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-rw-r--r--PROJECT_CONTEXT.md2
-rw-r--r--README.md3
2 files changed, 2 insertions, 3 deletions
diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md
index d00744c..fb6f931 100644
--- a/PROJECT_CONTEXT.md
+++ b/PROJECT_CONTEXT.md
@@ -31,7 +31,7 @@
## Current Status
-- **Timing System:** **Beat-based timelines** for musical synchronization. Sequences defined in beats, converted to seconds at runtime. Effects receive both physical time (constant) and beat time (musical). Variable tempo affects audio only. See `BEAT_TIMING_SUMMARY.md`.
+- **Timing System:** **Beat-based timelines** for musical synchronization. Sequences defined in beats, converted to seconds at runtime. Effects receive both physical time (constant) and beat time (musical). Variable tempo affects audio only. See `doc/BEAT_TIMING.md`.
- **Workspace system:** Multi-workspace support. Easy switching with `-DDEMO_WORKSPACE=<name>`. Shared common assets.
- **Audio:** Sample-accurate sync. Zero heap allocations per frame. Variable tempo. Comprehensive tests.
- **Shaders:** Parameterized effects (UniformHelper, .seq syntax). Beat-synchronized animation support (`beat_time`, `beat_phase`). Modular WGSL composition.
diff --git a/README.md b/README.md
index 2f74e54..a99e0c0 100644
--- a/README.md
+++ b/README.md
@@ -19,8 +19,7 @@ cmake --build build -j4
- **doc/EFFECT_WORKFLOW.md** - Step-by-step guide for adding visual effects
**Key Features:**
-- **BEAT_TIMING_SUMMARY.md** - Beat-based timing system (NEW)
-- **doc/BEAT_TIMING.md** - Timeline authoring guide
+- **doc/BEAT_TIMING.md** - Beat-based timing system and timeline authoring
- **doc/CONTRIBUTING.md** - Development guidelines and protocols
See `doc/` for detailed technical documentation.