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Diffstat (limited to 'src/effects/heptagon_effect.cc')
-rw-r--r--src/effects/heptagon_effect.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/effects/heptagon_effect.cc b/src/effects/heptagon_effect.cc
index 303ab2a..755b6e3 100644
--- a/src/effects/heptagon_effect.cc
+++ b/src/effects/heptagon_effect.cc
@@ -6,7 +6,7 @@
#include "gpu/post_process_helper.h"
#include "gpu/shaders.h"
-HeptagonEffect::HeptagonEffect(const GpuContext& ctx,
+Heptagon::Heptagon(const GpuContext& ctx,
const std::vector<std::string>& inputs,
const std::vector<std::string>& outputs)
: Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr), sampler_(nullptr) {
@@ -41,7 +41,7 @@ HeptagonEffect::HeptagonEffect(const GpuContext& ctx,
dummy_texture_view_ = wgpuTextureCreateView(dummy_texture_, nullptr);
}
-HeptagonEffect::~HeptagonEffect() {
+Heptagon::~Heptagon() {
if (bind_group_) wgpuBindGroupRelease(bind_group_);
if (pipeline_) wgpuRenderPipelineRelease(pipeline_);
if (sampler_) wgpuSamplerRelease(sampler_);
@@ -49,7 +49,7 @@ HeptagonEffect::~HeptagonEffect() {
if (dummy_texture_) wgpuTextureRelease(dummy_texture_);
}
-void HeptagonEffect::render(WGPUCommandEncoder encoder,
+void Heptagon::render(WGPUCommandEncoder encoder,
const UniformsSequenceParams& params,
NodeRegistry& nodes) {
// Get output view (scene effects typically write to output, ignore input)