diff options
Diffstat (limited to 'src/audio/audio.cc')
| -rw-r--r-- | src/audio/audio.cc | 79 |
1 files changed, 54 insertions, 25 deletions
diff --git a/src/audio/audio.cc b/src/audio/audio.cc index 2d667bc..2f485a6 100644 --- a/src/audio/audio.cc +++ b/src/audio/audio.cc @@ -125,44 +125,73 @@ void audio_render_ahead(float music_time, float dt) { break; } - // Determine how much we can actually render - // Render the smaller of: desired chunk size OR available space - const int actual_samples = - (available_space < chunk_samples) ? available_space : chunk_samples; - const int actual_frames = actual_samples / RING_BUFFER_CHANNELS; + // Get direct write pointer from ring buffer + int available_for_write = 0; + float* write_ptr = g_ring_buffer.get_write_region(&available_for_write); - // Allocate temporary buffer (stereo) - float* temp_buffer = new float[actual_samples]; + if (available_for_write == 0) { + break; // Buffer full, wait for consumption + } - // Render audio from synth (advances synth state incrementally) - synth_render(temp_buffer, actual_frames); + // Clamp to desired chunk size + const int actual_samples = (available_for_write < chunk_samples) + ? available_for_write + : chunk_samples; + const int actual_frames = actual_samples / RING_BUFFER_CHANNELS; - // Write to ring buffer - const int written = g_ring_buffer.write(temp_buffer, actual_samples); + // Render directly to ring buffer (NO COPY, NO ALLOCATION) + synth_render(write_ptr, actual_frames); - // If partial write, save remaining samples to pending buffer - if (written < actual_samples) { - const int remaining = actual_samples - written; - if (remaining <= MAX_PENDING_SAMPLES) { - for (int i = 0; i < remaining; ++i) { - g_pending_buffer[i] = temp_buffer[written + i]; - } - g_pending_samples = remaining; - } + // Apply clipping in-place (Phase 2: ensure samples stay in [-1.0, 1.0]) + for (int i = 0; i < actual_samples; ++i) { + if (write_ptr[i] > 1.0f) + write_ptr[i] = 1.0f; + if (write_ptr[i] < -1.0f) + write_ptr[i] = -1.0f; } - // Notify backend of frames rendered (count frames sent to synth) + // Commit written data atomically + g_ring_buffer.commit_write(actual_samples); + + // Notify backend of frames rendered #if !defined(STRIP_ALL) if (g_audio_backend != nullptr) { g_audio_backend->on_frames_rendered(actual_frames); } #endif - delete[] temp_buffer; + // Handle wrap-around: if we wanted more samples but ring wrapped, + // get a second region and render remaining chunk + if (actual_samples < chunk_samples) { + int second_avail = 0; + float* second_ptr = g_ring_buffer.get_write_region(&second_avail); + if (second_avail > 0) { + const int remaining_samples = chunk_samples - actual_samples; + const int second_samples = (second_avail < remaining_samples) + ? second_avail + : remaining_samples; + const int second_frames = second_samples / RING_BUFFER_CHANNELS; - // If we couldn't write everything, stop and retry next frame - if (written < actual_samples) - break; + synth_render(second_ptr, second_frames); + + // Apply clipping to wrap-around region + for (int i = 0; i < second_samples; ++i) { + if (second_ptr[i] > 1.0f) + second_ptr[i] = 1.0f; + if (second_ptr[i] < -1.0f) + second_ptr[i] = -1.0f; + } + + g_ring_buffer.commit_write(second_samples); + + // Notify backend of additional frames +#if !defined(STRIP_ALL) + if (g_audio_backend != nullptr) { + g_audio_backend->on_frames_rendered(second_frames); + } +#endif + } + } } } |
