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Diffstat (limited to 'src/gpu/effects/distort_effect.cc')
-rw-r--r--src/gpu/effects/distort_effect.cc15
1 files changed, 4 insertions, 11 deletions
diff --git a/src/gpu/effects/distort_effect.cc b/src/gpu/effects/distort_effect.cc
index 52a8ec7..97622b2 100644
--- a/src/gpu/effects/distort_effect.cc
+++ b/src/gpu/effects/distort_effect.cc
@@ -16,17 +16,10 @@ DistortEffect::DistortEffect(const GpuContext& ctx, const DistortParams& params)
distort_shader_wgsl);
}
-void DistortEffect::render(WGPURenderPassEncoder pass, float t, float b,
- float i, float a) {
+void DistortEffect::render(WGPURenderPassEncoder pass,
+ const CommonPostProcessUniforms& uniforms) {
// Populate CommonPostProcessUniforms
- const CommonPostProcessUniforms common_u = {
- .resolution = {(float)width_, (float)height_},
- .aspect_ratio = a,
- .time = t,
- .beat = b,
- .audio_intensity = i,
- };
- uniforms_.update(ctx_.queue, common_u);
+ uniforms_.update(ctx_.queue, uniforms);
// Populate DistortParams
const DistortParams distort_p = {
@@ -35,7 +28,7 @@ void DistortEffect::render(WGPURenderPassEncoder pass, float t, float b,
};
params_buffer_.update(ctx_.queue, distort_p);
- PostProcessEffect::render(pass, t, b, i, a);
+ PostProcessEffect::render(pass, uniforms);
}
void DistortEffect::update_bind_group(WGPUTextureView v) {