diff options
Diffstat (limited to 'SESSION_NOTES.md')
| -rw-r--r-- | SESSION_NOTES.md | 30 |
1 files changed, 29 insertions, 1 deletions
diff --git a/SESSION_NOTES.md b/SESSION_NOTES.md index 55e4fc1..77ff1be 100644 --- a/SESSION_NOTES.md +++ b/SESSION_NOTES.md @@ -21805,4 +21805,32 @@ why is clang-format taking so long? ## USER 🧑💻 -why is clang-format taking so long?
\ No newline at end of file +why is clang-format taking so long? +--- + +## Session Summary (Jan 28, 2026) + +### Accomplishments: +1. **Asset Management System**: + * Created ASSET_SYSTEM.md to define the architecture. + * Developed tools/asset_packer.cc to bundle external files as hex-encoded C arrays. + * Integrated into CMake with automatic assets.h and assets_data.cc generation. + * Added AssetManagerTest to verify integrity. +2. **Code Quality & Style**: + * Established a rule in CONTRIBUTING.md requiring a 3-line descriptive header for all source files. + * Performed a project-wide pass to apply these headers to all .h and .cc files. + * Updated clang-format command to exclude large directories (assets/, archive/, third_party/). +3. **Visuals & Audio**: + * Implemented exponential decay for audio peaks to create a smooth 'peak meter' effect for visuals. + * Added aspect ratio correction to the WGSL shader to prevent distortion on resize. + * Fixed a critical bug where STRIP_ALL was removing shader entry point names. +4. **Platform & Build**: + * Added 'Q' key as an alternative to 'Esc' for quitting. + * Optimized macOS build flags (-dead_strip instead of --gc-sections). + * Improved scripts/crunch_demo.sh to use strip and gzexe on macOS, achieving a ~48KB compressed binary. +5. **Documentation**: + * Updated PROJECT_CONTEXT.md, HOWTO.md, and GEMINI.md with new systems and instructions. + +### Status: +* Tasks 1, 2, 3, 7, 8, and 9 from the original list are now **Complete**. +* The demo is fully functional with audio-visual synchronization and fits within the 64k limit on macOS. |
