diff options
| -rw-r--r-- | cmake/DemoTests.cmake | 4 | ||||
| -rw-r--r-- | cnn_v3/docs/HOWTO.md | 166 | ||||
| -rw-r--r-- | cnn_v3/docs/HOW_TO_CNN.md | 132 | ||||
| -rw-r--r-- | cnn_v3/tools/index.html | 1 | ||||
| -rw-r--r-- | cnn_v3/tools/tester.js | 45 | ||||
| -rw-r--r-- | cnn_v3/tools/weights.js | 4 | ||||
| -rw-r--r-- | cnn_v3/training/cnn_v3_utils.py | 25 | ||||
| -rw-r--r-- | cnn_v3/training/export_cnn_v3_weights.py | 28 | ||||
| -rw-r--r-- | cnn_v3/training/infer_cnn_v3.py | 219 | ||||
| -rw-r--r-- | cnn_v3/training/train_cnn_v3.py | 7 | ||||
| -rw-r--r-- | tools/cnn_test.cc | 1936 | ||||
| -rw-r--r-- | workspaces/main/weights/cnn_v3_film_mlp.bin | bin | 3104 -> 3104 bytes | |||
| -rw-r--r-- | workspaces/main/weights/cnn_v3_weights.bin | bin | 3928 -> 3928 bytes |
13 files changed, 1049 insertions, 1518 deletions
diff --git a/cmake/DemoTests.cmake b/cmake/DemoTests.cmake index 69b9195..59859c5 100644 --- a/cmake/DemoTests.cmake +++ b/cmake/DemoTests.cmake @@ -196,17 +196,17 @@ add_demo_test(test_gpu_procedural GpuProceduralTest gpu target_link_libraries(test_gpu_procedural PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) demo_add_asset_deps(test_gpu_procedural shaders) -# CNN shader testing tool (only when STRIP_ALL is OFF and workspace is main) +# CNN v3 shader testing tool (only when STRIP_ALL is OFF and workspace is main) if(NOT DEMO_STRIP_ALL AND DEMO_WORKSPACE STREQUAL "main") add_executable(cnn_test tools/cnn_test.cc src/tests/common/webgpu_test_fixture.cc - src/tests/common/offscreen_render_target.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC}) target_include_directories(cnn_test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src + ${CMAKE_CURRENT_SOURCE_DIR}/cnn_v3/src ${CMAKE_CURRENT_SOURCE_DIR}/third_party ${CMAKE_CURRENT_BINARY_DIR}/src/generated ${CORE_INCLUDES}) diff --git a/cnn_v3/docs/HOWTO.md b/cnn_v3/docs/HOWTO.md index 5cfc371..1aead68 100644 --- a/cnn_v3/docs/HOWTO.md +++ b/cnn_v3/docs/HOWTO.md @@ -233,12 +233,13 @@ channel-dropout training. ```bash python3 cnn_v3/training/pack_photo_sample.py \ - --photo cnn_v3/training/input/photo1.jpg \ + --photo input/photo1.jpg \ + --target target/photo1_styled.png \ --output dataset/photos/sample_001/ ``` -The output `target.png` defaults to the input photo (no style). Copy in -your stylized version as `target.png` before training. +`--target` is required and must be a stylized ground-truth image at the same +resolution as the photo. The script writes it as `target.png` in the sample dir. ### Dataset layout @@ -285,10 +286,31 @@ python3 train_cnn_v3.py \ --patch-size 32 --detector random ``` +### Single-sample training + +Use `--single-sample <dir>` to train on one specific sample directory. +Implies `--full-image` and `--batch-size 1` automatically. + +```bash +# Pack input/target pair into a sample directory first +python3 pack_photo_sample.py \ + --photo input/photo1.png \ + --target target/photo1_styled.png \ + --output dataset/simple/sample_001/ + +# Train on that sample only +python3 train_cnn_v3.py \ + --single-sample dataset/simple/sample_001/ \ + --epochs 500 +``` + +All other flags (`--epochs`, `--lr`, `--checkpoint-dir`, `--enc-channels`, etc.) work normally. + ### Key flags | Flag | Default | Notes | |------|---------|-------| +| `--single-sample DIR` | — | Train on one sample dir; implies `--full-image`, `--batch-size 1` | | `--input DIR` | `training/dataset` | Root with `full/` or `simple/` subdirs | | `--input-mode` | `simple` | `simple`=photos, `full`=Blender G-buffer | | `--patch-size N` | `64` | Patch crop size | @@ -587,9 +609,145 @@ Visualization panel still works. --- -## 10. See Also +## 10. Python / WGSL Parity Check (infer_cnn_v3 + cnn_test) + +Two complementary tools for comparing PyTorch inference against the live WGSL +compute shaders on the same input image. + +### 10a. infer_cnn_v3.py — PyTorch reference inference + +**Location:** `cnn_v3/training/infer_cnn_v3.py` + +Runs the trained `CNNv3` model in Python and saves the RGBA output as PNG. + +**Simple mode** (single PNG, geometry zeroed): +```bash +cd cnn_v3/training +python3 infer_cnn_v3.py photo.png out_python.png \ + --checkpoint checkpoints/checkpoint_epoch_200.pth +``` + +**Full mode** (sample directory with all G-buffer files): +```bash +python3 infer_cnn_v3.py dataset/simple/sample_000/ out_python.png \ + --checkpoint checkpoints/checkpoint_epoch_200.pth +``` + +**Identity FiLM** — bypass MLP, use γ=1 β=0 (matches C++ `cnn_test` default): +```bash +python3 infer_cnn_v3.py photo.png out_python.png \ + --checkpoint checkpoints/checkpoint_epoch_200.pth \ + --identity-film +``` + +**Options:** + +| Flag | Default | Description | +|------|---------|-------------| +| `--checkpoint CKPT` | auto-find latest | Path to `.pth` checkpoint | +| `--enc-channels C` | from checkpoint | `4,8` — must match training config | +| `--cond F F F F F` | `0 0 0 0 0` | FiLM conditioning (beat_phase, beat_norm, audio, style0, style1) | +| `--identity-film` | off | Bypass FiLM MLP, use γ=1 β=0 | +| `--blend F` | `1.0` | Blend with albedo: 0=input, 1=CNN | +| `--debug-hex` | off | Print first 8 output pixels as hex | + +In **simple mode**, geometry channels are zeroed: `normal=(0.5,0.5)` (oct-encodes +to ≈(0,0,1)), `depth=0`, `matid=0`, `shadow=1`, `transp=0`. + +The checkpoint `config` dict (saved by `train_cnn_v3.py`) sets `enc_channels` +and `film_cond_dim` automatically; `--enc-channels` is only needed if the +checkpoint lacks a config key. + +--- + +### 10b. cnn_test — WGSL / GPU reference inference + +**Location:** `tools/cnn_test.cc` **Binary:** `build/cnn_test` + +Packs the same 20-channel feature tensor as `infer_cnn_v3.py`, uploads it to +GPU, runs the five `CNNv3Effect` compute passes, and saves the RGBA16Float +output as PNG. + +**Build** (requires `DEMO_BUILD_TESTS=ON` or `DEMO_WORKSPACE=main`): +```bash +cmake -B build -DDEMO_BUILD_TESTS=ON && cmake --build build -j4 --target cnn_test +``` + +**Simple mode:** +```bash +./build/cnn_test photo.png out_gpu.png --weights workspaces/main/weights/cnn_v3_weights.bin +``` + +**Full mode** (sample directory): +```bash +./build/cnn_test dataset/simple/sample_000/albedo.png out_gpu.png \ + --sample-dir dataset/simple/sample_000/ \ + --weights workspaces/main/weights/cnn_v3_weights.bin +``` + +**Options:** + +| Flag | Description | +|------|-------------| +| `--sample-dir DIR` | Load all G-buffer files (albedo/normal/depth/matid/shadow/transp) | +| `--weights FILE` | `cnn_v3_weights.bin` (uses asset-embedded weights if omitted) | +| `--debug-hex` | Print first 8 output pixels as hex | +| `--help` | Show usage | + +FiLM is always **identity** (γ=1, β=0) — matching the C++ `CNNv3Effect` default +until GPU-side FiLM MLP evaluation is added. + +--- + +### 10c. Side-by-side comparison + +For a pixel-accurate comparison, use `--identity-film` in Python and `--debug-hex` +in both tools: + +```bash +cd cnn_v3/training + +# 1. Python inference (identity FiLM) +python3 infer_cnn_v3.py photo.png out_python.png \ + --checkpoint checkpoints/checkpoint_epoch_200.pth \ + --identity-film --debug-hex + +# 2. GPU inference (always identity FiLM) +./build/cnn_test photo.png out_gpu.png \ + --weights workspaces/main/weights/cnn_v3_weights.bin \ + --debug-hex +``` + +Both tools print first 8 pixels in the same format: +``` + [0] 0x7F804000 (0.4980 0.5020 0.2510 0.0000) +``` + +**Expected delta:** ≤ 1/255 (≈ 4e-3) per channel, matching the parity test +(`test_cnn_v3_parity`). Larger deltas indicate a weight mismatch — re-export +with `export_cnn_v3_weights.py` and verify the `.bin` size is 3928 bytes. + +--- + +### 10d. Feature format note + +Both tools pack features in **training format** ([0,1] oct-encoded normals), +not the runtime `gbuf_pack.wgsl` format (which remaps normals to [-1,1]). +This makes `infer_cnn_v3.py` ↔ `cnn_test` directly comparable. + +The live pipeline (`GBufferEffect → gbuf_pack.wgsl → CNNv3Effect`) uses [-1,1] +normals — that is the intended inference distribution after a full training run +with `--input-mode full` (Blender renders). For training on photos +(`--input-mode simple`), [0,1] normals are correct since channel dropout +teaches the network to handle absent geometry. + +--- + +## 11. See Also - `cnn_v3/docs/CNN_V3.md` — Full architecture design (U-Net, FiLM, feature layout) - `doc/EFFECT_WORKFLOW.md` — General effect integration guide - `cnn_v2/docs/CNN_V2.md` — Reference implementation (simpler, operational) - `src/tests/gpu/test_demo_effects.cc` — GBufferEffect + GBufViewEffect tests +- `src/tests/gpu/test_cnn_v3_parity.cc` — Zero/random weight parity tests +- `cnn_v3/training/export_cnn_v3_weights.py` — Export trained checkpoint → `.bin` diff --git a/cnn_v3/docs/HOW_TO_CNN.md b/cnn_v3/docs/HOW_TO_CNN.md index 4966a61..f5f1b1a 100644 --- a/cnn_v3/docs/HOW_TO_CNN.md +++ b/cnn_v3/docs/HOW_TO_CNN.md @@ -58,13 +58,13 @@ Input: 20-channel G-buffer feature textures (rgba32uint) ``` photos/Blender → pack → dataset/ → train_cnn_v3.py → checkpoint.pth │ - export_cnn_v3_weights.py - ┌─────────┴──────────┐ - cnn_v3_weights.bin cnn_v3_film_mlp.bin - │ - CNNv3Effect::upload_weights() - │ - demo / HTML tool + export_cnn_v3_weights.py [--html] + ┌──────────┴────────────┬──────────────┐ + cnn_v3_weights.bin cnn_v3_film_mlp.bin weights.js + │ (HTML tool + CNNv3Effect::upload_weights() defaults) + │ + demo ``` --- @@ -107,15 +107,6 @@ The network learns the mapping `albedo → target`. If you pass the same image a input and target, the network learns identity (useful as sanity check, not for real training). Confirm `target.png` looks correct before running training. -**Alternative — pack without a target yet:** -```bash -python3 pack_photo_sample.py \ - --photo /path/to/photo.png \ - --output dataset/simple/sample_001/ -# target.png defaults to a copy of the input; replace it before training: -cp my_stylized_version.png dataset/simple/sample_001/target.png -``` - **Batch packing:** ```bash for f in photos/*.png; do @@ -284,29 +275,36 @@ The U-Net conv