio, + .time = time, + .beat = beat, + .audio_intensity = intensity, + }; uniforms_.update(ctx_.queue, u); + params_buffer_.update(ctx_.queue, params_); wgpuRenderPassEncoderSetPipeline(pass, pipeline_); wgpuRenderPassEncoderSetBindGroup(pass, 0, bind_group_, 0, nullptr); @@ -42,5 +43,5 @@ void GaussianBlurEffect::render(WGPURenderPassEncoder pass, float time, void GaussianBlurEffect::update_bind_group(WGPUTextureView input_view) { pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, input_view, - uniforms_.get()); + uniforms_.get(), params_buffer_.get()); } |
