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-rw-r--r--src/gpu/demo_effects.h52
1 files changed, 50 insertions, 2 deletions
diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h
index 1f3c526..3e312ec 100644
--- a/src/gpu/demo_effects.h
+++ b/src/gpu/demo_effects.h
@@ -128,6 +128,54 @@ class Hybrid3DEffect : public Effect {
int height_ = 720;
};
-// Auto-generated function to populate the timeline
+class FlashCubeEffect : public Effect {
+ public:
+ FlashCubeEffect(WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format);
+ void init(MainSequence* demo) override;
+ void resize(int width, int height) override;
+ void render(WGPURenderPassEncoder pass, float time, float beat,
+ float intensity, float aspect_ratio) override;
+
+ private:
+ Renderer3D renderer_;
+ TextureManager texture_manager_;
+ Scene scene_;
+ Camera camera_;
+ int width_ = 1280;
+ int height_ = 720;
+ float last_beat_;
+ float flash_intensity_;
+};
+
+class ThemeModulationEffect : public PostProcessEffect {
+ public:
+ ThemeModulationEffect(WGPUDevice device, WGPUQueue queue,
+ WGPUTextureFormat format);
+ void render(WGPURenderPassEncoder pass, float time, float beat,
+ float intensity, float aspect_ratio) override;
+ void update_bind_group(WGPUTextureView input_view) override;
+};
+
+class FadeEffect : public PostProcessEffect {
+ public:
+ FadeEffect(WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format);
+ void render(WGPURenderPassEncoder pass, float time, float beat,
+ float intensity, float aspect_ratio) override;
+ void update_bind_group(WGPUTextureView input_view) override;
+};
+
+class FlashEffect : public PostProcessEffect {
+ public:
+ FlashEffect(WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format);
+ void render(WGPURenderPassEncoder pass, float time, float beat,
+ float intensity, float aspect_ratio) override;
+ void update_bind_group(WGPUTextureView input_view) override;
+
+ private:
+ float flash_intensity_ = 0.0f;
+};
+
+// Auto-generated functions
void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue,
- WGPUTextureFormat format); \ No newline at end of file
+ WGPUTextureFormat format);
+float GetDemoDuration(); // Returns demo end time in seconds, or -1 if not specified \ No newline at end of file