weights and FiLM MLP train **jointly** in a single run. No separa ### Prerequisites +`train_cnn_v3.py` and `export_cnn_v3_weights.py` carry inline `uv` dependency metadata +(`# /// script`). Use `uv run` — no manual `pip install` needed: + ```bash -pip install torch torchvision pillow numpy opencv-python cd cnn_v3/training +uv run train_cnn_v3.py --input dataset/ --epochs 1 --patch-size 32 --detector random ``` -**With `uv` (no pip needed):** dependencies are declared inline in `train_cnn_v3.py` -and installed automatically on first run: +**Without `uv` (manual pip):** ```bash +pip install torch torchvision pillow numpy opencv-python cd cnn_v3/training -uv run train_cnn_v3.py --input dataset/ --epochs 1 --patch-size 32 --detector random +python3 train_cnn_v3.py ... ``` +The pack scripts (`pack_photo_sample.py`, `pack_blender_sample.py`) and +`gen_test_vectors.py` do **not** have uv metadata — run them with `python3` directly +(they only need `numpy`, `pillow`, and optionally `openexr`). + ### Quick-start commands **Smoke test — 1 epoch, validates end-to-end without GPU:** ```bash -python3 train_cnn_v3.py --input dataset/ --epochs 1 \ +uv run train_cnn_v3.py --input dataset/ --epochs 1 \ --patch-size 32 --detector random ``` **Standard photo training (patch-based):** ```bash -python3 train_cnn_v3.py \ +uv run train_cnn_v3.py \ --input dataset/ \ --input-mode simple \ --epochs 200 @@ -314,7 +312,7 @@ python3 train_cnn_v3.py \ **Blender G-buffer training:** ```bash -python3 train_cnn_v3.py \ +uv run train_cnn_v3.py \ --input dataset/ \ --input-mode full \ --epochs 200 @@ -322,17 +320,29 @@ python3 train_cnn_v3.py \ **Full-image mode (better global coherence, slower):** ```bash -python3 train_cnn_v3.py \ +uv run train_cnn_v3.py \ --input dataset/ \ --input-mode full \ --full-image --image-size 256 \ --epochs 500 ``` +**Single-sample training (overfit on one input/target pair):** +```bash +# Pack first +./gen_sample.sh input/photo.png target/photo_styled.png dataset/simple/sample_001/ + +# Train — --full-image and --batch-size 1 are implied +uv run train_cnn_v3.py \ + --single-sample dataset/simple/sample_001/ \ + --epochs 500 +``` + ### Flag reference | Flag | Default | Notes | |------|---------|-------| +| `--single-sample DIR` | — | Train on one sample dir; implies `--full-image`, `--batch-size 1` | | `--input DIR` | `training/dataset` | Dataset root; always set explicitly | | `--input-mode` | `simple` | `simple`=photos, `full`=Blender G-buffer | | `--epochs N` | 200 | 500 recommended for full-image mode | @@ -340,7 +350,8 @@ python3 train_cnn_v3.py \ | `--lr F` | 1e-3 | Reduce to 1e-4 if loss oscillates or NaN | | `--patch-size N` | 64 | Smaller = faster epoch, less spatial context | | `--patches-per-image N` | 256 | Reduce for small datasets | -| `--detector` | `harris` | `random` for smoke tests; `shi-tomasi` as alternative | +| `--detector` | `harris` | `random` for smoke tests; also `shi-tomasi`, `fast`, `gradient` | +| `--patch-search-window N` | 0 | Search ±N px in target to find best alignment (grayscale MSE) per patch; 0=disabled. Use when source and target are not perfectly co-registered (e.g. photo + hand-painted target). Offsets cached at dataset init. | | `--channel-dropout-p F` | 0.3 | Lower if all samples have geometry (Blender only) | | `--full-image` | off | Resize full image instead of patch crops | | `--image-size N` | 256 | Resize target; only used with `--full-image` | @@ -348,6 +359,7 @@ python3 train_cnn_v3.py \ | `--film-cond-dim N` | 5 | Must match `CNNv3FiLMParams` field count in C++ | | `--checkpoint-dir DIR` | `checkpoints/` | Set per-experiment | | `--checkpoint-every N` | 50 | 0 to disable intermediate checkpoints | +| `--resume [CKPT]` | — | Resume from checkpoint path; if path missing, uses latest in `--checkpoint-dir` | ### Architecture at startup @@ -454,14 +466,27 @@ The final checkpoint is always written even if `--checkpoint-every 0`. ## 3. Exporting Weights -Converts a trained `.pth` checkpoint to two raw binary files for the C++ runtime. +Converts a trained `.pth` checkpoint to two raw binary files for the C++ runtime, +and optionally updates the HTML tool's embedded defaults. +**Standard export (C++ runtime only):** ```bash cd cnn_v3/training -python3 export_cnn_v3_weights.py checkpoints/checkpoint_epoch_200.pth \ +uv run export_cnn_v3_weights.py checkpoints/checkpoint_epoch_200.pth \ --output ../../workspaces/main/weights/ ``` +**Export + update HTML tool defaults (`cnn_v3/tools/weights.js`):** +```bash +uv run export_cnn_v3_weights.py checkpoints/checkpoint_epoch_200.pth \ + --output ../../workspaces/main/weights/ \ + --html +``` + +`--html` base64-encodes both `.bin` files and rewrites `cnn_v3/tools/weights.js` +so the HTML tool loads the new weights as its embedded defaults at startup. +Use `--html-output PATH` to write to a different `weights.js` location. + Output files are registered in `workspaces/main/assets.txt` as: ``` WEIGHTS_CNN_V3, BINARY, weights/cnn_v3_weights.bin, "CNN v3 conv weights (f16, 3928 bytes)" @@ -543,10 +568,12 @@ It owns: ``` SEQUENCE 0 0 "Scene with CNN v3" - EFFECT + GBufferEffect prev_cnn -> gbuf_feat0 gbuf_feat1 0 60 - EFFECT + CNNv3Effect gbuf_feat0 gbuf_feat1 -> sink 0 60 + EFFECT + GBufferEffect source -> gbuf_feat0 gbuf_feat1 0 60 + EFFECT + CNNv3Effect gbuf_feat0 gbuf_feat1 -> sink 0 60 ``` +Temporal feedback (`prev_cnn`) is wired automatically by `wire_dag()` — no explicit input needed in the `.seq` file. + Or direct C++: ```cpp #include "cnn_v3/src/cnn_v3_effect.h" @@ -636,8 +663,8 @@ Do not reference them from outside the effect unless debugging. ```bash cmake -B build -DCMAKE_BUILD_TYPE=Release -cmake --build build -j$(nproc) -./build/demo +cmake --build build -j4 +./build/demo64k ``` ### Expected visual output @@ -733,13 +760,14 @@ If results drift after shader edits, verify these invariants match the Python re ## 7. HTML WebGPU Tool -**Location:** `cnn_v3/tools/` — three files, no build step. +**Location:** `cnn_v3/tools/` — four files, no build step. | File | Lines | Contents | |------|-------|----------| -| `index.html` | 147 | HTML + CSS | -| `shaders.js` | 252 | WGSL shader constants, weight-offset constants | -| `tester.js` | 540 | `CNNv3Tester` class, event wiring | +| `index.html` | 168 | HTML + CSS | +| `shaders.js` | 312 | WGSL shader constants, weight-offset constants | +| `tester.js` | 913 | `CNNv3Tester` class, inference pipeline, layer viz | +| `weights.js` | 7 | Embedded default weights (base64); auto-generated by `--html` | ### Usage @@ -750,32 +778,27 @@ python3 -m http.server 8080 # Open: http://localhost:8080/cnn_v3/tools/ ``` -Or on macOS with Chrome: +Weights are **loaded automatically at startup** from `weights.js` (embedded base64). +If the tool is served from the repo root, it also tries to fetch the latest +`workspaces/main/weights/*.bin` over HTTP and uses those if available. +Use the **↺ Reload** button to re-fetch after updating weights on disk. + +To update the embedded defaults after a training run, use `--html` (§3): ```bash -open -a "Google Chrome" --args --allow-file-access-from-files -open cnn_v3/tools/index.html +uv run export_cnn_v3_weights.py checkpoints/checkpoint.pth \ + --output ../../workspaces/main/weights/ --html ``` ### Workflow -1. **Drop `cnn_v3_weights.bin`** onto the left "weights" drop zone. -2. **Drop a PNG or video** onto the centre canvas → CNN runs immediately. -3. _(Optional)_ **Drop `cnn_v3_film_mlp.bin`** → FiLM sliders become active. -4. Adjust **beat_phase / beat_norm / audio_int / style_p0 / style_p1** sliders → reruns on change. -5. Click layer buttons (**Feat · Enc0 · Enc1 · BN · Dec1 · Output**) in the right panel to inspect activations. -6. **Save PNG** to export the current output. +1. **Drop a PNG or video** onto the canvas → CNN runs immediately (weights pre-loaded). +2. Adjust **beat_phase / beat_norm / audio_int / style_p0 / style_p1** sliders. +3. Click layer buttons (**Feat · Enc0 · Enc1 · BN · Dec1 · Output**) to inspect activations. +4. **Save PNG** to export the current output. +5. _(Optional)_ Drop updated `.bin` files onto the left panel to override embedded weights. Keyboard: `[SPACE]` toggle original · `[D]` diff×10. -### Input files - -| File | Format | Notes | -|------|--------|-------| -| `cnn_v3_weights.bin` | raw u32 (no header) | 982 u32 = 1964 f16 = ~3.9 KB | -| `cnn_v3_film_mlp.bin` | raw f32 | 776 f32 = 3.1 KB; optional — identity FiLM used if absent | - -Both produced by `export_cnn_v3_weights.py` (§3). - ### Texture chain | Texture | Format | Size | @@ -816,7 +839,7 @@ all geometric channels (normal, depth, depth_grad, mat_id, prev) = 0. | `cnn_v3/training/pack_photo_sample.py` | Photo → zeroed-geometry sample directory | | `cnn_v3/training/cnn_v3_utils.py` | Dataset class, feature assembly, channel dropout, salient-point detection | | `cnn_v3/training/train_cnn_v3.py` | CNNv3 model definition, training loop, CLI | -| `cnn_v3/training/export_cnn_v3_weights.py` | Checkpoint → `cnn_v3_weights.bin` + `cnn_v3_film_mlp.bin` | +| `cnn_v3/training/export_cnn_v3_weights.py` | Checkpoint → `cnn_v3_weights.bin` + `cnn_v3_film_mlp.bin`; `--html` rewrites `weights.js` | | `cnn_v3/training/gen_test_vectors.py` | NumPy reference forward pass + C header generator | | `cnn_v3/test_vectors.h` | Compiled-in test vectors (auto-generated, do not edit) | | `cnn_v3/src/cnn_v3_effect.h` | C++ class, Params structs, `CNNv3FiLMParams` API | @@ -827,6 +850,7 @@ all geometric channels (normal, depth, depth_grad, mat_id, prev) = 0. | `cnn_v3/tools/index.html` | HTML tool — UI shell + CSS | | `cnn_v3/tools/shaders.js` | HTML tool — inline WGSL shaders + weight-offset constants | | `cnn_v3/tools/tester.js` | HTML tool — CNNv3Tester class, inference pipeline, layer viz | +| `cnn_v3/tools/weights.js` | HTML tool — embedded default weights (base64, auto-generated) | | `cnn_v2/tools/cnn_v2_test/index.html` | HTML tool reference pattern (v2) | --- diff --git a/cnn_v3/tools/index.html b/cnn_v3/tools/index.html