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Diffstat (limited to 'doc/RECIPE.md')
| -rw-r--r-- | doc/RECIPE.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/RECIPE.md b/doc/RECIPE.md index d563027..f17afde 100644 --- a/doc/RECIPE.md +++ b/doc/RECIPE.md @@ -8,7 +8,7 @@ Use `ShaderComposer` to dynamically assemble shaders from snippets. **Pattern:** ```cpp -#include "gpu/effects/shader_composer.h" +#include "gpu/shader_composer.h" #include "generated/assets.h" // 1. Load base shader template from asset @@ -70,7 +70,7 @@ fn compute_color(uv: vec2<f32>) -> vec4<f32> { )"); ``` -**Example usage:** `src/gpu/effects/rotating_cube_effect.cc:72-75` +**Example usage:** `src/effects/rotating_cube_effect.cc:72-75` ## QuadEffect with Auxiliary Textures @@ -161,7 +161,7 @@ EFFECT + MyEffect 0.0 10.0 strength=0.5 speed=3.0 EFFECT = MyEffect 10.0 20.0 strength=2.0 # speed keeps previous value ``` -**Example:** `src/gpu/effects/flash_effect.cc`, `src/gpu/effects/chroma_aberration_effect.cc` +**Example:** `src/effects/flash_effect.cc`, `src/effects/chroma_aberration_effect.cc` ## Uniform Buffer Alignment |
