diff options
Diffstat (limited to 'src/audio/audio_engine.cc')
| -rw-r--r-- | src/audio/audio_engine.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio/audio_engine.cc b/src/audio/audio_engine.cc index 6d2ee92..d11303c 100644 --- a/src/audio/audio_engine.cc +++ b/src/audio/audio_engine.cc @@ -82,14 +82,14 @@ void AudioEngine::load_music_data(const TrackerScore* score, #endif } -void AudioEngine::update(float music_time) { +void AudioEngine::update(float music_time, float dt) { current_time_ = music_time; // Pre-warm samples needed in next 2 seconds (lazy loading strategy) // TODO: Implement pre-warming based on upcoming pattern triggers // Update tracker (triggers events) - tracker_update(music_time); + tracker_update(music_time, dt); } void AudioEngine::render(float* output_buffer, int num_frames) { @@ -191,7 +191,7 @@ void AudioEngine::seek(float target_time) { } // 6. Final update at exact target time - tracker_update(target_time); + tracker_update(target_time, 0.0f); current_time_ = target_time; #if defined(DEBUG_LOG_AUDIO) @@ -216,6 +216,6 @@ void AudioEngine::update_silent(float music_time) { // Update tracker without triggering audio (for fast-forward/seeking) // This is a placeholder - proper implementation requires tracker support // for silent updates. For now, we just update normally. - tracker_update(music_time); + tracker_update(music_time, 0.0f); } #endif /* !defined(STRIP_ALL) */ |
