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Diffstat (limited to 'src/effects/moving_ellipse_effect.cc')
| -rw-r--r-- | src/effects/moving_ellipse_effect.cc | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/effects/moving_ellipse_effect.cc b/src/effects/moving_ellipse_effect.cc new file mode 100644 index 0000000..f595de9 --- /dev/null +++ b/src/effects/moving_ellipse_effect.cc @@ -0,0 +1,22 @@ +// This file is part of the 64k demo project. +// It implements the MovingEllipseEffect. + +#include "gpu/demo_effects.h" +#include "gpu/post_process_helper.h" +#include "gpu/gpu.h" + +// --- MovingEllipseEffect --- +MovingEllipseEffect::MovingEllipseEffect(const GpuContext& ctx) : Effect(ctx) { + // uniforms_ is initialized by Effect base class + ResourceBinding bindings[] = {{uniforms_.get(), WGPUBufferBindingType_Uniform}}; + pass_ = gpu_create_render_pass(ctx_.device, ctx_.format, ellipse_shader_wgsl, + bindings, 1); + pass_.vertex_count = 3; +} +void MovingEllipseEffect::render(WGPURenderPassEncoder pass, + const CommonPostProcessUniforms& uniforms) { + uniforms_.update(ctx_.queue, uniforms); + wgpuRenderPassEncoderSetPipeline(pass, pass_.pipeline); + wgpuRenderPassEncoderSetBindGroup(pass, 0, pass_.bind_group, 0, nullptr); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); +} |
