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- **Audio:** Sample-accurate sync. Zero heap allocations per frame. Variable tempo. Comprehensive tests.
- **Shaders:** Parameterized effects (UniformHelper, .seq syntax). Beat-synchronized animation support (`beat_time`, `beat_phase`). Modular WGSL composition with ShaderComposer. 20 shared common shaders (math, render, compute).
- **3D:** Hybrid SDF/rasterization with BVH. Binary scene loader. Blender pipeline.
-- **Effects:** CNN post-processing: CNNEffect (v1) and CNNv2Effect operational. CNN v2: storage buffer weights (~3.2 KB), 7D static features, dynamic layers. Validated and loading correctly. TODO: 8-bit quantization.
-- **Tools:** CNN test tool (readback works, output incorrect - under investigation). Texture readback utility functional. Timeline editor (web-based, beat-aligned, audio playback).
+- **Effects:** CNN post-processing: CNNEffect (v1) and CNNv2Effect operational. CNN v2: sigmoid activation, storage buffer weights (~3.2 KB), 7D static features, dynamic layers. Training stable, convergence validated.
+- **Tools:** CNN test tool operational. Texture readback utility functional. Timeline editor (web-based, beat-aligned, audio playback).
- **Build:** Asset dependency tracking. Size measurement. Hot-reload (debug-only).
- **Testing:** **36/36 passing (100%)**