diff options
Diffstat (limited to 'src/effects/shaders.cc')
| -rw-r--r-- | src/effects/shaders.cc | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/effects/shaders.cc b/src/effects/shaders.cc index f64e135..8b625ee 100644 --- a/src/effects/shaders.cc +++ b/src/effects/shaders.cc @@ -35,6 +35,7 @@ void InitShaderComposer() { register_if_exists("math/common_utils", AssetId::ASSET_SHADER_MATH_COMMON_UTILS); register_if_exists("math/noise", AssetId::ASSET_SHADER_MATH_NOISE); + register_if_exists("math/normal", AssetId::ASSET_SHADER_MATH_NORMAL); register_if_exists("render/shadows", AssetId::ASSET_SHADER_RENDER_SHADOWS); register_if_exists("render/scene_query_bvh", AssetId::ASSET_SHADER_RENDER_SCENE_QUERY_BVH); @@ -50,6 +51,7 @@ void InitShaderComposer() { register_if_exists("ray_box", AssetId::ASSET_SHADER_RAY_BOX); register_if_exists("ray_triangle", AssetId::ASSET_SHADER_RAY_TRIANGLE); + register_if_exists("ray_sphere", AssetId::ASSET_SHADER_RAY_SPHERE); register_if_exists("debug/debug_print", AssetId::ASSET_SHADER_DEBUG_DEBUG_PRINT); @@ -117,6 +119,9 @@ const char* ntsc_rgb_shader_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_NTSC_RGB); const char* ntsc_yiq_shader_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_NTSC_YIQ); const char* gbuf_raster_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_RASTER); const char* gbuf_pack_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_PACK); +const char* gbuf_shadow_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_SHADOW); +const char* gbuf_view_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_VIEW); +const char* gbuf_deferred_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_DEFERRED); const char* cnn_v3_enc0_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V3_ENC0); const char* cnn_v3_enc1_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V3_ENC1); const char* cnn_v3_bottleneck_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V3_BOTTLENECK); |
