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-rw-r--r--src/effects/scene2_effect.h24
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diff --git a/src/effects/scene2_effect.h b/src/effects/scene2_effect.h
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+// This file is part of the 64k demo project.
+// Scene2 effect - ShaderToy conversion (scene)
+// Generated by convert_shadertoy.py
+
+#pragma once
+
+#include "gpu/effect.h"
+#include "gpu/wgpu_resource.h"
+
+class Scene2Effect : public Effect {
+ public:
+ Scene2Effect(const GpuContext& ctx,
+ const std::vector<std::string>& inputs,
+ const std::vector<std::string>& outputs,
+ float start_time, float end_time);
+
+ void render(WGPUCommandEncoder encoder,
+ const UniformsSequenceParams& params,
+ NodeRegistry& nodes) override;
+
+ private:
+ RenderPipeline pipeline_;
+ BindGroup bind_group_;
+};