diff options
Diffstat (limited to 'common/shaders/render/raymarching.wgsl')
| -rw-r--r-- | common/shaders/render/raymarching.wgsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/shaders/render/raymarching.wgsl b/common/shaders/render/raymarching.wgsl index 4e0327b..2d6616d 100644 --- a/common/shaders/render/raymarching.wgsl +++ b/common/shaders/render/raymarching.wgsl @@ -16,7 +16,7 @@ const NORM_OFF: f32 = 0.005; // Computes the surface normal of the distance field at a point `pos`. fn normal(pos: vec3f) -> vec3f { - let eps = vec2<f32>(NORM_OFF, 0.0); + let eps = vec2f(NORM_OFF, 0.0); var nor: vec3f; nor.x = df(pos + eps.xyy) - df(pos - eps.xyy); nor.y = df(pos + eps.yxy) - df(pos - eps.yxy); |
