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-rw-r--r--src/effects/passthrough_effect.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/effects/passthrough_effect.h b/src/effects/passthrough_effect.h
index 125ac5a..1c60e02 100644
--- a/src/effects/passthrough_effect.h
+++ b/src/effects/passthrough_effect.h
@@ -4,18 +4,18 @@
#include "gpu/effect.h"
#include "gpu/uniform_helper.h"
+#include "gpu/wgpu_resource.h"
-class PassthroughEffect : public Effect {
+class Passthrough : public Effect {
public:
- PassthroughEffect(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
+ Passthrough(const GpuContext& ctx, const std::vector<std::string>& inputs,
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
NodeRegistry& nodes) override;
private:
- WGPURenderPipeline pipeline_;
- WGPUBindGroup bind_group_;
- WGPUSampler sampler_;
- UniformBuffer<UniformsSequenceParams> uniforms_buffer_;
+ RenderPipeline pipeline_;
+ BindGroup bind_group_;
};