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-rw-r--r--assets/final/shaders/math/sdf_utils.wgsl9
1 files changed, 5 insertions, 4 deletions
diff --git a/assets/final/shaders/math/sdf_utils.wgsl b/assets/final/shaders/math/sdf_utils.wgsl
index 502ba5b..c2e49cf 100644
--- a/assets/final/shaders/math/sdf_utils.wgsl
+++ b/assets/final/shaders/math/sdf_utils.wgsl
@@ -1,10 +1,11 @@
-fn get_normal_basic(p: vec3<f32>, obj_type: f32) -> vec3<f32> {
+fn get_normal_basic(p: vec3<f32>, obj_params: vec4<f32>) -> vec3<f32> {
+ let obj_type = obj_params.x;
if (obj_type == 1.0) { return normalize(p); }
let e = vec2<f32>(0.001, 0.0);
return normalize(vec3<f32>(
- get_dist(p + e.xyy, obj_type) - get_dist(p - e.xyy, obj_type),
- get_dist(p + e.yxy, obj_type) - get_dist(p - e.yxy, obj_type),
- get_dist(p + e.yyx, obj_type) - get_dist(p - e.yyx, obj_type)
+ get_dist(p + e.xyy, obj_params) - get_dist(p - e.xyy, obj_params),
+ get_dist(p + e.yxy, obj_params) - get_dist(p - e.yxy, obj_params),
+ get_dist(p + e.yyx, obj_params) - get_dist(p - e.yyx, obj_params)
));
}