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diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md index 31045ce..b2c94c0 100644 --- a/PROJECT_CONTEXT.md +++ b/PROJECT_CONTEXT.md @@ -80,10 +80,18 @@ Style: - [ ] **Task #49.3: Physics Loop**: Implement integration, narrow-phase SDF probing, and collision resolution. - **Task #18: 3D System Enhancements** + - [ ] **Task #18.0: Basic OBJ Asset Pipeline**: Implement `ASSET_MESH` type, `asset_packer` OBJ support, and `Renderer3D` mesh rendering. - [ ] **Task #36: Blender Exporter**: Create script to export scenes to internal binary format. - [ ] **Task #37: Asset Ingestion**: Update `asset_packer` to handle the new 3D binary format. - [ ] **Task #38: Runtime Loader**: Implement a minimal C++ parser to load the scene data into the ECS/Renderer. +- **Visuals & Content** + - [ ] **Task #52: Procedural SDF Font**: Minimal bezier/spline set for [A-Z, 0-9] and SDF rendering. + - [ ] **Task #53: Particles Shader Polish**: Improve visual quality of particles. + +- **Tooling & Optimization** + - [ ] **Task #54: Tracy Integration**: Integrate Tracy debugger for performance profiling. + --- ## Future Goals - **Task #5: Implement Spectrogram Editor** |
