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@@ -307,7 +307,7 @@ params.aspect_ratio; // width/height
- DAG validation, topological sort, ping-pong optimization
- Multi-input/multi-output effects
- Node aliasing (compile-time optimization)
-- 12 effects: Passthrough, Placeholder, GaussianBlur, Heptagon, Particles, RotatingCube, Hybrid3D, Flash, PeakMeter, Scene1, Scene2, Scratch
+- 18 effects: Passthrough, Placeholder, GaussianBlur, Heptagon, Particles, RotatingCube, Hybrid3D, Flash, PeakMeter, Scene1, Scene2, Scratch, Ntsc, NtscYiq, GBufferEffect, CNNv3Effect, GBufDeferredEffect, GBufViewEffect
**Missing/Future:**
- Flatten mode (`--flatten` generates same code as dev mode)