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-rw-r--r--src/effects/flash_effect.cc8
-rw-r--r--src/effects/flash_effect.h3
-rw-r--r--src/effects/gaussian_blur_effect.cc5
-rw-r--r--src/effects/gaussian_blur_effect.h3
-rw-r--r--src/effects/heptagon_effect.cc5
-rw-r--r--src/effects/heptagon_effect.h3
-rw-r--r--src/effects/hybrid3_d_effect.cc5
-rw-r--r--src/effects/hybrid3_d_effect.h3
-rw-r--r--src/effects/particles_effect.cc5
-rw-r--r--src/effects/particles_effect.h3
-rw-r--r--src/effects/passthrough_effect.cc7
-rw-r--r--src/effects/passthrough_effect.h3
-rw-r--r--src/effects/peak_meter_effect.cc5
-rw-r--r--src/effects/peak_meter_effect.h3
-rw-r--r--src/effects/placeholder_effect.cc5
-rw-r--r--src/effects/placeholder_effect.h4
-rw-r--r--src/effects/rotating_cube_effect.cc5
-rw-r--r--src/effects/rotating_cube_effect.h3
18 files changed, 48 insertions, 30 deletions
diff --git a/src/effects/flash_effect.cc b/src/effects/flash_effect.cc
index ac46562..c8638f0 100644
--- a/src/effects/flash_effect.cc
+++ b/src/effects/flash_effect.cc
@@ -7,9 +7,11 @@
#include "util/fatal_error.h"
Flash::Flash(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr),
- sampler_(nullptr), dummy_texture_(nullptr), dummy_texture_view_(nullptr) {
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time), pipeline_(nullptr),
+ bind_group_(nullptr), sampler_(nullptr), dummy_texture_(nullptr),
+ dummy_texture_view_(nullptr) {
HEADLESS_RETURN_IF_NULL(ctx_.device);
uniforms_buffer_.init(ctx_.device);
diff --git a/src/effects/flash_effect.h b/src/effects/flash_effect.h
index 08b7709..1117e0a 100644
--- a/src/effects/flash_effect.h
+++ b/src/effects/flash_effect.h
@@ -8,7 +8,8 @@
class Flash : public Effect {
public:
Flash(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
~Flash() override;
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
diff --git a/src/effects/gaussian_blur_effect.cc b/src/effects/gaussian_blur_effect.cc
index b2713ae..02cd77e 100644
--- a/src/effects/gaussian_blur_effect.cc
+++ b/src/effects/gaussian_blur_effect.cc
@@ -7,8 +7,9 @@
GaussianBlur::GaussianBlur(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr),
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time), pipeline_(nullptr), bind_group_(nullptr),
sampler_(nullptr) {
// Headless mode: skip GPU resource creation (compiled out in STRIP_ALL)
HEADLESS_RETURN_IF_NULL(ctx_.device);
diff --git a/src/effects/gaussian_blur_effect.h b/src/effects/gaussian_blur_effect.h
index 4cb55a3..cc9ff56 100644
--- a/src/effects/gaussian_blur_effect.h
+++ b/src/effects/gaussian_blur_effect.h
@@ -17,7 +17,8 @@ static_assert(sizeof(GaussianBlurParams) == 16,
class GaussianBlur : public Effect {
public:
GaussianBlur(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
NodeRegistry& nodes) override;
diff --git a/src/effects/heptagon_effect.cc b/src/effects/heptagon_effect.cc
index fd83229..13d7aad 100644
--- a/src/effects/heptagon_effect.cc
+++ b/src/effects/heptagon_effect.cc
@@ -8,8 +8,9 @@
Heptagon::Heptagon(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr),
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time), pipeline_(nullptr), bind_group_(nullptr),
sampler_(nullptr) {
// Headless mode: skip GPU resource creation (compiled out in STRIP_ALL)
HEADLESS_RETURN_IF_NULL(ctx_.device);
diff --git a/src/effects/heptagon_effect.h b/src/effects/heptagon_effect.h
index f4e4f9e..ef05d79 100644
--- a/src/effects/heptagon_effect.h
+++ b/src/effects/heptagon_effect.h
@@ -8,7 +8,8 @@
class Heptagon : public Effect {
public:
Heptagon(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
~Heptagon();
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
diff --git a/src/effects/hybrid3_d_effect.cc b/src/effects/hybrid3_d_effect.cc
index 027e2a7..1dd1c05 100644
--- a/src/effects/hybrid3_d_effect.cc
+++ b/src/effects/hybrid3_d_effect.cc
@@ -9,8 +9,9 @@
Hybrid3D::Hybrid3D(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs), depth_node_(outputs[0] + "_depth"),
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time), depth_node_(outputs[0] + "_depth"),
dummy_texture_(nullptr), dummy_texture_view_(nullptr) {
// Headless mode: skip GPU resource creation (compiled out in STRIP_ALL)
HEADLESS_RETURN_IF_NULL(ctx_.device);
diff --git a/src/effects/hybrid3_d_effect.h b/src/effects/hybrid3_d_effect.h
index 10bee58..e0aa6da 100644
--- a/src/effects/hybrid3_d_effect.h
+++ b/src/effects/hybrid3_d_effect.h
@@ -12,7 +12,8 @@
class Hybrid3D : public Effect {
public:
Hybrid3D(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
~Hybrid3D() override;
void declare_nodes(NodeRegistry& registry) override;
diff --git a/src/effects/particles_effect.cc b/src/effects/particles_effect.cc
index 35e9919..22e41e9 100644
--- a/src/effects/particles_effect.cc
+++ b/src/effects/particles_effect.cc