index 26fee9b..6c7b406 100644 --- a/cnn_v3/tools/index.html +++ b/cnn_v3/tools/index.html @@ -162,6 +162,7 @@ video{display:none} </div> <script src="shaders.js"></script> +<script src="weights.js"></script> <script src="tester.js"></script> </body> </html> diff --git a/cnn_v3/tools/tester.js b/cnn_v3/tools/tester.js index 0412cae..81c869d 100644 --- a/cnn_v3/tools/tester.js +++ b/cnn_v3/tools/tester.js @@ -52,29 +52,34 @@ class CNNv3Tester { async preload() { const base = '../../workspaces/main/weights/'; const files = [ - {url: base+'cnn_v3_weights.bin', isFilm: false}, - {url: base+'cnn_v3_film_mlp.bin', isFilm: true}, + {url: base+'cnn_v3_weights.bin', isFilm: false, b64: CNN_V3_WEIGHTS_B64}, + {url: base+'cnn_v3_film_mlp.bin', isFilm: true, b64: CNN_V3_FILM_MLP_B64}, ]; - for (const {url, isFilm} of files) { + for (const {url, isFilm, b64} of files) { + let buf = null; + const name = url.split('/').pop(); try { const r = await fetch(url); - if (!r.ok) { this.log(`preload skip: ${url.split('/').pop()} (${r.status})`); continue; } - const buf = await r.arrayBuffer(); - const name = url.split('/').pop(); - if (isFilm) { - this.filmMlp = this.parseFilm(buf); - const el = document.getElementById('fDrop'); - el.textContent = `✓ ${name}`; el.classList.add('ok'); - document.getElementById('fSt').textContent = 'FiLM MLP loaded'; - document.getElementById('fSt').style.color = '#28a745'; - } else { - this.weightsU32 = this.parseWeights(buf); this.weightsBuffer = buf; - if (this.weightsGPU) { this.weightsGPU.destroy(); this.weightsGPU = null; } - const el = document.getElementById('wDrop'); - el.textContent = `✓ ${name}`; el.classList.add('ok'); - } - this.log(`Preloaded: ${name}`); - } catch(e) { this.log(`preload error (${url.split('/').pop()}): ${e.message}`, 'err'); } + if (r.ok) { buf = await r.arrayBuffer(); this.log(`Preloaded: ${name}`); } + } catch(_) {} + if (!buf) { + const s = atob(b64); const u = new Uint8Array(s.length); + for (let i = 0; i < s.length; i++) u[i] = s.charCodeAt(i); + buf = u.buffer; + this.log(`Loaded embedded: ${name}`); + } + if (isFilm) { + this.filmMlp = this.parseFilm(buf); + const el = document.getElementById('fDrop'); + el.textContent = `✓ ${name}`; el.classList.add('ok'); + document.getElementById('fSt').textContent = 'FiLM MLP loaded'; + document.getElementById('fSt').style.color = '#28a745'; + } else { + this.weightsU32 = this.parseWeights(buf); this.weightsBuffer = buf; + if (this.weightsGPU) { this.weightsGPU.destroy(); this.weightsGPU = null; } + const el = document.getElementById('wDrop'); + el.textContent = `✓ ${name}`; el.classList.add('ok'); + } } if (this.weightsU32) { if (this.image || this.isVideo) this.run(); diff --git a/cnn_v3/tools/weights.js b/cnn_v3/tools/weights.js new file mode 100644 index 0000000..dde1ed4 --- /dev/null +++ b/cnn_v3/tools/weights.js @@ -0,0 +1,4 @@ +'use strict'; +// Auto-generated by export_cnn_v3_weights.py --html — do not edit by hand. +const CNN_V3_WEIGHTS_B64='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'; +const CNN_V3_FILM_MLP_B64='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'; diff --git a/cnn_v3/training/cnn_v3_utils.py b/cnn_v3/training/cnn_v3_utils.py index bef4091..50707a2 100644 --- a/cnn_v3/training/cnn_v3_utils.py +++ b/cnn_v3/training/cnn_v3_utils.py @@ -286,7 +286,8 @@ class CNNv3Dataset(Dataset): channel_dropout_p: float = 0.3, detector: str = 'harris', augment: bool = True, - patch_search_window: int = 0): + patch_search_window: int = 0, + single_sample: str = ''): self.patch_size = patch_size self.patches_per_image = patches_per_image self.image_size = image_size @@ -296,16 +297,18 @@ class CNNv3Dataset(Dataset): self.augment = augment self.patch_search_window = patch_search_window - root = Path(dataset_dir) - subdir = 'full' if input_mode == 'full' else 'simple' - search_dir = root / subdir - if not search_dir.exists(): - search_dir = root - - self.samples = sorted([ - d for d in search_dir.iterdir() - if d.is_dir() and (d / 'albedo.png').exists() - ]) + if single_sample: + self.samples = [Path(single_sample)] + else: + root = Path(dataset_dir) + subdir = 'full' if input_mode == 'full' else 'simple' + search_dir = root / subdir + if not search_dir.exists(): + search_dir = root + self.samples = sorted([ + d for d in search_dir.iterdir() + if d.is_dir() and (d / 'albedo.png').exists() + ]) if not self.samples: raise RuntimeError(f"No samples found in {search_dir}") diff --git a/cnn_v3/training/export_cnn_v3_weights.py b/cnn_v3/training/export_cnn_v3_weights.py index 99f3a81..edf76e2 100644 --- a/cnn_v3/training/export_cnn_v3_weights.py +++ b/cnn_v3/training/export_cnn_v3_weights.py @@ -31,6 +31,7 @@ Usage """ import argparse +import base64 import struct import sys from pathlib import Path @@ -158,13 +159,40 @@ def export_weights(checkpoint_path: str, output_dir: str) -> None: print(f"\nDone → {out}/") +_WEIGHTS_JS_DEFAULT = Path(__file__).parent.parent / 'tools' / 'weights.js' + + +def update_weights_js(weights_bin: Path, film_mlp_bin: Path, + js_path: Path = _WEIGHTS_JS_DEFAULT) -> None: + """Encode both .bin files as base64 and write cnn_v3/tools/weights.js.""" + w_b64 = base64.b64encode(weights_bin.read_bytes()).decode('ascii') + f_b64 = base64.b64encode(film_mlp_bin.read_bytes()).decode('ascii') + js_path.write_text( + "'use strict';\n" + "// Auto-generated by export_cnn_v3_weights.py --html — do not edit by hand.\n" + f"const CNN_V3_WEIGHTS_B64='{w_b64}';\n" + f"const CNN_V3_FILM_MLP_B64='{f_b64}';\n" + ) + print(f"\nweights.js → {js_path}") + print(f" CNN_V3_WEIGHTS_B64 {len(w_b64)} chars ({weights_bin.stat().st_size} bytes)") + print(f" CNN_V3_FILM_MLP_B64 {len(f_b64)} chars ({film_mlp_bin.stat().st_size} bytes)") + + def main() -> None: p = argparse.ArgumentParser(description='Export CNN v3 trained weights to .bin') p.add_argument('checkpoint', help='Path to .pth checkpoint file') p.add_argument('--output', default='export', help='Output directory (default: export/)') + p.add_argument('--html', action='store_true', + help=f'Also update {_WEIGHTS_JS_DEFAULT} with base64-encoded weights') + p.add_argument('--html-output', default=None, metavar='PATH', + help='Override default weights.js path (implies --html)') args = p.parse_args() export_weights(args.checkpoint, args.output) + if args.html or args.html_output: + out = Path(args.output) + js_path = Path(args.html_output) if args.html_output else _WEIGHTS_JS_DEFAULT + update_weights_js(out / 'cnn_v3_weights.bin', out / 'cnn_v3_film_mlp.bin', js_path) if __name__ == '__main__': diff --git a/cnn_v3/training/infer_cnn_v3.py b/cnn_v3/training/infer_cnn_v3.py new file mode 100644 index 0000000..ca1c72a --- /dev/null +++ b/cnn_v3/training/infer_cnn_v3.py @@ -0,0 +1,219 @@ +#!/usr/bin/env python3 +# /// script +# requires-python = ">=3.10" +# dependencies = ["torch", "numpy", "pillow", "opencv-python"] +# /// +"""CNN v3 PyTorch inference — compare with cnn_test (WGSL/GPU output). + +Simple mode (single PNG): albedo = photo, geometry channels zeroed. +Full mode (sample dir): loads all G-buffer files via assemble_features. + +Usage: + python3 infer_cnn_v3.py photo.png out.png --checkpoint checkpoints/ckpt.pth + python3 infer_cnn_v3.py sample_000/ out.png --checkpoint ckpt.pth + python3 infer_cnn_v3.py photo.png out.png --checkpoint ckpt.pth --identity-film + python3 infer_cnn_v3.py photo.png out.png --checkpoint ckpt.pth --cond 0.5 0.0 0.8 0.0 0.0 +""" + +import argparse +import sys +from pathlib import Path + +import numpy as np +import torch +import torch.nn.functional as F +from PIL import Image + +sys.path.insert(0, str(Path(__file__).parent)) +from train_cnn_v3 import CNNv3 +from cnn_v3_utils import assemble_features, load_rgb, load_rg, load_depth16, load_gray + + +# --------------------------------------------------------------------------- +# Feature loading +# --------------------------------------------------------------------------- + +def load_sample_dir(sample_dir: Path) -> np.ndarray: + """Load all G-buffer files from a sample directory → (H,W,20) f32.""" + return assemble_features( + load_rgb(sample_dir / 'albedo.png'), + load_rg(sample_dir / 'normal.png'), + load_depth16(sample_dir / 'depth.png'), + load_gray(sample_dir / 'matid.png'), + load_gray(sample_dir / 'shadow.png'), + load_gray(sample_dir / 'transp.png'), + ) + + +def load_simple(image_path: Path) -> np.ndarray: + """Photo → (H,W,20) f32 with geometry channels zeroed. + + normal=(0.5,0.5) is the oct-encoded "no normal" (decodes to ~(0,0,1)). + shadow=1.0 (fully lit), transp=0.0 (opaque). + """ + albedo = load_rgb(image_path) + h, w = albedo.shape[:2] + normal = np.full((h, w, 2), 0.5, dtype=np.float32) + depth = np.zeros((h, w), dtype=np.float32) + matid = np.zeros((h, w), dtype=np.float32) + shadow = np.ones((h, w), dtype=np.float32) + transp = np.zeros((h, w), dtype=np.float32) + return assemble_features(albedo, normal, depth, matid, shadow, transp) + + +# --------------------------------------------------------------------------- +# Inference +# --------------------------------------------------------------------------- + +def pad_to_multiple(feat: np.ndarray, m: int = 4) -> tuple: + """Pad (H,W,C) so H and W are multiples of m. Returns (padded, (ph, pw)).""" + h, w = feat.shape[:2] + ph = (m - h % m) % m + pw = (m - w % m) % m + if ph == 0 and pw == 0: + return feat, (0, 0) + return np.pad(feat, ((0, ph), (0, pw), (0, 0))), (ph, pw) + + +def run_identity_film(model: CNNv3, feat: torch.Tensor) -> torch.Tensor: + """Forward with identity FiLM (γ=1, β=0). Matches C++ cnn_test default.""" + c0, c1 = model.enc_channels + B = feat.shape[0] + dev = feat.device + + skip0 = F.relu(model.enc0(feat)) + + x = F.avg_pool2d(skip0, 2) + skip1 = F.relu(model.enc1(x)) + + x = F.relu(model.bottleneck(F.avg_pool2d(skip1, 2))) + + x = F.relu(model.dec1( + torch.cat([F.interpolate(x, scale_factor=2, mode='nearest'), skip1], dim=1) + )) + + x = F.relu(model.dec0( + torch.cat([F.interpolate(x, scale_factor=2, mode='nearest'), skip0], dim=1) + )) + + return