diff options
Diffstat (limited to 'cnn_v3/shaders/gbuf_view.wgsl')
| -rw-r--r-- | cnn_v3/shaders/gbuf_view.wgsl | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/cnn_v3/shaders/gbuf_view.wgsl b/cnn_v3/shaders/gbuf_view.wgsl index f2ae085..6a812e6 100644 --- a/cnn_v3/shaders/gbuf_view.wgsl +++ b/cnn_v3/shaders/gbuf_view.wgsl @@ -7,7 +7,9 @@ // Row 1: ch4(nrm.y) ch5(depth) ch6(dzdx) ch7(dzdy) // Row 2: ch8(matid) ch9(prv.r) ch10(prv.g) ch11(prv.b) // Row 3: ch12(m1.r) ch13(m1.g) ch14(m1.b) ch15(m2.r) -// Row 4: ch16(m2.g) ch17(m2.b) ch18(shdw) ch19(trns) +// Row 4: ch16(m2.g) ch17(m2.b) ch18(dif) ch19(trns) + +#include "debug/debug_print" struct GBufViewUniforms { resolution: vec2f } @@ -93,10 +95,33 @@ fn fs_main(@builtin(position) pos: vec4f) -> @location(0) vec4f { disp = clamp(v, 0.0, 1.0); } - // Albedo channels: tint for identification (ch0=red, ch1=green, ch2=blue) - if (ch == 0u) { return vec4f(disp, 0.0, 0.0, 1.0); } - else if (ch == 1u) { return vec4f(0.0, disp, 0.0, 1.0); } - else if (ch == 2u) { return vec4f(0.0, 0.0, disp, 1.0); } + var out = vec4f(disp, disp, disp, 1.0); - return vec4f(disp, disp, disp, 1.0); + // Label at top-left of each tile + let tile_w = u.resolution.x / 4.0; + let tile_h = u.resolution.y / 5.0; + let origin = vec2f(f32(col) * tile_w + 4.0, f32(row) * tile_h + 4.0); + switch ch { + case 0u: { out = debug_str(out, pos.xy, origin, vec4u(0x616C622Eu, 0x72000000u, 0u, 0u), 5u); } // alb.r + case 1u: { out = debug_str(out, pos.xy, origin, vec4u(0x616C622Eu, 0x67000000u, 0u, 0u), 5u); } // alb.g + case 2u: { out = debug_str(out, pos.xy, origin, vec4u(0x616C622Eu, 0x62000000u, 0u, 0u), 5u); } // alb.b + case 3u: { out = debug_str(out, pos.xy, origin, vec4u(0x6E726D2Eu, 0x78000000u, 0u, 0u), 5u); } // nrm.x + case 4u: { out = debug_str(out, pos.xy, origin, vec4u(0x6E726D2Eu, 0x79000000u, 0u, 0u), 5u); } // nrm.y + case 5u: { out = debug_str(out, pos.xy, origin, vec4u(0x64657074u, 0x68000000u, 0u, 0u), 5u); } // depth + case 6u: { out = debug_str(out, pos.xy, origin, vec4u(0x647A6478u, 0u, 0u, 0u), 4u); } // dzdx + case 7u: { out = debug_str(out, pos.xy, origin, vec4u(0x647A6479u, 0u, 0u, 0u), 4u); } // dzdy + case 8u: { out = debug_str(out, pos.xy, origin, vec4u(0x6D617469u, 0x64000000u, 0u, 0u), 5u); } // matid + case 9u: { out = debug_str(out, pos.xy, origin, vec4u(0x7072762Eu, 0x72000000u, 0u, 0u), 5u); } // prv.r + case 10u: { out = debug_str(out, pos.xy, origin, vec4u(0x7072762Eu, 0x67000000u, 0u, 0u), 5u); } // prv.g + case 11u: { out = debug_str(out, pos.xy, origin, vec4u(0x7072762Eu, 0x62000000u, 0u, 0u), 5u); } // prv.b + case 12u: { out = debug_str(out, pos.xy, origin, vec4u(0x6D312E72u, 0u, 0u, 0u), 4u); } // m1.r + case 13u: { out = debug_str(out, pos.xy, origin, vec4u(0x6D312E67u, 0u, 0u, 0u), 4u); } // m1.g + case 14u: { out = debug_str(out, pos.xy, origin, vec4u(0x6D312E62u, 0u, 0u, 0u), 4u); } // m1.b + case 15u: { out = debug_str(out, pos.xy, origin, vec4u(0x6D322E72u, 0u, 0u, 0u), 4u); } // m2.r + case 16u: { out = debug_str(out, pos.xy, origin, vec4u(0x6D322E67u, 0u, 0u, 0u), 4u); } // m2.g + case 17u: { out = debug_str(out, pos.xy, origin, vec4u(0x6D322E62u, 0u, 0u, 0u), 4u); } // m2.b + case 18u: { out = debug_str(out, pos.xy, origin, vec4u(0x64696600u, 0u, 0u, 0u), 3u); } // dif + default: { out = debug_str(out, pos.xy, origin, vec4u(0x74726E73u, 0u, 0u, 0u), 4u); } // trns + } + return out; } |
