diff options
Diffstat (limited to 'assets/final/shaders/circle_mask_compute.wgsl')
| -rw-r--r-- | assets/final/shaders/circle_mask_compute.wgsl | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/assets/final/shaders/circle_mask_compute.wgsl b/assets/final/shaders/circle_mask_compute.wgsl index 1ed6c1e..484d3dd 100644 --- a/assets/final/shaders/circle_mask_compute.wgsl +++ b/assets/final/shaders/circle_mask_compute.wgsl @@ -1,16 +1,8 @@ // Circle mask compute shader // Generates a circular mask (1.0 inside, 0.0 outside) -struct CommonUniforms { - resolution: vec2<f32>, - _pad0: f32, - _pad1: f32, - aspect_ratio: f32, - time: f32, - beat: f32, - audio_intensity: f32, -}; -struct EffectParams { +#include "common_uniforms" +struct CircleMaskParams { radius: f32, _pad0: f32, _pad1: f32, @@ -18,7 +10,7 @@ struct EffectParams { }; @group(0) @binding(0) var<uniform> uniforms: CommonUniforms; -@group(0) @binding(1) var<uniform> params: EffectParams; +@group(0) @binding(1) var<uniform> params: CircleMaskParams; struct VSOutput { @builtin(position) position: vec4<f32>, |
