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authorskal <pascal.massimino@gmail.com>2026-02-16 21:41:59 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 21:41:59 +0100
commitbb4f36f9c32a1484b62e80630825cbcec3976cad (patch)
treeae6f5cf2df35a19946206e76027b59653fb9a79a /src/effects/particles_effect.cc
parentd4aa74ed05f8573beaaa53ad20a38605d2daa0ea (diff)
refactor: complete removal of 'Effect' suffix from C++ class names
Update effect class definitions in headers and implementations to match timeline.seq naming convention. All tests passing (34/34). Classes renamed: - PassthroughEffect → Passthrough - GaussianBlurEffect → GaussianBlur - PlaceholderEffect → Placeholder - HeptagonEffect → Heptagon - ParticlesEffect → Particles - RotatingCubeEffect → RotatingCube - Hybrid3DEffect → Hybrid3D - FlashEffect → Flash - PeakMeterEffect → PeakMeter Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/particles_effect.cc')
-rw-r--r--src/effects/particles_effect.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/effects/particles_effect.cc b/src/effects/particles_effect.cc
index b9e2b9c..f93133f 100644
--- a/src/effects/particles_effect.cc
+++ b/src/effects/particles_effect.cc
@@ -1,5 +1,5 @@
// This file is part of the 64k demo project.
-// It implements the ParticlesEffect.
+// It implements the Particles.
#include "util/fatal_error.h"
#include "effects/particles_effect.h"
@@ -7,7 +7,7 @@
#include "gpu/shaders.h"
#include <vector>
-ParticlesEffect::ParticlesEffect(const GpuContext& ctx,
+Particles::Particles(const GpuContext& ctx,
const std::vector<std::string>& inputs,
const std::vector<std::string>& outputs)
: Effect(ctx, inputs, outputs) {
@@ -63,7 +63,7 @@ ParticlesEffect::ParticlesEffect(const GpuContext& ctx,
render_pass_.instance_count = NUM_PARTICLES;
}
-void ParticlesEffect::render(WGPUCommandEncoder encoder,
+void Particles::render(WGPUCommandEncoder encoder,
const UniformsSequenceParams& params,
NodeRegistry& nodes) {
// Update uniforms