diff options
Diffstat (limited to 'cnn_v1/shaders/cnn_conv7x7.wgsl')
| -rw-r--r-- | cnn_v1/shaders/cnn_conv7x7.wgsl | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/cnn_v1/shaders/cnn_conv7x7.wgsl b/cnn_v1/shaders/cnn_conv7x7.wgsl new file mode 100644 index 0000000..e68d644 --- /dev/null +++ b/cnn_v1/shaders/cnn_conv7x7.wgsl @@ -0,0 +1,53 @@ +// 7x7 convolution with 49 samples +// Applies mat4 weights per sample + +fn cnn_conv7x7( + tex: texture_2d<f32>, + samp: sampler, + uv: vec2<f32>, + resolution: vec2<f32>, + weights: array<mat4x4<f32>, 49>, + bias: vec4<f32> +) -> vec4<f32> { + let step = 1.0 / resolution; + var sum = bias; + var idx = 0; + + for (var dy = -3; dy <= 3; dy++) { + for (var dx = -3; dx <= 3; dx++) { + let offset = vec2<f32>(f32(dx), f32(dy)) * step; + let sample = textureSample(tex, samp, uv + offset); + sum += weights[idx] * sample; + idx++; + } + } + + return sum; +} + +fn cnn_conv7x7_with_coord( + tex: texture_2d<f32>, + samp: sampler, + uv: vec2<f32>, + resolution: vec2<f32>, + rgba_weights: array<mat4x4<f32>, 49>, + coord_weights: mat2x4<f32>, + bias: vec4<f32> +) -> vec4<f32> { + let step = 1.0 / resolution; + var sum = bias; + + sum += coord_weights * uv; + + var idx = 0; + for (var dy = -3; dy <= 3; dy++) { + for (var dx = -3; dx <= 3; dx++) { + let offset = vec2<f32>(f32(dx), f32(dy)) * step; + let rgba = textureSample(tex, samp, uv + offset); + sum += rgba_weights[idx] * rgba; + idx++; + } + } + + return sum; +} |