@@ -9,8 +9,9 @@
Particles::Particles(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs) {
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time) {
// Headless mode: skip GPU resource creation (compiled out in STRIP_ALL)
HEADLESS_RETURN_IF_NULL(ctx_.device);
diff --git a/src/effects/particles_effect.h b/src/effects/particles_effect.h
index 5799690..38c60d7 100644
--- a/src/effects/particles_effect.h
+++ b/src/effects/particles_effect.h
@@ -21,7 +21,8 @@ struct Particle {
class Particles : public Effect {
public:
Particles(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
NodeRegistry& nodes) override;
diff --git a/src/effects/passthrough_effect.cc b/src/effects/passthrough_effect.cc
index be53846..392102d 100644
--- a/src/effects/passthrough_effect.cc
+++ b/src/effects/passthrough_effect.cc
@@ -7,9 +7,10 @@
Passthrough::Passthrough(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr),
- sampler_(nullptr) {
+ const std::vector<std::string>& outputs,
+ float start_time, float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time), pipeline_(nullptr),
+ bind_group_(nullptr), sampler_(nullptr) {
// Headless mode: skip GPU resource creation (compiled out in STRIP_ALL)
HEADLESS_RETURN_IF_NULL(ctx_.device);
diff --git a/src/effects/passthrough_effect.h b/src/effects/passthrough_effect.h
index 00bf423..f684b9b 100644
--- a/src/effects/passthrough_effect.h
+++ b/src/effects/passthrough_effect.h
@@ -8,7 +8,8 @@
class Passthrough : public Effect {
public:
Passthrough(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
NodeRegistry& nodes) override;
diff --git a/src/effects/peak_meter_effect.cc b/src/effects/peak_meter_effect.cc
index a2cf6fc..63be2c0 100644
--- a/src/effects/peak_meter_effect.cc
+++ b/src/effects/peak_meter_effect.cc
@@ -7,8 +7,9 @@
PeakMeter::PeakMeter(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr) {
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time), pipeline_(nullptr), bind_group_(nullptr) {
HEADLESS_RETURN_IF_NULL(ctx_.device);
uniforms_buffer_.init(ctx_.device);
diff --git a/src/effects/peak_meter_effect.h b/src/effects/peak_meter_effect.h
index b563289..e397a71 100644
--- a/src/effects/peak_meter_effect.h
+++ b/src/effects/peak_meter_effect.h
@@ -8,7 +8,8 @@
class PeakMeter : public Effect {
public:
PeakMeter(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
~PeakMeter() override;
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
diff --git a/src/effects/placeholder_effect.cc b/src/effects/placeholder_effect.cc
index 1428779..6ba665a 100644
--- a/src/effects/placeholder_effect.cc
+++ b/src/effects/placeholder_effect.cc
@@ -9,9 +9,10 @@
Placeholder::Placeholder(const GpuContext& ctx,
const std::vector<std::string>& inputs,
const std::vector<std::string>& outputs,
+ float start_time, float end_time,
const char* placeholder_name)
- : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr),
- sampler_(nullptr), name_(placeholder_name) {
+ : Effect(ctx, inputs, outputs, start_time, end_time), pipeline_(nullptr),
+ bind_group_(nullptr), sampler_(nullptr), name_(placeholder_name) {
// Log once on construction
fprintf(stderr, "TODO: %s not yet implemented, using passthrough\n", name_);
diff --git a/src/effects/placeholder_effect.h b/src/effects/placeholder_effect.h
index 7d8d734..24cf3f4 100644
--- a/src/effects/placeholder_effect.h
+++ b/src/effects/placeholder_effect.h
@@ -9,8 +9,8 @@
class Placeholder : public Effect {
public:
Placeholder(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs,
- const char* placeholder_name = "UnknownEffect");
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time, const char* placeholder_name = "UnknownEffect");
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
NodeRegistry& nodes) override;
diff --git a/src/effects/rotating_cube_effect.cc b/src/effects/rotating_cube_effect.cc
index 42a0ba7..0f1781d 100644
--- a/src/effects/rotating_cube_effect.cc
+++ b/src/effects/rotating_cube_effect.cc
@@ -9,8 +9,9 @@
RotatingCube::RotatingCube(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs)
- : Effect(ctx, inputs, outputs), depth_node_(outputs[0] + "_depth") {
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time)
+ : Effect(ctx, inputs, outputs, start_time, end_time), depth_node_(outputs[0] + "_depth") {
// Headless mode: skip GPU resource creation (compiled out in STRIP_ALL)
HEADLESS_RETURN_IF_NULL(ctx_.device);
diff --git a/src/effects/rotating_cube_effect.h b/src/effects/rotating_cube_effect.h
index 0c713d2..e773025 100644
--- a/src/effects/rotating_cube_effect.h
+++ b/src/effects/rotating_cube_effect.h
@@ -11,7 +11,8 @@
class RotatingCube : public Effect {
public:
RotatingCube(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
~RotatingCube() override;
void declare_nodes(NodeRegistry& registry) override;