diff options
Diffstat (limited to 'assets/final/shaders/ellipse.wgsl')
| -rw-r--r-- | assets/final/shaders/ellipse.wgsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/assets/final/shaders/ellipse.wgsl b/assets/final/shaders/ellipse.wgsl index 05dfcfc..69b2712 100644 --- a/assets/final/shaders/ellipse.wgsl +++ b/assets/final/shaders/ellipse.wgsl @@ -46,6 +46,6 @@ fn sdEllipse(p: vec2<f32>, ab: vec2<f32>) -> f32 { @fragment fn fs_main(@builtin(position) p: vec4<f32>) -> @location(0) vec4<f32> { let uv = (p.xy / uniforms.resolution - 0.5) * 2.0; let movement = vec2<f32>(sin(uniforms.time * 0.7), cos(uniforms.time * 0.5)); - let d = sdEllipse((uv * vec2<f32>(uniforms.aspect_ratio, 1.0)) - movement, vec2<f32>(0.5, 0.3) * (1.0 + uniforms.beat * 0.2)); + let d = sdEllipse((uv * vec2<f32>(uniforms.aspect_ratio, 1.0)) - movement, vec2<f32>(0.5, 0.3) * (1.0 + uniforms.beat_phase * 0.2)); return mix(vec4<f32>(0.2, 0.8, 0.4, 1.0), vec4<f32>(0.0), smoothstep(0.0, 0.01, d)); } |