torch.sigmoid(x) + + +# --------------------------------------------------------------------------- +# Output helpers +# --------------------------------------------------------------------------- + +def save_png(path: Path, out: np.ndarray) -> None: + """Save (H,W,4) f32 [0,1] RGBA as PNG.""" + rgba8 = (np.clip(out, 0.0, 1.0) * 255.0 + 0.5).astype(np.uint8) + Image.fromarray(rgba8, 'RGBA').save(path) + + +def print_debug_hex(out: np.ndarray, n: int = 8) -> None: + """Print first n pixels as hex RGBA + float values.""" + flat = out.reshape(-1, 4) + for i in range(min(n, flat.shape[0])): + r, g, b, a = flat[i] + ri, gi, bi, ai = int(r*255+.5), int(g*255+.5), int(b*255+.5), int(a*255+.5) + print(f' [{i}] 0x{ri:02X}{gi:02X}{bi:02X}{ai:02X}' + f' ({r:.4f} {g:.4f} {b:.4f} {a:.4f})') + + +# --------------------------------------------------------------------------- +# Main +# --------------------------------------------------------------------------- + +def main(): + p = argparse.ArgumentParser(description='CNN v3 PyTorch inference') + p.add_argument('input', help='Input PNG or sample directory') + p.add_argument('output', help='Output PNG') + p.add_argument('--checkpoint', '-c', metavar='CKPT', + help='Path to .pth checkpoint (auto-finds latest if omitted)') + p.add_argument('--enc-channels', default='4,8', + help='Encoder channels (default: 4,8 — must match checkpoint)') + p.add_argument('--cond', nargs=5, type=float, metavar='F', default=[0.0]*5, + help='FiLM conditioning: 5 floats (beat_phase beat_norm audio style0 style1)') + p.add_argument('--identity-film', action='store_true', + help='Bypass FiLM MLP, use γ=1 β=0 (matches C++ cnn_test default)') + p.add_argument('--blend', type=float, default=1.0, + help='Blend with input albedo: 0=input 1=CNN (default 1.0)') + p.add_argument('--debug-hex', action='store_true', + help='Print first 8 output pixels as hex') + args = p.parse_args() + + # --- Feature loading --- + inp = Path(args.input) + if inp.is_dir(): + print(f'Mode: full ({inp})') + feat = load_sample_dir(inp) + albedo_rgb = load_rgb(inp / 'albedo.png') + else: + print(f'Mode: simple ({inp})') + feat = load_simple(inp) + albedo_rgb = load_rgb(inp) + orig_h, orig_w = feat.shape[:2] + + feat_padded, (ph, pw) = pad_to_multiple(feat, 4) + H, W = feat_padded.shape[:2] + if ph or pw: + print(f'Padded {orig_w}×{orig_h} → {W}×{H}') + else: + print(f'Resolution: {W}×{H}') + + # --- Load checkpoint --- + if args.checkpoint: + ckpt_path = Path(args.checkpoint) + else: + ckpts = sorted(Path('checkpoints').glob('checkpoint_epoch_*.pth'), + key=lambda f: int(f.stem.split('_')[-1])) + if not ckpts: + print('Error: no checkpoint found; use --checkpoint', file=sys.stderr) + sys.exit(1) + ckpt_path = ckpts[-1] + print(f'Checkpoint: {ckpt_path}') + + ckpt = torch.load(ckpt_path, map_location='cpu', weights_only=False) + cfg = ckpt.get('config', {}) + enc_channels = cfg.get('enc_channels', [int(c) for c in args.enc_channels.split(',')]) + film_cond_dim = cfg.get('film_cond_dim', 5) + print(f'Architecture: enc={enc_channels} film_cond_dim={film_cond_dim}') + + model = CNNv3(enc_channels=enc_channels, film_cond_dim=film_cond_dim) + model.load_state_dict(ckpt['model_state_dict']) + model.eval() + + # --- Inference --- + feat_t = torch.from_numpy(feat_padded).permute(2, 0, 1).unsqueeze(0) # (1,20,H,W) + cond_t = torch.tensor([args.cond], dtype=torch.float32) # (1,5) + + with torch.no_grad(): + if args.identity_film: + print('FiLM: identity (γ=1, β=0)') + out_t = run_identity_film(model, feat_t) + else: + print(f'FiLM cond: {args.cond}') + out_t = model(feat_t, cond_t) + + # (1,4,H,W) → crop padding → (orig_h, orig_w, 4) + out = out_t[0].permute(1, 2, 0).numpy()[:orig_h, :orig_w, :] + + # Optional blend with albedo + if args.blend < 1.0: + h_in, w_in = albedo_rgb.shape[:2] + ab = albedo_rgb[:orig_h, :orig_w] + ones = np.ones((orig_h, orig_w, 1), dtype=np.float32) + src_rgba = np.concatenate([ab, ones], axis=-1) + out = src_rgba * (1.0 - args.blend) + out * args.blend + + # --- Save --- + out_path = Path(args.output) + save_png(out_path, out) + print(f'Saved: {out_path}') + + if args.debug_hex: + print('First 8 output pixels (RGBA):') + print_debug_hex(out) + + +if __name__ == '__main__': + main() diff --git a/cnn_v3/training/train_cnn_v3.py b/cnn_v3/training/train_cnn_v3.py index de10d6a..31cfd9d 100644 --- a/cnn_v3/training/train_cnn_v3.py +++ b/cnn_v3/training/train_cnn_v3.py @@ -104,6 +104,10 @@ def train(args): enc_channels = [int(c) for c in args.enc_channels.split(',')] print(f"Device: {device}") + if args.single_sample: + args.full_image = True + args.batch_size = 1 + dataset = CNNv3Dataset( dataset_dir=args.input, input_mode=args.input_mode, @@ -115,6 +119,7 @@ def train(args): detector=args.detector, augment=True, patch_search_window=args.patch_search_window, + single_sample=args.single_sample, ) loader = DataLoader(dataset, batch_size=args.batch_size, shuffle=True, num_workers=0, drop_last=False) @@ -222,6 +227,8 @@ def main(): p = argparse.ArgumentParser(description='Train CNN v3 (U-Net + FiLM)') # Dataset + p.add_argument('--single-sample', default='', metavar='DIR', + help='Train on a single sample directory; implies --full-image and --batch-size 1') p.add_argument('--input', default='training/dataset', help='Dataset root (contains full/ or simple/ subdirs)') p.add_argument('--input-mode', default='simple', choices=['simple', 'full'], diff --git a/tools/cnn_test.cc b/tools/cnn_test.cc index e5e2d26..beeef8f 100644 --- a/tools/cnn_test.cc +++ b/tools/cnn_test.cc @@ -1,21 +1,16 @@ -// CNN shader testing tool for offline validation -// Tests trained CNN shaders on input PNG with GPU readback +// CNN v3 shader testing tool — offline WGSL inference for Python parity checks. +// Loads an input PNG (or sample directory), packs 20-channel features, runs the +// CNNv3Effect (5 compute passes), and saves the RGBA16Float output as PNG. #if defined(STRIP_ALL) #error "cnn_test requires STRIP_ALL=OFF (tool builds only)" #endif -#include "effects/shaders.h" +#include "cnn_v3_effect.h" #include "generated/assets.h" -#include "gpu/bind_group_builder.h" #include "gpu/gpu.h" -#include "gpu/pipeline_builder.h" -#include "gpu/post_process_helper.h" -#include "gpu/sampler_cache.h" +#include "gpu/sequence.h" #include "gpu/shader_composer.h" -#include "gpu/texture_readback.h" -#include "platform/platform.h" -#include "tests/common/offscreen_render_target.h" #include "tests/common/webgpu_test_fixture.h" #include "util/asset_manager.h" #include "util/mini_math.h" @@ -27,1551 +22,638 @@ #include <cstdio> #include <cstdlib> #include <cstring> +#include <string> #include <vector> -// CNN v1 structures -struct CNNv1LayerParams { - int layer_index; - float blend_amount; - float _pad[2]; -}; -static_assert(sizeof(CNNv1LayerParams) == 16); +// --------------------------------------------------------------------------- +// F16 / pack helpers (match WGSL pack2x16float / pack4x8unorm) +// --------------------------------------------------------------------------- -// Helper to get asset string or empty string -static const char* SafeGetAsset(AssetId id) { - const uint8_t* data = GetAsset(id); - return data ? (const char*)data : ""; +static uint16_t f32_to_f16(float f) { + uint32_t b; + memcpy(&b, &f, 4); + uint32_t sign = (b >> 16) & 0x8000u; + int32_t exp = (int32_t)((b >> 23) & 0xFFu) - 127 + 15; + uint32_t mant = b & 0x7FFFFFu; + if (exp <= 0) return (uint16_t)sign; + if (exp >= 31) return (uint16_t)(sign | 0x7C00u); + return (uint16_t)(sign | ((uint32_t)exp << 10) | (mant >> 13)); } -// Command-line arguments -struct Args { - const char* input_path = nullptr; - const char* output_path = nullptr; - float blend = 1.0f; - bool output_png = true; // Default to PNG - const char* save_intermediates = nullptr; - int num_layers = 3; // Default to 3 layers - bool debug_hex = false; // Print first 8 pixels as hex - int cnn_version = 1; // 1=CNNEffect, 2=CNNv2Effect - const char* weights_path = nullptr; // Optional .bin weights file - bool cnn_version_explicit = - false; // Track if --cnn-version was explicitly set -}; - -// Parse command-line arguments -static bool parse_args(int argc, char** argv, Args* args) { - if (argc < 3) { - return false; - } - - args->input_path = argv[1]; - args->output_path = argv[2]; - - for (int i = 3; i < argc; ++i) { - if (strcmp(argv[i], "--blend") == 0 && i + 1 < argc) { - args->blend = atof(argv[++i]); - if (args->blend < 0.0f || args->blend > 1.0f) { - fprintf(stderr, "Error: blend must be in range [0.0, 1.0]\n"); - return false; - } - } else if (strcmp(argv[i], "--format") == 0 && i + 1 < argc) { - ++i; - if (strcmp(argv[i], "ppm") == 0) { - args->output_png = false; - } else if (strcmp(argv[i], "png") == 0) { - args->output_png = true; - } else { - fprintf(stderr, "Error: unknown format '%s' (use 'png' or 'ppm')\n", - argv[i]); - return false; - } - } else if (strcmp(argv[i], "--save-intermediates") == 0 && i + 1 < argc) { - args->save_intermediates = argv[++i]; - } else if (strcmp(argv[i], "--layers") == 0 && i + 1 < argc) { - args->num_layers = atoi(argv[++i]); - if (args->num_layers < 1 || args->num_layers > 10) { - fprintf(stderr, "Error: layers must be in range [1, 10]\n"); - return false; - } - } else if (strcmp(argv[i], "--debug-hex") == 0) { - args->debug_hex = true; - } else if (strcmp(argv[i], "--cnn-version") == 0 && i + 1 < argc) { - args->cnn_version = atoi(argv[++i]); - args->cnn_version_explicit = true; - if (args->cnn_version < 1 || args->cnn_version > 2) { - fprintf(stderr, "Error: cnn-version must be 1 or 2\n"); - return false; - } - } else if (strcmp(argv[i], "--weights") == 0 && i + 1 < argc) { - args->weights_path = argv[++i]; - } else if (strcmp(argv[i], "--help") == 0) { - return false; - } else { - fprintf(stderr, "Error: unknown option '%s'\n", argv[i]); - return false; - } - } - - // Force CNN v2 when --weights is specified - if (args->weights_path) { - if (args->cnn_version_explicit && args->cnn_version != 