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Diffstat (limited to 'src/effects/flash_effect.cc')
-rw-r--r--src/effects/flash_effect.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/effects/flash_effect.cc b/src/effects/flash_effect.cc
index 1d0e629..787e33d 100644
--- a/src/effects/flash_effect.cc
+++ b/src/effects/flash_effect.cc
@@ -6,7 +6,7 @@
#include "gpu/shaders.h"
#include "util/fatal_error.h"
-FlashEffect::FlashEffect(const GpuContext& ctx,
+Flash::Flash(const GpuContext& ctx,
const std::vector<std::string>& inputs,
const std::vector<std::string>& outputs)
: Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr),
@@ -39,7 +39,7 @@ FlashEffect::FlashEffect(const GpuContext& ctx,
dummy_texture_view_ = wgpuTextureCreateView(dummy_texture_, nullptr);
}
-FlashEffect::~FlashEffect() {
+Flash::~Flash() {
if (bind_group_) wgpuBindGroupRelease(bind_group_);
if (pipeline_) wgpuRenderPipelineRelease(pipeline_);
if (sampler_) wgpuSamplerRelease(sampler_);
@@ -47,7 +47,7 @@ FlashEffect::~FlashEffect() {
if (dummy_texture_) wgpuTextureRelease(dummy_texture_);
}
-void FlashEffect::render(WGPUCommandEncoder encoder,
+void Flash::render(WGPUCommandEncoder encoder,
const UniformsSequenceParams& params,
NodeRegistry& nodes) {
// Get output view (scene effects typically write to output, ignore input)