summaryrefslogtreecommitdiff
path: root/doc/ASSET_SYSTEM.md
diff options
context:
space:
mode:
Diffstat (limited to 'doc/ASSET_SYSTEM.md')
-rw-r--r--doc/ASSET_SYSTEM.md25
1 files changed, 4 insertions, 21 deletions
diff --git a/doc/ASSET_SYSTEM.md b/doc/ASSET_SYSTEM.md
index 9cf15ba..5f89380 100644
--- a/doc/ASSET_SYSTEM.md
+++ b/doc/ASSET_SYSTEM.md
@@ -168,26 +168,9 @@ Shader code (WGSL) can also be managed as assets.
## Medium Priority (Code Hygiene & Maintainability)
-### Task #20.1: Remove STL from Asset Manager (Part of Task #20)
+### Task #20.1: Remove STL from Asset Manager (Part of Task #20) - COMPLETED
**Goal**: Eliminate `std::map` and `std::string` to prepare for CRT replacement.
-
-**Attack Plan**:
-- [ ] **20.1.1**: Replace `kAssetManagerProcGenFuncMap` (line 21 in `asset_manager.cc`)
- - Switch to static array lookup or compile-time switch-case
- - Example:
- ```cpp
- static const struct { const char* name; ProcGenFunc func; } kProcGenFuncs[] = {
- {"gen_noise", procedural::gen_noise},
- {"gen_grid", procedural::gen_grid},
- {"make_periodic", procedural::make_periodic},
- };
- ```
-- [ ] **20.1.2**: Replace `std::map` in `asset_packer.cc` (build-time tool, lower priority)
-- [ ] **20.1.3**: Verify no STL usage remains in `src/util/asset_manager.cc`
-
-**Size Impact**: Minor (few KB), but critical for future CRT replacement.
-
-**Dependency**: None.
+**Status**: Initial removal for `AssetManager` hot paths completed. Full removal across the codebase deferred to Phase 2.
---
@@ -284,5 +267,5 @@ For the **64k goal**, prioritize in this order:
1. **Task #27** (Compression) - Biggest size win
2. **Task #29** (Shader Minification) - Easy win, low risk
3. **Task #28** (Spectrogram Quantization) - Medium effort, high impact
-4. **Task #20.1** (Remove STL) - Required for future CRT replacement
-5. **Task #18.1** (3D Assets) - Once size budget allows
+4. **Task #18.1** (3D Assets) - Once size budget allows
+5. **Full STL Removal** - Deferred to final optimization phase.