2) { - fprintf(stderr, - "WARNING: --cnn-version %d ignored (--weights forces CNN v2)\n", - args->cnn_version); - } - args->cnn_version = 2; - - // Warn if --layers was specified (binary file config takes precedence) - if (args->num_layers != 3) { // 3 is the default - fprintf(stderr, - "WARNING: --layers %d ignored (--weights loads layer config from " - ".bin)\n", - args->num_layers); - } - } - - return true; +// Low 16 bits = a, high 16 bits = b (matches WGSL pack2x16float(vec2f(a,b))) +static uint32_t pack2x16f(float a, float b) { + return (uint32_t)f32_to_f16(a) | ((uint32_t)f32_to_f16(b) << 16); } -// Print usage -static void print_usage(const char* prog) { - fprintf(stderr, "Usage: %s input.png output.png [OPTIONS]\n", prog); - fprintf(stderr, "\nOPTIONS:\n"); - fprintf(stderr, - " --blend F Final blend amount (0.0-1.0, default: " - "1.0)\n"); - fprintf(stderr, " --format ppm|png Output format (default: png)\n"); - fprintf(stderr, - " --layers N Number of CNN layers (1-10, default: 3, " - "ignored with --weights)\n"); - fprintf(stderr, - " --save-intermediates DIR Save intermediate layers to directory\n"); - fprintf(stderr, - " --debug-hex Print first 8 pixels as hex (debug)\n"); - fprintf(stderr, - " --cnn-version N CNN version: 1 (default) or 2 (ignored " - "with --weights)\n"); - fprintf(stderr, - " --weights PATH Load weights from .bin (forces CNN v2, " - "overrides layer config)\n"); - fprintf(stderr, " --help Show this help\n"); +// RGBA as u8 packed into u32 (matches WGSL pack4x8unorm) +static uint32_t pack4x8u(float a, float b, float c, float d) { + auto u8 = [](float v) -> uint32_t { + int i = (int)(v * 255.0f + 0.5f); + if (i < 0) i = 0; + if (i > 255) i = 255; + return (uint32_t)i; + }; + return u8(a) | (u8(b) << 8) | (u8(c) << 16) | (u8(d) << 24); } -// Load PNG and upload to GPU texture -static WGPUTexture load_texture(WGPUDevice device, WGPUQueue queue, - const char* path, int* out_width, - int* out_height) { - int width, height, channels; - uint8_t* data = stbi_load(path, &width, &height, &channels, 4); - if (!data) { - fprintf(stderr, "Error: failed to load image '%s'\n", path); - return nullptr; - } - - *out_width = width; - *out_height = height; +// --------------------------------------------------------------------------- +// Oct-decode [0,1] → unit normal (matches Python cnn_v3_utils.oct_decode) +// --------------------------------------------------------------------------- - // Create texture - const WGPUTextureDescriptor texture_desc = { - .usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst | - WGPUTextureUsage_RenderAttachment, - .dimension = WGPUTextureDimension_2D, - .size = {(uint32_t)(width), (uint32_t)(height), 1}, - .format = WGPUTextureFormat_BGRA8Unorm, - .mipLevelCount = 1, - .sampleCount = 1, - }; - WGPUTexture texture = wgpuDeviceCreateTexture(device, &texture_desc); - if (!texture) { - fprintf(stderr, "Error: failed to create texture\n"); - stbi_image_free(data); - return nullptr; +static void oct_decode_01(float nx01, float ny01, + float* out_x, float* out_y, float* out_z) { + float fx = nx01 * 2.0f - 1.0f; + float fy = ny01 * 2.0f - 1.0f; + float fz = 1.0f - fabsf(fx) - fabsf(fy); + if (fz < 0.0f) { + float sx = fx >= 0.0f ? 1.0f : -1.0f; + float sy = fy >= 0.0f ? 1.0f : -1.0f; + fx = (1.0f - fabsf(fy)) * sx; + fy = (1.0f - fabsf(fx)) * sy; } + float len = sqrtf(fx*fx + fy*fy + fz*fz); + if (len < 1e-8f) len = 1e-8f; + *out_x = fx / len; + *out_y = fy / len; + *out_z = fz / len; +} - // Convert RGBA → BGRA - std::vector<uint8_t> bgra_data(width * height * 4); - for (int i = 0; i < width * height; ++i) { - bgra_data[i * 4 + 0] = data[i * 4 + 2]; // B - bgra_data[i * 4 + 1] = data[i * 4 + 1]; // G - bgra_data[i * 4 + 2] = data[i * 4 + 0]; // R - bgra_data[i * 4 + 3] = data[i * 4 + 3]; // A - } +// --------------------------------------------------------------------------- +// Mip helpers — matching Python pyrdown + nearest-upsample +// --------------------------------------------------------------------------- - // Upload to GPU - const WGPUTexelCopyTextureInfo dst = {.texture = texture, .mipLevel = 0}; - const WGPUTexelCopyBufferLayout layout = { - .bytesPerRow = (uint32_t)(width * 4), .rowsPerImage = (uint32_t)(height)}; - const WGPUExtent3D size = {(uint32_t)(width), (uint32_t)(height), 1}; - wgpuQueueWriteTexture(queue, &dst, bgra_data.data(), bgra_data.size(), - &layout, &size); +// Compute mip1 and mip2 for each pixel using the Python convention: +// mip1_small[y2][x2] = avg(rgb[2y2..2y2+1][2x2..2x2+1]) (half-res) +// mip2_small[y4][x4] = avg(mip1[2y4..2y4+1][2x4..2x4+1]) (quarter-res) +// Nearest upsample: mip1[y][x] = mip1_small[y/2][x/2], etc. +// Output: mip1_out and mip2_out are (H*W*3) float arrays in row-major order. - stbi_image_free(data); - return texture; -} +static void compute_mips(const float* rgb, int w, int h, + std::vector<float>& mip1_out, + std::vector<float>& mip2_out) { + const int w2 = w / 2, h2 = h / 2; + const int w4 = w / 4, h4 = h / 4; -// Load PNG alpha channel as depth texture (or 1.0 if no alpha) -static WGPUTexture load_depth_from_alpha(WGPUDevice device, WGPUQueue queue, - const char* path, int width, - int height) { - int w, h, channels; - uint8_t* data = stbi_load(path, &w, &h, &channels, 4); - if (!data || w != width || h != height) { - fprintf(stderr, "Error: failed to load depth from '%s'\n", path); - if (data) - stbi_image_free(data); - return nullptr; + std::vector<float> m1(w2 * h2 * 3); + for (int y2 = 0; y2 < h2; ++y2) { + for (int x2 = 0; x2 < w2; ++x2) { + for (int c = 0; c < 3; ++c) { + int y0 = y2 * 2, x0 = x2 * 2; + float v = rgb[(y0 * w + x0 ) * 3 + c] + + rgb[(y0 * w + x0+1) * 3 + c] + + rgb[((y0+1) * w + x0 ) * 3 + c] + + rgb[((y0+1) * w + x0+1) * 3 + c]; + m1[(y2 * w2 + x2) * 3 + c] = v * 0.25f; + } + } } - // Extract alpha channel (or use 1.0 if original was RGB) - std::vector<float> depth_data(width * height); - bool has_alpha = (channels == 4); - for (int i = 0; i < width * height; ++i) { - // Alpha is in data[i*4+3] (0-255), convert to float [0, 1] - // If no alpha channel, default to 1.0 (far plane) - depth_data[i] = has_alpha ? (data[i * 4 + 3] / 255.0f) : 1.0f; + std::vector<float> m2(w4 * h4 * 3); + for (int y4 = 0; y4 < h4; ++y4) { + for (int x4 = 0; x4 < w4; ++x4) { + for (int c = 0; c < 3; ++c) { + int y0 = y4 * 2, x0 = x4 * 2; + float v = m1[(y0 * w2 + x0 ) * 3 + c] + + m1[(y0 * w2 + x0+1) * 3 + c] + + m1[((y0+1) * w2 + x0 ) * 3 + c] + + m1[((y0+1) * w2 + x0+1) * 3 + c]; + m2[(y4 * w4 + x4) * 3 + c] = v * 0.25f; + } + } } - stbi_image_free(data); - // Create R32Float depth texture - const WGPUTextureDescriptor depth_desc = { - .usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst, - .dimension = WGPUTextureDimension_2D, - .size = {(uint32_t)(width), (uint32_t)(height), 1}, - .format = WGPUTextureFormat_R32Float, - .mipLevelCount = 1, - .sampleCount = 1, - }; - WGPUTexture depth_texture = wgpuDeviceCreateTexture(device, &depth_desc); - if (!depth_texture) { - fprintf(stderr, "Error: failed to create depth texture\n"); - return nullptr; + // Nearest upsample to full-res + mip1_out.resize(w * h * 3); + mip2_out.resize(w * h * 3); + for (int y = 0; y < h; ++y) { + for (int x = 0; x < w; ++x) { + int i = (y * w + x) * 3; + int i1 = ((y/2) * w2 + (x/2)) * 3; + int i2 = ((y/4) * w4 + (x/4)) * 3; + mip1_out[i ] = (y/2 < h2 && x/2 < w2) ? m1[i1 ] : 0.0f; + mip1_out[i+1] = (y/2 < h2 && x/2 < w2) ? m1[i1+1] : 0.0f; + mip1_out[i+2] = (y/2 < h2 && x/2 < w2) ? m1[i1+2] : 0.0f; + mip2_out[i ] = (y/4 < h4 && x/4 < w4) ? m2[i2 ] : 0.0f; + mip2_out[i+1] = (y/4 < h4 && x/4 < w4) ? m2[i2+1] : 0.0f; + mip2_out[i+2] = (y/4 < h4 && x/4 < w4) ? m2[i2+2] : 0.0f; + } } - - // Write depth data - const WGPUTexelCopyTextureInfo dst = {.texture = depth_texture, - .mipLevel = 0}; - const WGPUTexelCopyBufferLayout layout = { - .bytesPerRow = (uint32_t)(width * sizeof(float)), - .rowsPerImage = (uint32_t)(height)}; - const WGPUExtent3D size = {(uint32_t)(width), (uint32_t)(height), 1}; - wgpuQueueWriteTexture(queue, &dst, depth_data.data(), - depth_data.size() * sizeof(float), &layout, &size); - - printf("Loaded depth from alpha: %dx%d (%s alpha)\n", width, height, - has_alpha ? "has" : "no"); - - return depth_texture; } -// Create CNN render pipeline (5 bindings) -// Takes both intermediate format (RGBA16Float) and final format (BGRA8Unorm) -static WGPURenderPipeline create_cnn_pipeline(WGPUDevice device, - WGPUTextureFormat format, - bool is_final_layer) { - const char* shader_code = SafeGetAsset(AssetId::ASSET_SHADER_CNN_LAYER); - - // Debug: check if shader loaded - if (!shader_code || shader_code[0] == '\0') { - fprintf(stderr, "ERROR: CNN shader asset not loaded!