summaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
Diffstat (limited to 'doc')
-rw-r--r--doc/AI_RULES.md1
-rw-r--r--doc/COMPLETED.md1
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/AI_RULES.md b/doc/AI_RULES.md
index c526a39..d18a0cc 100644
--- a/doc/AI_RULES.md
+++ b/doc/AI_RULES.md
@@ -3,4 +3,5 @@
- No refactors unless explicitly requested
- All changes must keep tests passing
- Prefer small, reviewable commits
+- All `cmake --build` commands must use the `-j4` option for parallel building.
- after a task, a 'big' final commit should contain a short handoff tag like "handoff(Gemini):..." if you're gemini-cli, or "handoff(Claude): ..." if you're claude-code.
diff --git a/doc/COMPLETED.md b/doc/COMPLETED.md
index 2b7848f..cd448bf 100644
--- a/doc/COMPLETED.md
+++ b/doc/COMPLETED.md
@@ -269,3 +269,4 @@ This file tracks recently completed tasks, organized by completion date.
- **Unified 3D Shadows**: Implemented robust SDF shadows across all objects using `inv_model` transforms.
- **test_mesh tool**: Implemented a standalone `test_mesh` tool for visualizing OBJ files with debug normal display.
- **Task #39: Visual Debugging System**: Implemented a comprehensive set of wireframe primitives (Sphere, Cone, Cross, Line, Trajectory) in `VisualDebug`. Updated `test_3d_render` to demonstrate usage.
+- **Task #68: Mesh Wireframe Rendering**: Added `add_mesh_wireframe` to `VisualDebug` to visualize triangle edges for mesh objects. Integrated into `Renderer3D` debug path and `test_mesh` tool.