diff options
Diffstat (limited to 'common/shaders/render/lighting_utils.wgsl')
| -rw-r--r-- | common/shaders/render/lighting_utils.wgsl | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/common/shaders/render/lighting_utils.wgsl b/common/shaders/render/lighting_utils.wgsl deleted file mode 100644 index f805860..0000000 --- a/common/shaders/render/lighting_utils.wgsl +++ /dev/null @@ -1,6 +0,0 @@ -fn calculate_lighting(color: vec3f, normal: vec3f, pos: vec3f, shadow: f32) -> vec3f { - let light_dir = normalize(vec3f(1.0, 1.0, 1.0)); - let diffuse = max(dot(normal, light_dir), 0.0); - let lighting = diffuse * (0.1 + 0.9 * shadow) + 0.1; // Ambient + Shadowed Diffuse - return color * lighting; -} |
