diff options
Diffstat (limited to 'src/3d/object.h')
| -rw-r--r-- | src/3d/object.h | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/3d/object.h b/src/3d/object.h index 6d21393..3d4ff35 100644 --- a/src/3d/object.h +++ b/src/3d/object.h @@ -5,6 +5,7 @@ #pragma once #include "util/mini_math.h" +#include "util/asset_manager.h" enum class ObjectType { CUBE, @@ -12,7 +13,8 @@ enum class ObjectType { PLANE, TORUS, BOX, - SKYBOX + SKYBOX, + MESH // Add more SDF types here }; @@ -37,10 +39,15 @@ class Object3D { float restitution; bool is_static; + AssetId mesh_asset_id; + vec3 local_extent; // Half-extents for AABB (used by meshes for shadows) + void* user_data; // For tool-specific data, not for general use + Object3D(ObjectType t = ObjectType::CUBE) : position(0, 0, 0), rotation(0, 0, 0, 1), scale(1, 1, 1), type(t), color(1, 1, 1, 1), velocity(0, 0, 0), mass(1.0f), restitution(0.5f), - is_static(false) { + is_static(false), mesh_asset_id((AssetId)0), local_extent(1, 1, 1), + user_data(nullptr) { } mat4 get_model_matrix() const { @@ -56,7 +63,9 @@ class Object3D { BoundingVolume get_local_bounds() const { if (type == ObjectType::TORUS) return {{-1.5f, -0.5f, -1.5f}, {1.5f, 0.5f, 1.5f}}; + if (type == ObjectType::MESH) + return {-local_extent, local_extent}; // Simple defaults for unit primitives return {{-1, -1, -1}, {1, 1, 1}}; } -}; +};
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