diff options
Diffstat (limited to 'cnn_v2')
| -rw-r--r-- | cnn_v2/shaders/cnn_v2_compute.wgsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/cnn_v2/shaders/cnn_v2_compute.wgsl b/cnn_v2/shaders/cnn_v2_compute.wgsl index cdbfd74..c788f69 100644 --- a/cnn_v2/shaders/cnn_v2_compute.wgsl +++ b/cnn_v2/shaders/cnn_v2_compute.wgsl @@ -132,7 +132,7 @@ fn main(@builtin(global_invocation_id) id: vec3<u32>) { // Blend with original on final layer if (is_output) { let original = textureLoad(original_input, coord, 0).rgb; - let result_rgb = vec3<f32>(output.x, output.y, output.z); + let result_rgb = vec3f(output.x, output.y, output.z); let blended = mix(original, result_rgb, params.blend_amount); output.x = blended.r; output.y = blended.g; |
