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Diffstat (limited to 'src/gpu/effects/distort_effect.cc')
-rw-r--r--src/gpu/effects/distort_effect.cc26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/gpu/effects/distort_effect.cc b/src/gpu/effects/distort_effect.cc
index d11dfd7..52a8ec7 100644
--- a/src/gpu/effects/distort_effect.cc
+++ b/src/gpu/effects/distort_effect.cc
@@ -9,31 +9,35 @@ DistortEffect::DistortEffect(const GpuContext& ctx)
: DistortEffect(ctx, DistortParams()) {
}
-DistortEffect::DistEffect(const GpuContext& ctx, const DistortParams& params)
+DistortEffect::DistortEffect(const GpuContext& ctx, const DistortParams& params)
: PostProcessEffect(ctx), params_(params) {
- uniforms_ =
- gpu_create_buffer(ctx_.device, sizeof(DistortUniforms),
- WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
+ params_buffer_.init(ctx_.device);
pipeline_ = create_post_process_pipeline(ctx_.device, ctx_.format,
distort_shader_wgsl);
}
void DistortEffect::render(WGPURenderPassEncoder pass, float t, float b,
float i, float a) {
- DistortUniforms u = {
+ // Populate CommonPostProcessUniforms
+ const CommonPostProcessUniforms common_u = {
+ .resolution = {(float)width_, (float)height_},
+ .aspect_ratio = a,
.time = t,
.beat = b,
- .intensity = i,
- .aspect_ratio = a,
- .width = (float)width_,
- .height = (float)height_,
+ .audio_intensity = i,
+ };
+ uniforms_.update(ctx_.queue, common_u);
+
+ // Populate DistortParams
+ const DistortParams distort_p = {
.strength = params_.strength,
.speed = params_.speed,
};
- wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u));
+ params_buffer_.update(ctx_.queue, distort_p);
+
PostProcessEffect::render(pass, t, b, i, a);
}
void DistortEffect::update_bind_group(WGPUTextureView v) {
- pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, v, {}, uniforms_);
+ pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, v, uniforms_.get(), params_buffer_);
} \ No newline at end of file