\n"); - return nullptr; - } - printf("Loaded CNN shader: %zu bytes\n", strlen(shader_code)); - - WGPUBindGroupLayout bgl = - BindGroupLayoutBuilder() - .sampler(0, WGPUShaderStage_Fragment) - .texture(1, WGPUShaderStage_Fragment) - .uniform(2, WGPUShaderStage_Vertex | WGPUShaderStage_Fragment) - .uniform(3, WGPUShaderStage_Fragment) - .texture(4, WGPUShaderStage_Fragment) // Original input - .build(device); +// --------------------------------------------------------------------------- +// Feature packing: RGB float arrays → feat_tex0 / feat_tex1 (rgba32uint) +// +// feat_tex0 (4 u32, f16 pairs — matches load_feat in cnn_v3_enc0.wgsl): +// [0] albedo.r | albedo.g +// [1] albedo.b | normal.x (oct, [0,1] — training format) +// [2] normal.y | depth +// [3] dzdx | dzdy +// +// feat_tex1 (4 u32, u8norm — channel order from cnn_v3_enc0.wgsl load_feat): +// [0] mat_id | prev.r | prev.g | prev.b +// [1] mip1.r | mip1.g | mip1.b | mip2.r +// [2] mip2.g | mip2.b | dif | transp +// [3] 0 +// +// Note: normal.xy stored in [0,1] (training format), NOT remapped to [-1,1] +// like gbuf_pack.wgsl does at runtime. This matches infer_cnn_v3.py. +// --------------------------------------------------------------------------- - // Use appropriate format: RGBA16Float for intermediate, BGRA8Unorm for final - WGPUTextureFormat output_format = is_final_layer - ? WGPUTextureFormat_BGRA8Unorm - : WGPUTextureFormat_RGBA16Float; +struct FeatureImages { + int w, h; + std::vector<float> albedo; // w*h*3 [0,1] + std::vector<float> normal; // w*h*2 [0,1] oct-encoded + std::vector<float> depth; // w*h [0,1] + std::vector<float> matid; // w*h [0,1] + std::vector<float> shadow; // w*h [0,1] + std::vector<float> transp; // w*h [0,1] +}; - WGPURenderPipeline pipeline = - RenderPipelineBuilder(device) - .shader(shader_code) // compose=true by default - .bind_group_layout(bgl) - .format(output_format) - .build(); +static void pack_features(const FeatureImages& img, + std::vector<uint32_t>& feat0, // w*h*4 u32 + std::vector<uint32_t>& feat1) // w*h*4 u32 +{ + const int W = img.w, H = img.h; + feat0.resize(W * H * 4); + feat1.resize(W * H * 4); - wgpuBindGroupLayoutRelease(bgl); - return pipeline; -} + std::vector<float> mip1, mip2; + compute_mips(img.albedo.data(), W, H, mip1, mip2); -// Begin render pass with clear -static WGPURenderPassEncoder begin_render_pass(WGPUCommandEncoder encoder, - WGPUTextureView view) { - const WGPURenderPassColorAttachment color_attachment = { - .view = view, - .depthSlice = WGPU_DEPTH_SLICE_UNDEFINED, - .loadOp = WGPULoadOp_Clear, - .storeOp = WGPUStoreOp_Store, - .clearValue = {0.0f, 0.0f, 0.0f, 1.0f}, - }; - - const WGPURenderPassDescriptor pass_desc = { - .colorAttachmentCount = 1, - .colorAttachments = &color_attachment, - }; + static const float KEY_X = 0.408f, KEY_Y = 0.816f, KEY_Z = 0.408f; - return wgpuCommandEncoderBeginRenderPass(encoder, &pass_desc); -} + for (int y = 0; y < H; ++y) { + for (int x = 0; x < W; ++x) { + const int pi = y * W + x; + const int i3 = pi * 3; + const int i4 = pi * 4; -// Save PNG output -static bool save_png(const char* path, const std::vector<uint8_t>& pixels, - int width, int height) { - // Convert BGRA → RGBA - std::vector<uint8_t> rgba(width * height * 4); - for (int i = 0; i < width * height; ++i) { - rgba[i * 4 + 0] = pixels[i * 4 + 2]; // R - rgba[i * 4 + 1] = pixels[i * 4 + 1]; // G - rgba[i * 4 + 2] = pixels[i * 4 + 0]; // B - rgba[i * 4 + 3] = pixels[i * 4 + 3]; // A - } + float ar = img.albedo[i3 ]; + float ag = img.albedo[i3+1]; + float ab = img.albedo[i3+2]; - if (!stbi_write_png(path, width, height, 4, rgba.data(), width * 4)) { - fprintf(stderr, "Error: failed to write PNG '%s'\n", path); - return false; - } + float nx = img.normal[pi * 2 ]; // [0,1] + float ny = img.normal[pi * 2 + 1]; // [0,1] - return true; -} + float d = img.depth[pi]; -// Create horizontal grayscale composite of layer outputs -// Each layer is already 4x wide (showing 4 channels), stack them vertically -static bool save_layer_composite(const char* dir, int width, int height, - int num_layers) { - // Each layer PNG is already 4x wide with 4 channels side-by-side - int layer_width = width * 4; + // Central finite difference depth gradient + int xm = (x > 0) ? x-1 : 0; + int xp = (x < W-1) ? x+1 : W-1; + int ym = (y > 0) ? y-1 : 0; + int yp = (y < H-1) ? y+1 : H-1; + float dzdx = (img.depth[y * W + xp] - img.depth[y * W + xm]) * 0.5f; + float dzdy = (img.depth[yp * W + x ] - img.depth[ym * W + x ]) * 0.5f; - // Load all layer images (they're already grayscale) - std::vector<std::vector<uint8_t>> layers(num_layers); - for (int i = 0; i < num_layers; ++i) { - char path[512]; - snprintf(path, sizeof(path), "%s/layer_%d.png", dir, i); + float mat = img.matid[pi]; + float shad = img.shadow[pi]; + float trp = img.transp[pi]; - int w, h, channels; - uint8_t* data = stbi_load(path, &w, &h, &channels, 1); // Load as grayscale - if (!data || w != layer_width || h != height) { - if (data) - stbi_image_free(data); - fprintf(stderr, - "Warning: failed to load layer %d for composite (expected %dx%d, " - "got %dx%d)\n", - i, layer_width, height, w, h); - return false; - } + // Diffuse = max(0, dot(oct_decode(normal), KEY_LIGHT)) * shadow + float n3x, n3y, n3z; + oct_decode_01(nx, ny, &n3x, &n3y, &n3z); + float dif = fmaxf(0.0f, n3x*KEY_X + n3y*KEY_Y + n3z*KEY_Z) * shad; - layers[i].assign(data, data + (layer_width * height)); - stbi_image_free(data); - } + float m1r = mip1[i3 ], m1g = mip1[i3+1], m1b = mip1[i3+2]; + float m2r = mip2[i3 ], m2g = mip2[i3+1], m2b = mip2[i3+2]; - // Stack layers vertically - int composite_height = height * num_layers; - std::vector<uint8_t> composite(layer_width * composite_height); + // prev.rgb = 0 (no temporal history) + feat0[i4 ] = pack2x16f(ar, ag); + feat0[i4+1] = pack2x16f(ab, nx); + feat0[i4+2] = pack2x16f(ny, d ); + feat0[i4+3] = pack2x16f(dzdx, dzdy); - for (int layer = 0; layer < num_layers; ++layer) { - for (int y = 0; y < height; ++y) { - int src_row_offset = y * layer_width; - int dst_row_offset = (layer * height + y) * layer_width; - memcpy(&composite[dst_row_offset], &layers[layer][src_row_offset], - layer_width); + feat1[i4 ] = pack4x8u(mat, 0.0f, 0.0f, 0.0f); // mat_id, prev.rgb=0 + feat1[i4+1] = pack4x8u(m1r, m1g, m1b, m2r); + feat1[i4+2] = pack4x8u(m2g, m2b, dif, trp); + feat1[i4+3] = 0u; } } - - // Save as grayscale PNG (stacked vertically) - char composite_path[512]; - snprintf(composite_path, sizeof(composite_path), "%s/layers_composite.png", - dir); - if (!stbi_write_png(composite_path, layer_width, composite_height, 1, - composite.data(), layer_width)) { - fprintf(stderr, "Error: failed to write composite PNG\n"); - return false; - } - - printf("Saved layer composite to '%s' (%dx%d, 4 layers stacked vertically)\n", - composite_path, layer_width, composite_height); - return true; } -// Save PPM output (fallback) -static bool save_ppm(const char* path, const std::vector<uint8_t>& pixels, - int width, int height) { - FILE* f = fopen(path, "wb"); - if (!f) { - fprintf(stderr, "Error: failed to open '%s' for writing\n", path); - return false; - } - - fprintf(f, "P6\n%d %d\n255\n", width, height); - for (int i = 0; i < width * height; ++i) { - const uint8_t rgb[3] = {pixels[i * 4 + 2], // R - pixels[i * 4 + 1], // G - pixels[i * 4 + 0]}; // B - fwrite(rgb, 1, 3, f); - } +// --------------------------------------------------------------------------- +// GPU texture helpers +// --------------------------------------------------------------------------- - fclose(f); - return true; +static WGPUTexture make_feat_tex(WGPUDevice dev, int W, int H) { + WGPUTextureDescriptor d = {}; + d.format = WGPUTextureFormat_RGBA32Uint; + d.usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst; + d.dimension = WGPUTextureDimension_2D; + d.size = {(uint32_t)W, (uint32_t)H, 1}; + d.mipLevelCount = 1; + d.sampleCount = 1; + return wgpuDeviceCreateTexture(dev, &d); } -// CNN v2 structures (matching CNNv2Effect) -struct CNNv2LayerInfo { - uint32_t kernel_size; - uint32_t in_channels; - uint32_t out_channels; - uint32_t weight_offset; - uint32_t weight_count; -}; - -struct CNNv2LayerParams { - uint32_t kernel_size; - uint32_t in_channels; - uint32_t out_channels; - uint32_t weight_offset; - uint32_t is_output_layer; - float blend_amount; - uint32_t is_layer_0; -}; - -struct CNNv2StaticFeatureParams { - uint32_t mip_level; - uint32_t padding[3]; -}; - -// Convert RGBA32Uint (packed f16) texture to BGRA8Unorm -static std::vector<uint8_t> -readback_rgba32uint_to_bgra8(WGPUDevice device, WGPUQueue queue, - WGPUTexture texture, int width, int height) { - // Create staging buffer - const uint32_t bytes_per_row = width * 16; // 4×u32 per pixel - const uint32_t padded_bytes_per_row = (bytes_per_row + 255) & ~255; - const size_t buffer_size = padded_bytes_per_row * height; - - WGPUBufferDescriptor buffer_desc = {}; - buffer_desc.size = buffer_size; - buffer_desc.usage = WGPUBufferUsage_CopyDst | WGPUBufferUsage_MapRead; - buffer_desc.mappedAtCreation = false; +static WGPUTexture make_output_tex(WGPUDevice dev, int W, int H) { + WGPUTextureDescriptor d = {}; + d.format = WGPUTextureFormat_RGBA16Float; + d.usage = WGPUTextureUsage_StorageBinding | WGPUTextureUsage_CopySrc; + d.dimension = WGPUTextureDimension_2D; + d.size = {(uint32_t)W, (uint32_t)H, 1}; + d.mipLevelCount = 1; + d.sampleCount = 1; + return wgpuDeviceCreateTexture(dev, &d); +} - WGPUBuffer staging = wgpuDeviceCreateBuffer(device, &buffer_desc); +static WGPUTextureView make_view(WGPUTexture tex, WGPUTextureFormat fmt) { + WGPUTextureViewDescriptor d = {}; + d.format = fmt; + d.dimension = WGPUTextureViewDimension_2D; + d.mipLevelCount = 1; + d.arrayLayerCount = 1; + return wgpuTextureCreateView(tex, &d); +} - // Copy texture to buffer - WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device, nullptr); +static void upload_tex(WGPUQueue queue, WGPUTexture tex, + const uint32_t* data, int W, int H) { + WGPUTexelCopyTextureInfo dst = {}; + dst.texture = tex; + WGPUTexelCopyBufferLayout layout = {}; + layout.bytesPerRow = (uint32_t)(W * 16); + layout.rowsPerImage = (uint32_t)H; + WGPUExtent3D ext = {(uint32_t)W, (uint32_t)H, 1}; + wgpuQueueWriteTexture(queue, &dst, data, (size_t)(W * H * 16), &layout, &ext); +} - WGPUTexelCopyTextureInfo src = {}; - src.texture = texture; - src.mipLevel = 0; +// --------------------------------------------------------------------------- +// RGBA16Float readback +// --------------------------------------------------------------------------- - WGPUTexelCopyBufferInfo dst = {}; - dst.buffer = staging; - dst.layout.bytesPerRow = padded_bytes_per_row; - dst.layout.rowsPerImage = height; +static uint16_t fp16_bits_to_f16(float f) { return f32_to_f16(f); } +static float fp16_bits_to_f32(uint16_t h) { + uint32_t sign = (uint32_t)(h & 0x8000u) << 16; + uint32_t exp = (h & 0x7C00u) >> 10; + uint32_t mant = h & 0x03FFu; + if (exp == 0 && mant == 0) { float r; memcpy(&r, &sign, 4); return r; } + if (exp == 31) { uint32_t b = sign | 0x7F800000u | (mant << 13); + float r; memcpy(&r, &b, 4); return r; } + uint32_t b = sign | ((exp + 112u) << 23) | (mant << 13); + float r; memcpy(&r, &b, 4); return r; +} - WGPUExtent3D copy_size = {(uint32_t)(width), (uint32_t)(height), 1}; +struct MapState { bool done = false; WGPUMapAsyncStatus status = {}; }; - wgpuCommandEncoderCopyTextureToBuffer(encoder, &src, &dst, ©_size); +static std::vector<float> readback_rgba16f(WGPUDevice device, WGPUQueue queue, + WGPUTexture tex, int W, int H) { + const uint32_t bytes_per_px = 8; + const uint32_t raw_bpr = (uint32_t)(W * bytes_per_px); + const uint32_t aligned_bpr = ((raw_bpr + 255u) / 256u) * 256u; + const size_t buf_size = (size_t)aligned_bpr * (size_t)H; - WGPUCommandBuffer commands = wgpuCommandEncoderFinish(encoder, nullptr); - wgpuQueueSubmit(queue, 1, &commands); - wgpuCommandBufferRelease(commands); - wgpuCommandEncoderRelease(encoder); + WGPUBufferDescriptor bd = {}; + bd.usage = WGPUBufferUsage_CopyDst | WGPUBufferUsage_MapRead; + bd.size = buf_size; + WGPUBuffer staging = wgpuDeviceCreateBuffer(device, &bd); - // Wait for copy to complete + WGPUCommandEncoder enc = wgpuDeviceCreateCommandEncoder(device, nullptr); + WGPUTexelCopyTextureInfo src = {}; src.texture = tex; + WGPUTexelCopyBufferInfo dst = {}; + dst.buffer = staging; + dst.layout.bytesPerRow = aligned_bpr; + dst.layout.rowsPerImage = (uint32_t)H; + WGPUExtent3D ext = {(uint32_t)W, (uint32_t)H, 1}; + wgpuCommandEncoderCopyTextureToBuffer(enc, &src, &dst, &ext); + WGPUCommandBuffer cmds = wgpuCommandEncoderFinish(enc, nullptr); + wgpuQueueSubmit(queue, 1, &cmds); + wgpuCommandBufferRelease(cmds); + wgpuCommandEncoderRelease(enc); wgpuDevicePoll(device, true, nullptr); - // Map and read buffer - struct MapState { - bool done = false; + MapState ms = {}; + WGPUBufferMapCallbackInfo mi = {}; + mi.mode = WGPUCallbackMode_AllowProcessEvents; + mi.callback = [](WGPUMapAsyncStatus s, WGPUStringView, void* u, void*) { + auto* st = (MapState*)u; st->status = s; st->done = true; }; - MapState map_state; - - auto map_cb = [](WGPUMapAsyncStatus status, WGPUStringView message, - void* userdata1, void* userdata2) { - (void)message; - (void)userdata2; - MapState* state = (MapState*)userdata1; - state->done = (status == WGPUMapAsyncStatus_Success); - }; - - WGPUBufferMapCallbackInfo map_info = {}; - map_info.mode = WGPUCallbackMode_AllowProcessEvents; - map_info.callback = map_cb; - map_info.userdata1 = &map_state; - - wgpuBufferMapAsync(staging, WGPUMapMode_Read, 0, buffer_size, map_info); - - // Wait for mapping to complete - for (int i = 0; i < 100 && !map_state.done; ++i) { + mi.userdata1 = &ms; + wgpuBufferMapAsync(staging, WGPUMapMode_Read, 0, buf_size, mi); + for (int i = 0; i < 200 && !ms.done; ++i) wgpuDevicePoll(device, true, nullptr); - } - - if (!map_state.done) { - fprintf(stderr, "Error: Buffer mapping timed out\n"); - wgpuBufferRelease(staging); - return std::vector<uint8_t>(); - } - - const uint32_t* mapped = - (const uint32_t*)wgpuBufferGetConstMappedRange(staging, 0, buffer_size); - - std::vector<uint8_t> result(width * height * 4); - // Unpack f16 to u8 (BGRA) - for (int y = 0; y < height; ++y) { - const uint32_t* row = - (const uint32_t*)((const uint8_t*)mapped + y * padded_bytes_per_row); - for (int x = 0; x < width; ++x) { - // Read 4×u32 (8×f16) - uint32_t data[4]; - data[0] = row[x * 4 + 0]; - data[1] = row[x * 4 + 1]; - data[2] = row[x * 4 + 2]; - data[3] = row[x * 4 + 3]; - - // Extract RGBA channels (first 4 f16 values) - uint16_t r16 = data[0] & 0xFFFF; - uint16_t g16 = (data[0] >> 16) & 0xFFFF; - uint16_t b16 = data[1] & 0xFFFF; - uint16_t a16 = (data[1] >> 16) & 0xFFFF; - - // Convert f16 to f32 (simple decode) - auto f16_to_f32 = [](uint16_t h) -> float { - uint32_t sign = (h >> 15) & 1; - uint32_t exp = (h >> 10) & 0x1F; - uint32_t frac = h & 0x3FF; - - if (exp == 0) { - if (frac == 0) - return sign ? -0.0f : 0.0f; - // Denormal - float val = frac / 1024.0f / 16384.0f; - return sign ? -val : val; + std::vector<float> pixels(W * H * 4, 0.0f); + if (ms.done && ms.status == WGPUMapAsyncStatus_Success) { + const uint8_t* mapped = (const uint8_t*) + wgpuBufferGetConstMappedRange(staging, 0, buf_size); + if (mapped) { + for (int y = 0; y < H; ++y) { + const uint16_t* row = (const uint16_t*)(mapped + (size_t)y * aligned_bpr); + for (int x = 0; x < W; ++x) { + for (int c = 0; c < 4; ++c) + pixels[(y * W + x) * 4 + c] = fp16_bits_to_f32(row[x * 4 + c]); } - if (exp == 31) { - return frac ? NAN : (sign ? -INFINITY : INFINITY); - } - - int32_t e = exp - 15; - float val = (1.0f + frac / 1024.0f) * powf(2.0f, e); - return sign ? -val : val; - }; - - float r = f16_to_f32(r16); - float g = f16_to_f32(g16); - float b = f16_to_f32(b16); - float a = f16_to_f32(a16); - - // Clamp to [0,1] and convert to u8 - auto clamp_u8 = [](float v) -> uint8_t { - if (v <= 0.0f) - return 0; - if (v >= 1.0f) - return 255; - return (uint8_t)(v * 255.0f + 0.5f); - }; - - result[(y * width + x) * 4 + 0] = clamp_u8(b); - result[(y * width + x) * 4 + 1] = clamp_u8(g); - result[(y * width + x) * 4 + 2] = clamp_u8(r); - result[(y * width + x) * 4 + 3] = clamp_u8(a); + } } } - wgpuBufferUnmap(staging); wgpuBufferRelease(staging); - - return result; + return pixels; } -// Read RGBA32Uint and create 4x wide grayscale composite (each channel -// side-by-side) -static std::vector<uint8_t> -readback_rgba32uint_to_composite(WGPUDevice device, WGPUQueue queue, - WGPUTexture texture, int width, int height) { - // First get BGRA8 data - std::vector<uint8_t> bgra = - readback_rgba32uint_to_bgra8(device, queue, texture, width, height); - if (bgra.empty()) - return {}; - - // Create 4x wide grayscale image (one channel per horizontal strip) - int composite_width = width * 4; - std::vector<uint8_t> composite(composite_width * height); - - for (int y = 0; y < height; ++y) { - for (int x = 0; x < width; ++x) { - int src_idx = (y * width + x) * 4; - uint8_t b = bgra[src_idx + 0]; - uint8_t g = bgra[src_idx + 1]; - uint8_t r = bgra[src_idx + 2]; - uint8_t a = bgra[src_idx + 3]; +// --------------------------------------------------------------------------- +// Image I/O helpers +// --------------------------------------------------------------------------- - // Convert each channel to grayscale luminance - auto to_gray = [](uint8_t val) -> uint8_t { return val; }; - - // Place each channel in its horizontal strip - composite[y * composite_width + (0 * width + x)] = - to_gray(r); // Channel 0 - composite[y * composite_width + (1 * width + x)] = - to_gray(g); // Channel 1 - composite[y * composite_width + (2 * width + x)] = - to_gray(b); // Channel 2 - composite[y * composite_width + (3 * width + x)] = - to_gray(a); // Channel 3 - } +static std::vector<float> load_png_rgb(const char* path, int* out_w, int* out_h) { + int w, h, ch; + uint8_t* data = stbi_load(path, &w, &h, &ch, 3); + if (!data) { + fprintf(stderr, "Error: cannot load '%s'\n", path); + return {}; } - - return composite; + *out_w = w; *out_h = h; + std::vector<float> out(w * h * 3); + for (int i = 0; i < w * h * 3; ++i) + out[i] = data[i] / 255.0f; + stbi_image_free(data); + return out; } -// Process image with CNN v2 -static bool process_cnn_v2(WGPUDevice device, WGPUQueue queue, - WGPUInstance instance, WGPUTexture input_texture, - int width, int height, const Args& args) { - printf("Using CNN v2 (storage buffer architecture)\n"); - - // Load weights (from file or asset system) - size_t weights_size = 0; - const uint8_t* weights_data = nullptr; - std::vector<uint8_t> file_weights; // For file-based loading - - if (args.weights_path) { - // Load from file - printf("Loading weights from '%s'...\n", args.weights_path); - FILE* f = fopen(args.weights_path, "rb"); - if (!f) { - fprintf(stderr, "Error: failed to open weights file '%s'\n", - args.weights_path); - return false; - } - - fseek(f, 0, SEEK_END); - weights_size = ftell(f); - fseek(f, 0, SEEK_SET); - - file_weights.resize(weights_size); - size_t read = fread(file_weights.data(), 1, weights_size, f); - fclose(f); - - if (read != weights_size) { - fprintf(stderr, "Error: failed to read weights file\n"); - return false; - } - - weights_data = file_weights.data(); - } else { - // Load from asset system - weights_data = - (const uint8_t*)GetAsset(AssetId::ASSET_WEIGHTS_CNN_V2, &weights_size); +// Load 2-channel (RG) from RGB PNG — takes first 2 channels +static std::vector<float> load_png_rg(const char* path, int ew, int eh) { + int w, h, ch; + uint8_t* data = stbi_load(path, &w, &h, &ch, 3); + if (!data || w != ew || h != eh) { + if (data) stbi_image_free(data); + fprintf(stderr, "Warning: cannot load normal '%s' — using (0.5,0.5)\n", path); + std::vector<float> def(ew * eh * 2, 0.5f); + return def; } - - if (!weights_data || weights_size < 20) { - fprintf(stderr, "Error: CNN v2 weights not available\n"); - return false; + std::vector<float> out(w * h * 2); + for (int i = 0; i < w * h; ++i) { + out[i * 2 ] = data[i * 3 ] / 255.0f; + out[i * 2 + 1] = data[i * 3 + 1] / 255.0f; } + stbi_image_free(data); + return out; +} - // Parse header - const uint32_t* header = (const uint32_t*)weights_data; - uint32_t magic = header[0]; - uint32_t version = header[1]; - uint32_t num_layers = header[2]; - uint32_t total_weights = header[3]; - - if (magic != 0x324e4e43) { // 'CNN2' - fprintf(stderr, "Error: Invalid CNN v2 weights magic\n"); - return false; +// Load 16-bit greyscale PNG → [0,1] +static std::vector<float> load_png_depth16(const char* path, int ew, int eh) { + int w, h, ch; + uint16_t* data = stbi_load_16(path, &w, &h, &ch, 1); + if (!data || w != ew || h != eh) { + if (data) stbi_image_free(data); + fprintf(stderr, "Warning: cannot load depth '%s' — using 0\n", path); + return std::vector<float>(ew * eh, 0.0f); } + std::vector<float> out(w * h); + for (int i = 0; i < w * h; ++i) + out[i] = data[i] / 65535.0f; + stbi_image_free(data); + return out; +} - uint32_t mip_level = 0; - if (version == 2) { - mip_level = header[4]; +// Load 8-bit greyscale PNG → [0,1] +static std::vector<float> load_png_gray(const char* path, int ew, int eh, + float default_val = 0.0f) { + int w, h, ch; + uint8_t* data = stbi_load(path, &w, &h, &ch, 1); + if (!data || w != ew || h != eh) { + if (data) stbi_image_free(data); + return std::vector<float>(ew * eh, default_val); } + std::vector<float> out(w * h); + for (int i = 0; i < w * h; ++i) + out[i] = data[i] / 255.0f; + stbi_image_free(data); + return out; +} - printf("Loaded CNN v2 weights: %u layers, %u weights, version %u\n", - num_layers, total_weights, version); - - // Parse layer info - const uint32_t header_u32_count = (version == 1) ? 