diff options
Diffstat (limited to 'CLAUDE.md')
| -rw-r--r-- | CLAUDE.md | 67 |
1 files changed, 14 insertions, 53 deletions
@@ -1,67 +1,28 @@ -# ============================================ -# TIER 1: CRITICAL CONTEXT (Always Loaded) -# ============================================ +# TIER 1: CRITICAL (Always Loaded) @PROJECT_CONTEXT.md @TODO.md @README.md -# ============================================ -# TIER 2: TECHNICAL REFERENCE (Always Loaded) -# ============================================ +# TIER 2: REFERENCE (Always Loaded) @doc/HOWTO.md @doc/CONTRIBUTING.md @doc/AI_RULES.md @doc/EFFECT_WORKFLOW.md -# ============================================ -# TIER 3: DESIGN DOCS (Load On-Demand) -# ============================================ -# Load these only when working on specific subsystems: -# -# Audio & Tracker: -# doc/SPECTRAL_BRUSH_EDITOR.md - Spectral editor design -# doc/TRACKER.md - Audio tracker system -# -# 3D & Graphics: -# doc/3D.md - 3D rendering architecture -# doc/PROCEDURAL.md - Procedural generation +# TIER 3: DESIGN DOCS (Load On-Demand by Subsystem) # -# Build & Assets: -# doc/ASSET_SYSTEM.md - Asset pipeline details -# doc/BUILD.md - Build system details -# doc/FETCH_DEPS.md - Dependency management -# -# Testing & Tools: -# doc/test_demo_README.md - test_demo tool documentation -# -# Architecture & Reference: -# doc/ARCHITECTURE.md - Detailed system architecture -# doc/CODING_STYLE.md - Code style examples -# doc/BACKLOG.md - Untriaged future goals -# doc/TOOLS_REFERENCE.md - Developer tools reference +# Audio: SPECTRAL_BRUSH_EDITOR.md, TRACKER.md, BEAT_TIMING.md +# CNN: cnn_v1/docs/CNN_V1_EFFECT.md, cnn_v2/docs/CNN_V2*.md +# 3D/Graphics: 3D.md, GPU_PROCEDURAL_PHASE4.md, MASKING_SYSTEM.md, SDF_EFFECT_GUIDE.md +# Scene: SCENE_FORMAT.md, SEQUENCE.md, WORKSPACE_SYSTEM.md +# Build: ASSET_SYSTEM.md, BUILD.md, CMAKE_MODULES.md, SIZE_MEASUREMENT.md +# Rendering: GEOM_BUFFER.md, SHADER_REUSE_INVESTIGATION.md, UNIFORM_BUFFER_GUIDELINES.md, WGPU_HELPERS.md, AUXILIARY_TEXTURE_INIT.md +# Tools: test_demo_README.md, HOT_RELOAD.md, HEADLESS_MODE.md, RECIPE.md +# Arch: ARCHITECTURE.md, CODING_STYLE.md, BACKLOG.md, TOOLS_REFERENCE.md, CONTEXT_MAINTENANCE.md -# ============================================ -# TIER 4: HISTORICAL ARCHIVE (Load Rarely) -# ============================================ -# Load these only for historical context or debugging: -# -# Completion History: -# Use Read tool for doc/COMPLETED.md -# -# Technical Investigations: -# doc/GPU_EFFECTS_TEST_ANALYSIS.md -# doc/PLATFORM_ANALYSIS.md -# doc/PLATFORM_SIDE_QUEST_SUMMARY.md -# doc/PEAK_FIX_SUMMARY.md -# doc/CNN_DEBUG.md - CNN post-processing binding bug resolution -# -# Agent Handoffs: -# doc/HANDOFF_CLAUDE.md -# doc/HANDOFF.md -# doc/HANDOFF_2026-02-04.md -# -# Task Tracking: -# doc/TASKS_SUMMARY.md +# TIER 4: ARCHIVE (Historical/Debugging Only) +# Active: COMPLETED.md, CNN_DEBUG.md, FILE_HIERARCHY_CLEANUP_2026-02-13.md +# Archived: doc/archive/* (handoffs, analyses, build proposals, timing fixes) # ============================================ # PROJECT RULES (IMPORTANT) |
