diff options
Diffstat (limited to 'src/audio/audio.cc')
| -rw-r--r-- | src/audio/audio.cc | 31 |
1 files changed, 20 insertions, 11 deletions
diff --git a/src/audio/audio.cc b/src/audio/audio.cc index 3b7b7fd..6e1e9b7 100644 --- a/src/audio/audio.cc +++ b/src/audio/audio.cc @@ -109,10 +109,12 @@ void audio_render_ahead(float music_time, float dt) { } g_pending_samples = remaining; - // Notify backend + // Notify backend (for testing/tracking) +#if !defined(STRIP_ALL) if (g_audio_backend != nullptr) { g_audio_backend->on_frames_rendered(written / RING_BUFFER_CHANNELS); } +#endif } // If still have pending samples, buffer is full - wait for consumption @@ -127,25 +129,30 @@ void audio_render_ahead(float music_time, float dt) { // Stop if buffer is full enough if (buffered_time >= target_lookahead) break; - // Check if buffer has space for this chunk + // Check available space and render chunk that fits const int available_space = g_ring_buffer.available_write(); - if (available_space < chunk_samples) { - // Buffer is too full, wait for audio callback to consume more + if (available_space == 0) { + // Buffer is completely full, wait for audio callback to consume break; } + // Determine how much we can actually render + // Render the smaller of: desired chunk size OR available space + const int actual_samples = (available_space < chunk_samples) ? available_space : chunk_samples; + const int actual_frames = actual_samples / RING_BUFFER_CHANNELS; + // Allocate temporary buffer (stereo) - float* temp_buffer = new float[chunk_samples]; + float* temp_buffer = new float[actual_samples]; // Render audio from synth (advances synth state incrementally) - synth_render(temp_buffer, chunk_frames); + synth_render(temp_buffer, actual_frames); // Write to ring buffer - const int written = g_ring_buffer.write(temp_buffer, chunk_samples); + const int written = g_ring_buffer.write(temp_buffer, actual_samples); // If partial write, save remaining samples to pending buffer - if (written < chunk_samples) { - const int remaining = chunk_samples - written; + if (written < actual_samples) { + const int remaining = actual_samples - written; if (remaining <= MAX_PENDING_SAMPLES) { for (int i = 0; i < remaining; ++i) { g_pending_buffer[i] = temp_buffer[written + i]; @@ -155,14 +162,16 @@ void audio_render_ahead(float music_time, float dt) { } // Notify backend of frames rendered (count frames sent to synth) +#if !defined(STRIP_ALL) if (g_audio_backend != nullptr) { - g_audio_backend->on_frames_rendered(chunk_frames); + g_audio_backend->on_frames_rendered(actual_frames); } +#endif delete[] temp_buffer; // If we couldn't write everything, stop and retry next frame - if (written < chunk_samples) break; + if (written < actual_samples) break; } } |
