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-rw-r--r--src/effects/placeholder_effect.cc27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/effects/placeholder_effect.cc b/src/effects/placeholder_effect.cc
index a83d922..a014a71 100644
--- a/src/effects/placeholder_effect.cc
+++ b/src/effects/placeholder_effect.cc
@@ -1,6 +1,7 @@
// Placeholder effect v2 implementation - logs TODO warning once
#include "effects/placeholder_effect.h"
+#include "util/fatal_error.h"
#include "gpu/post_process_helper.h"
#include "gpu/shaders.h"
#include <cstdio>
@@ -13,23 +14,23 @@ PlaceholderEffect::PlaceholderEffect(const GpuContext& ctx,
sampler_(nullptr), name_(placeholder_name) {
// Log once on construction
fprintf(stderr, "TODO: %s not yet ported to v2, using passthrough\n", name_);
-
+
+ // Headless mode: skip GPU resource creation (compiled out in STRIP_ALL)
+ HEADLESS_RETURN_IF_NULL(ctx_.device);
+
uniforms_buffer_.init(ctx_.device);
pipeline_ = create_post_process_pipeline(ctx_.device, WGPUTextureFormat_RGBA8Unorm,
passthrough_v2_shader_wgsl);
- // Headless mode: skip sampler creation
- if (ctx_.device != nullptr) {
- WGPUSamplerDescriptor sampler_desc = {};
- sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge;
- sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge;
- sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge;
- sampler_desc.magFilter = WGPUFilterMode_Linear;
- sampler_desc.minFilter = WGPUFilterMode_Linear;
- sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest;
- sampler_desc.maxAnisotropy = 1;
- sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc);
- }
+ WGPUSamplerDescriptor sampler_desc = {};
+ sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge;
+ sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge;
+ sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge;
+ sampler_desc.magFilter = WGPUFilterMode_Linear;
+ sampler_desc.minFilter = WGPUFilterMode_Linear;
+ sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest;
+ sampler_desc.maxAnisotropy = 1;
+ sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc);
}
void PlaceholderEffect::render(WGPUCommandEncoder encoder,