diff options
Diffstat (limited to 'src/3d/renderer.h')
| -rw-r--r-- | src/3d/renderer.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/3d/renderer.h b/src/3d/renderer.h index bf3b497..4c31c97 100644 --- a/src/3d/renderer.h +++ b/src/3d/renderer.h @@ -23,6 +23,14 @@ struct GlobalUniforms { vec4 params; // x = num_objects, yzw = padding vec2 resolution; vec2 padding; + + // Transpose matrices: mini_math is row-major, WGSL expects column-major. + static GlobalUniforms make(const mat4& vp, const vec4& cam_pos_time, + const vec4& p, const vec2& res) { + return {mat4::transpose(vp), mat4::transpose(vp.inverse()), + cam_pos_time, p, + res, vec2(0.0f, 0.0f)}; + } }; // Matches the GPU struct layout @@ -33,6 +41,11 @@ struct ObjectData { // params.x = object type (as float), params.y = plane_distance (if // applicable) vec4 params; + + // Transpose matrices: mini_math is row-major, WGSL expects column-major. + static ObjectData make(const mat4& m, const vec4& col, const vec4& p) { + return {mat4::transpose(m), mat4::transpose(m.inverse()), col, p}; + } }; class Renderer3D { |
