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-rw-r--r--PROJECT_CONTEXT.md6
-rw-r--r--doc/COMPLETED.md1
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diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md
index 7a4fadb..11f2f4b 100644
--- a/PROJECT_CONTEXT.md
+++ b/PROJECT_CONTEXT.md
@@ -57,6 +57,12 @@ Style:
- **Tooling & Optimization**
- [ ] **Task #54: Tracy Integration**: Integrate Tracy debugger for performance profiling.
+ - [x] **Task #39: Visual Debugging System**: Implemented wireframe primitives (Sphere, Cone, Cross, Trajectory) for debugging.
+ - [ ] **Task #53: Particles Shader Polish**: Improve visual quality of particles.
+ - [ ] **Task #55: SDF Random Planes Intersection**: Implement `sdPolyhedron` (crystal/gem shapes) via plane intersection.
+
+- **Tooling & Optimization**
+ - [ ] **Task #54: Tracy Integration**: Integrate Tracy debugger for performance profiling.
---
## Future Goals
diff --git a/doc/COMPLETED.md b/doc/COMPLETED.md
index 168d378..2b7848f 100644
--- a/doc/COMPLETED.md
+++ b/doc/COMPLETED.md
@@ -268,3 +268,4 @@ This file tracks recently completed tasks, organized by completion date.
- **High-DPI Fix**: Resolved viewport "squishing" via dynamic resolution uniforms and explicit viewports.
- **Unified 3D Shadows**: Implemented robust SDF shadows across all objects using `inv_model` transforms.
- **test_mesh tool**: Implemented a standalone `test_mesh` tool for visualizing OBJ files with debug normal display.
+- **Task #39: Visual Debugging System**: Implemented a comprehensive set of wireframe primitives (Sphere, Cone, Cross, Line, Trajectory) in `VisualDebug`. Updated `test_3d_render` to demonstrate usage.