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Diffstat (limited to 'src/gpu/demo_effects.h')
-rw-r--r--src/gpu/demo_effects.h34
1 files changed, 1 insertions, 33 deletions
diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h
index e94f015..2d495f3 100644
--- a/src/gpu/demo_effects.h
+++ b/src/gpu/demo_effects.h
@@ -24,9 +24,7 @@ class HeptagonEffect : public Effect {
float intensity, float aspect_ratio) override;
private:
- WGPUQueue queue_;
RenderPass pass_;
- GpuBuffer uniforms_;
};
class ParticlesEffect : public Effect {
@@ -38,21 +36,15 @@ class ParticlesEffect : public Effect {
float intensity, float aspect_ratio) override;
private:
- WGPUQueue queue_;
ComputePass compute_pass_;
RenderPass render_pass_;
GpuBuffer particles_buffer_;
- GpuBuffer uniforms_;
};
class PassthroughEffect : public PostProcessEffect {
public:
- PassthroughEffect(WGPUDevice device, WGPUTextureFormat format);
+ PassthroughEffect(WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format);
void update_bind_group(WGPUTextureView input_view) override;
-
- private:
- WGPUDevice device_;
- GpuBuffer uniforms_;
};
class MovingEllipseEffect : public Effect {
@@ -63,9 +55,7 @@ class MovingEllipseEffect : public Effect {
float intensity, float aspect_ratio) override;
private:
- WGPUQueue queue_;
RenderPass pass_;
- GpuBuffer uniforms_;
};
class ParticleSprayEffect : public Effect {
@@ -78,11 +68,9 @@ class ParticleSprayEffect : public Effect {
float intensity, float aspect_ratio) override;
private:
- WGPUQueue queue_;
ComputePass compute_pass_;
RenderPass render_pass_;
GpuBuffer particles_buffer_;
- GpuBuffer uniforms_;
};
class GaussianBlurEffect : public PostProcessEffect {
@@ -92,11 +80,6 @@ class GaussianBlurEffect : public PostProcessEffect {
void render(WGPURenderPassEncoder pass, float time, float beat,
float intensity, float aspect_ratio) override;
void update_bind_group(WGPUTextureView input_view) override;
-
- private:
- WGPUDevice device_;
- WGPUQueue queue_;
- GpuBuffer uniforms_;
};
class SolarizeEffect : public PostProcessEffect {
@@ -105,11 +88,6 @@ class SolarizeEffect : public PostProcessEffect {
void render(WGPURenderPassEncoder pass, float time, float beat,
float intensity, float aspect_ratio) override;
void update_bind_group(WGPUTextureView input_view) override;
-
- private:
- WGPUDevice device_;
- WGPUQueue queue_;
- GpuBuffer uniforms_;
};
class DistortEffect : public PostProcessEffect {
@@ -118,11 +96,6 @@ class DistortEffect : public PostProcessEffect {
void render(WGPURenderPassEncoder pass, float time, float beat,
float intensity, float aspect_ratio) override;
void update_bind_group(WGPUTextureView input_view) override;
-
- private:
- WGPUDevice device_;
- WGPUQueue queue_;
- GpuBuffer uniforms_;
};
class ChromaAberrationEffect : public PostProcessEffect {
@@ -132,11 +105,6 @@ class ChromaAberrationEffect : public PostProcessEffect {
void render(WGPURenderPassEncoder pass, float time, float beat,
float intensity, float aspect_ratio) override;
void update_bind_group(WGPUTextureView input_view) override;
-
- private:
- WGPUDevice device_;
- WGPUQueue queue_;
- GpuBuffer uniforms_;
};
// Auto-generated function to populate the timeline