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-rwxr-xr-xscripts/build_win.sh29
1 files changed, 10 insertions, 19 deletions
diff --git a/scripts/build_win.sh b/scripts/build_win.sh
index da75748..4b7f576 100755
--- a/scripts/build_win.sh
+++ b/scripts/build_win.sh
@@ -15,32 +15,23 @@ cmake -S . -B build_win \
-DDEMO_CROSS_COMPILE_WIN32=ON \
-DDEMO_STRIP_ALL=ON \
-DASSET_PACKER_PATH=$ASSET_PACKER_PATH \
- -DTRACKER_COMPILER_PATH=$TRACKER_COMPILER_PATH
+ -DTRACKER_COMPILER_PATH=$TRACKER_COMPILER_PATH \
+ "-DCMAKE_EXE_LINKER_FLAGS=-static-libgcc -static-libstdc++ -Wl,-Bstatic -lwinpthread -Wl,-Bdynamic"
cmake --build build_win -j8
# 3. Copy runtime DLLs to build_win so we can run it
cp third_party/windows/lib/wgpu_native.dll build_win/
-# Copy MinGW DLLs (pthread, etc.)
-echo "Copying MinGW DLLs..."
-if [[ "$(uname)" == "Darwin" ]]; then
- MINGW_SEARCH_ROOTS="/opt/homebrew"
-else
- # Linux / WSL: mingw-w64 installed via apt
- MINGW_SEARCH_ROOTS="/usr/x86_64-w64-mingw32 /usr/lib/gcc/x86_64-w64-mingw32"
+# Copy libwinpthread-1.dll (wgpu_native.dll depends on it even when exe statically links it)
+WINPTHREAD_DLL=$(x86_64-w64-mingw32-gcc --print-file-name=libwinpthread-1.dll 2>/dev/null)
+if [ ! -f "$WINPTHREAD_DLL" ]; then
+ WINPTHREAD_DLL=$(find /opt/homebrew /usr /usr/local -path "*x86_64*" -name "libwinpthread-1.dll" 2>/dev/null | head -1)
fi
-COPIED=0
-for dll in libwinpthread-1.dll libgcc_s_seh-1.dll libstdc++-6.dll; do
- src=$(find $MINGW_SEARCH_ROOTS -name "$dll" 2>/dev/null | head -n 1)
- if [ -n "$src" ]; then
- cp "$src" build_win/
- echo " Copied: $dll"
- COPIED=$((COPIED+1))
- fi
-done
-if [ "$COPIED" -eq 0 ]; then
- echo "Warning: Could not find MinGW DLLs. You might need them to run the exe."
+if [ -f "$WINPTHREAD_DLL" ]; then
+ cp "$WINPTHREAD_DLL" build_win/
+else
+ echo "Warning: libwinpthread-1.dll not found — Wine may fail to run"
fi
# 4. Crunch the binary