diff options
Diffstat (limited to 'assets/final/shaders/skybox.wgsl')
| -rw-r--r-- | assets/final/shaders/skybox.wgsl | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/assets/final/shaders/skybox.wgsl b/assets/final/shaders/skybox.wgsl new file mode 100644 index 0000000..8347a5a --- /dev/null +++ b/assets/final/shaders/skybox.wgsl @@ -0,0 +1,27 @@ +@group(0) @binding(0) var sky_tex: texture_2d<f32>; +@group(0) @binding(1) var sky_sampler: sampler; +@group(0) @binding(2) var<uniform> globals: GlobalUniforms; + +struct VertexOutput { + @builtin(position) position: vec4<f32>, + @location(0) uv: vec2<f32>, +}; + +@vertex +fn vs_main(@builtin(vertex_index) vertex_index: u32) -> VertexOutput { + var pos = array<vec2<f32>, 3>( + vec2<f32>(-1.0, -1.0), + vec2<f32>( 3.0, -1.0), + vec2<f32>(-1.0, 3.0) + ); + + var out: VertexOutput; + out.position = vec4<f32>(pos[vertex_index], 0.0, 1.0); + out.uv = vec2<f32>(pos[vertex_index].x * 0.5 + 0.5, 1.0 - (pos[vertex_index].y * 0.5 + 0.5)); + return out; +} + +@fragment +fn fs_main(@builtin(position) frag_pos: vec4<f32>) -> @location(0) vec4<f32> { + return textureSample(sky_tex, sky_sampler, frag_pos.xy / globals.resolution); +} |
