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-rw-r--r--cnn_v1/src/cnn_v1_effect.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/cnn_v1/src/cnn_v1_effect.h b/cnn_v1/src/cnn_v1_effect.h
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+++ b/cnn_v1/src/cnn_v1_effect.h
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+// CNN post-processing effect header
+// Multi-layer neural network stylization
+
+#pragma once
+#include "gpu/effect.h"
+#include "gpu/uniform_helper.h"
+
+struct CNNv1LayerParams {
+ int layer_index;
+ float blend_amount; // Blend: mix(input, output, blend_amount)
+ float _pad[2];
+};
+static_assert(sizeof(CNNv1LayerParams) == 16);
+
+struct CNNv1EffectParams {
+ int layer_index = 0; // Which layer to render (0-based)
+ int total_layers = 1; // Total number of layers in the CNN
+ float blend_amount = 1.0f; // Final blend with original input
+};
+
+class CNNv1Effect : public PostProcessEffect {
+ public:
+ explicit CNNv1Effect(const GpuContext& ctx);
+ explicit CNNv1Effect(const GpuContext& ctx, const CNNv1EffectParams& params);
+
+ void init(MainSequence* demo) override;
+ void resize(int width, int height) override;
+ void render(WGPURenderPassEncoder pass,
+ const CommonPostProcessUniforms& uniforms) override;
+ void update_bind_group(WGPUTextureView input_view) override;
+
+ // Layer 0 needs framebuffer capture for original input
+ bool needs_framebuffer_capture() const override {
+ return layer_index_ == 0;
+ }
+
+ void set_beat_modulation(bool enabled, float scale = 1.0f) {
+ beat_modulated_ = enabled;
+ beat_scale_ = scale;
+ }
+
+ private:
+ int layer_index_;
+ int total_layers_;
+ float blend_amount_;
+ bool beat_modulated_ = false;
+ float beat_scale_ = 1.0f;
+ WGPUTextureView input_view_;
+ WGPUTextureView original_view_;
+ UniformBuffer<CNNv1LayerParams> params_buffer_;
+ WGPUBindGroup bind_group_;
+ MainSequence* demo_ = nullptr;
+};