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| -rw-r--r-- | PROJECT_CONTEXT.md | 1 | ||||
| -rw-r--r-- | TODO.md | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md index 6fb7784..88f8638 100644 --- a/PROJECT_CONTEXT.md +++ b/PROJECT_CONTEXT.md @@ -28,6 +28,7 @@ Style: ## Project Roadmap ### Recently Completed +- **Asset Pipeline Improvement**: Created a robust `gen_spectrograms.sh` script to automate the conversion of `.wav` and `.aif` files to `.spec` format, replacing the old, fragile script. Added 13 new drum and bass samples to the project. - **Build System Consolidation (Task #25)**: Modularized the build by creating subsystem libraries (audio, gpu, 3d, util, procedural) and implemented helper macros to reduce boilerplate in `CMakeLists.txt`. This improves build maintenance and prepares for future CRT replacement. - **Asset System Robustness**: Resolved "static initialization order fiasco" by wrapping the asset table in a "Construct On First Use" getter (`GetAssetRecordTable()`), ensuring assets are available during dynamic global initialization (e.g., shader strings). - [ ] Gather all cross-compile and platform-specific conditional code into `platform.h`. @@ -3,6 +3,7 @@ This file tracks prioritized tasks with detailed attack plans. ## Recently Completed +- [x] **Asset Pipeline Improvement**: Automated audio asset conversion with a new `gen_spectrograms.sh` script and added 13 new samples to the asset list. - [x] **Build System Consolidation (Task #25)**: Modularized the build into subsystem libraries and implemented helper macros to simplify CMake maintenance. - [x] **Asset System Robustness**: Fixed static initialization order issues by wrapping the asset table in a singleton-style getter (`GetAssetRecordTable()`). **Goal:** Clean up the codebase for easier cross-platform maintenance and CRT replacement. |
