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-rw-r--r--src/effects/particles_effect.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/effects/particles_effect.cc b/src/effects/particles_effect.cc
index b9e2b9c..f93133f 100644
--- a/src/effects/particles_effect.cc
+++ b/src/effects/particles_effect.cc
@@ -1,5 +1,5 @@
// This file is part of the 64k demo project.
-// It implements the ParticlesEffect.
+// It implements the Particles.
#include "util/fatal_error.h"
#include "effects/particles_effect.h"
@@ -7,7 +7,7 @@
#include "gpu/shaders.h"
#include <vector>
-ParticlesEffect::ParticlesEffect(const GpuContext& ctx,
+Particles::Particles(const GpuContext& ctx,
const std::vector<std::string>& inputs,
const std::vector<std::string>& outputs)
: Effect(ctx, inputs, outputs) {
@@ -63,7 +63,7 @@ ParticlesEffect::ParticlesEffect(const GpuContext& ctx,
render_pass_.instance_count = NUM_PARTICLES;
}
-void ParticlesEffect::render(WGPUCommandEncoder encoder,
+void Particles::render(WGPUCommandEncoder encoder,
const UniformsSequenceParams& params,
NodeRegistry& nodes) {
// Update uniforms