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Diffstat (limited to 'assets/final/shaders/passthrough.wgsl')
| -rw-r--r-- | assets/final/shaders/passthrough.wgsl | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/assets/final/shaders/passthrough.wgsl b/assets/final/shaders/passthrough.wgsl index aa4de1c..c1ac60a 100644 --- a/assets/final/shaders/passthrough.wgsl +++ b/assets/final/shaders/passthrough.wgsl @@ -1,14 +1,14 @@ @group(0) @binding(0) var smplr: sampler; @group(0) @binding(1) var txt: texture_2d<f32>; -struct Uniforms { +struct CommonUniforms { + resolution: vec2<f32>, + aspect_ratio: f32, time: f32, beat: f32, - intensity: f32, - aspect_ratio: f32, - resolution: vec2<f32>, + audio_intensity: f32, }; -@group(0) @binding(2) var<uniform> uniforms: Uniforms; +@group(0) @binding(2) var<uniform> uniforms: CommonUniforms; @vertex fn vs_main(@builtin(vertex_index) i: u32) -> @builtin(position) vec4<f32> { var pos = array<vec2<f32>, 3>( |