4 : 5; - const uint32_t* layer_data = header + header_u32_count; - std::vector<CNNv2LayerInfo> layer_info; - - for (uint32_t i = 0; i < num_layers; ++i) { - CNNv2LayerInfo info; - info.kernel_size = layer_data[i * 5 + 0]; - info.in_channels = layer_data[i * 5 + 1]; - info.out_channels = layer_data[i * 5 + 2]; - info.weight_offset = layer_data[i * 5 + 3]; - info.weight_count = layer_data[i * 5 + 4]; - layer_info.push_back(info); - - printf(" Layer %u: %ux%u conv, %u→%u channels, %u weights\n", i, - info.kernel_size, info.kernel_size, info.in_channels, - info.out_channels, info.weight_count); +static bool save_png(const char* path, const std::vector<float>& rgba_f32, + int w, int h) { + std::vector<uint8_t> rgba8(w * h * 4); + for (int i = 0; i < w * h * 4; ++i) { + int v = (int)(rgba_f32[i] * 255.0f + 0.5f); + rgba8[i] = (uint8_t)(v < 0 ? 0 : v > 255 ? 255 : v); } - - // Create weights storage buffer (skip header + layer info, upload only - // weights) - size_t header_size = 20; // 5 u32 - size_t layer_info_size = 20 * layer_info.size(); // 5 u32 per layer - size_t weights_offset = header_size + layer_info_size; - size_t weights_only_size = weights_size - weights_offset; - - WGPUBufferDescriptor weights_buffer_desc = {}; - weights_buffer_desc.size = weights_only_size; - weights_buffer_desc.usage = WGPUBufferUsage_Storage | WGPUBufferUsage_CopyDst; - weights_buffer_desc.mappedAtCreation = false; - - WGPUBuffer weights_buffer = - wgpuDeviceCreateBuffer(device, &weights_buffer_desc); - wgpuQueueWriteBuffer(queue, weights_buffer, 0, weights_data + weights_offset, - weights_only_size); - - // Create input view - WGPUTextureView input_view = - gpu_create_texture_view_2d(input_texture, WGPUTextureFormat_BGRA8Unorm); - - // Create static features texture (RGBA32Uint) - const WGPUTextureDescriptor static_desc = { - .usage = WGPUTextureUsage_StorageBinding | - WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopySrc, - .dimension = WGPUTextureDimension_2D, - .size = {(uint32_t)(width), (uint32_t)(height), 1}, - .format = WGPUTextureFormat_RGBA32Uint, - .mipLevelCount = 1, - .sampleCount = 1, - }; - WGPUTexture static_features_tex = - wgpuDeviceCreateTexture(device, &static_desc); - WGPUTextureView static_features_view = - wgpuTextureCreateView(static_features_tex, nullptr); - - // Load depth from input alpha channel (or 1.0 if no alpha) - WGPUTexture depth_texture = - load_depth_from_alpha(device, queue, args.input_path, width, height); - if (!depth_texture) { - wgpuTextureViewRelease(static_features_view); - wgpuTextureRelease(static_features_tex); - wgpuBufferRelease(weights_buffer); - wgpuTextureViewRelease(input_view); + if (!stbi_write_png(path, w, h, 4, rgba8.data(), w * 4)) { + fprintf(stderr, "Error: failed to write '%s'\n", path); return false; } - WGPUTextureView depth_view = wgpuTextureCreateView(depth_texture, nullptr); - - // Create layer textures (ping-pong) - WGPUTexture layer_textures[2] = { - wgpuDeviceCreateTexture(device, &static_desc), - wgpuDeviceCreateTexture(device, &static_desc), - }; - WGPUTextureView layer_views[2] = { - wgpuTextureCreateView(layer_textures[0], nullptr), - wgpuTextureCreateView(layer_textures[1], nullptr), - }; + return true; +} - // Load shaders - const char* static_shader = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V2_STATIC); - const char* layer_shader = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V2_COMPUTE); +// --------------------------------------------------------------------------- +// Weight loading +// --------------------------------------------------------------------------- - if (!static_shader[0] || !layer_shader[0]) { - fprintf(stderr, "Error: CNN v2 shaders not available\n"); - wgpuTextureViewRelease(static_features_view); - wgpuTextureRelease(static_features_tex); - wgpuTextureViewRelease(depth_view); - wgpuTextureRelease(depth_texture); - wgpuTextureViewRelease(layer_views[0]); - wgpuTextureViewRelease(layer_views[1]); - wgpuTextureRelease(layer_textures[0]); - wgpuTextureRelease(layer_textures[1]); - wgpuBufferRelease(weights_buffer); - wgpuTextureViewRelease(input_view); +static bool load_weights_bin(const char* path, std::vector<uint32_t>& out) { + FILE* f = fopen(path, "rb"); + if (!f) { + fprintf(stderr, "Error: cannot open weights '%s'\n", path); return false; } - - // Create static feature params buffer - WGPUBufferDescriptor static_params_desc = {}; - static_params_desc.size = sizeof(CNNv2StaticFeatureParams); - static_params_desc.usage = WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst; - static_params_desc.mappedAtCreation = false; - - WGPUBuffer static_params_buffer = - wgpuDeviceCreateBuffer(device, &static_params_desc); - - CNNv2StaticFeatureParams static_params; - static_params.mip_level = mip_level; - static_params.padding[0] = 0; - static_params.padding[1] = 0; - static_params.padding[2] = 0; - wgpuQueueWriteBuffer(queue, static_params_buffer, 0, &static_params, - sizeof(static_params)); - - // Create linear sampler for bilinear interpolation - WGPUSamplerDescriptor linear_sampler_desc = {}; - linear_sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge; - linear_sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge; - linear_sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge; - linear_sampler_desc.magFilter = WGPUFilterMode_Linear; - linear_sampler_desc.minFilter = WGPUFilterMode_Linear; - linear_sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Linear; - linear_sampler_desc.lodMinClamp = 0.0f; - linear_sampler_desc.lodMaxClamp = 32.0f; - linear_sampler_desc.maxAnisotropy = 1; - - WGPUSampler linear_sampler = - wgpuDeviceCreateSampler(device, &linear_sampler_desc); - - // Create static features compute pipeline - WGPUShaderSourceWGSL static_wgsl = {}; - static_wgsl.chain.sType = WGPUSType_ShaderSourceWGSL; - static_wgsl.code = str_view(static_shader); - - WGPUShaderModuleDescriptor static_module_desc = {}; - static_module_desc.nextInChain = &static_wgsl.chain; - - WGPUShaderModule static_module = - wgpuDeviceCreateShaderModule(device, &static_module_desc); - - // Bind group layout: 0=input, 1=input_mip1, 2=input_mip2, 3=depth, 4=output, - // 5=params, 6=linear_sampler - WGPUBindGroupLayoutEntry static_bgl_entries[7] = {}; - static_bgl_entries[0].binding = 0; - static_bgl_entries[0].visibility = WGPUShaderStage_Compute; - static_bgl_entries[0].texture.sampleType = WGPUTextureSampleType_Float; - static_bgl_entries[0].texture.viewDimension = WGPUTextureViewDimension_2D; - - static_bgl_entries[1].binding = 1; - static_bgl_entries[1].visibility = WGPUShaderStage_Compute; - static_bgl_entries[1].texture.sampleType = WGPUTextureSampleType_Float; - static_bgl_entries[1].texture.viewDimension = WGPUTextureViewDimension_2D; - - static_bgl_entries[2].binding = 2; - static_bgl_entries[2].visibility = WGPUShaderStage_Compute; - static_bgl_entries[2].texture.sampleType = WGPUTextureSampleType_Float; - static_bgl_entries[2].texture.viewDimension = WGPUTextureViewDimension_2D; - - static_bgl_entries[3].binding = 3; - static_bgl_entries[3].visibility = WGPUShaderStage_Compute; - static_bgl_entries[3].texture.sampleType = - WGPUTextureSampleType_UnfilterableFloat; - static_bgl_entries[3].texture.viewDimension = WGPUTextureViewDimension_2D; - - static_bgl_entries[4].binding = 4; - static_bgl_entries[4].visibility = WGPUShaderStage_Compute; - static_bgl_entries[4].storageTexture.access = - WGPUStorageTextureAccess_WriteOnly; - static_bgl_entries[4].storageTexture.format = WGPUTextureFormat_RGBA32Uint; - static_bgl_entries[4].storageTexture.viewDimension = - WGPUTextureViewDimension_2D; - - static_bgl_entries[5].binding = 5; - static_bgl_entries[5].visibility = WGPUShaderStage_Compute; - static_bgl_entries[5].buffer.type = WGPUBufferBindingType_Uniform; - static_bgl_entries[5].buffer.minBindingSize = - sizeof(CNNv2StaticFeatureParams); - - static_bgl_entries[6].binding = 6; - static_bgl_entries[6].visibility = WGPUShaderStage_Compute; - static_bgl_entries[6].sampler.type = WGPUSamplerBindingType_Filtering; - - WGPUBindGroupLayoutDescriptor static_bgl_desc = {}; - static_bgl_desc.entryCount = 7; - static_bgl_desc.entries = static_bgl_entries; - - WGPUBindGroupLayout static_bgl = - wgpuDeviceCreateBindGroupLayout(device, &static_bgl_desc); - - WGPUPipelineLayoutDescriptor static_pl_desc = {}; - static_pl_desc.bindGroupLayoutCount = 1; - static_pl_desc.bindGroupLayouts = &static_bgl; - - WGPUPipelineLayout static_pl = - wgpuDeviceCreatePipelineLayout(device, &static_pl_desc); - - WGPUComputePipelineDescriptor static_pipeline_desc = {}; - static_pipeline_desc.compute.module = static_module; - static_pipeline_desc.compute.entryPoint = str_view("main"); - static_pipeline_desc.layout = static_pl; - - WGPUComputePipeline static_pipeline = - wgpuDeviceCreateComputePipeline(device, &static_pipeline_desc); - - wgpuShaderModuleRelease(static_module); - wgpuPipelineLayoutRelease(static_pl); - - // Create static bind group (use input as all mips for simplicity) - WGPUBindGroupEntry static_bg_entries[7] = {}; - static_bg_entries[0].binding = 0; - static_bg_entries[0].textureView = input_view; - static_bg_entries[1].binding = 1; - static_bg_entries[1].textureView = input_view; - static_bg_entries[2].binding = 2; - static_bg_entries[2].textureView = input_view; - static_bg_entries[3].binding = 3; - static_bg_entries[3].textureView = - depth_view; // Depth from alpha channel (matches training) - static_bg_entries[4].binding = 4; - static_bg_entries[4].textureView = static_features_view; - static_bg_entries[5].binding = 5; - static_bg_entries[5].buffer = static_params_buffer; - static_bg_entries[5].size = sizeof(CNNv2StaticFeatureParams); - static_bg_entries[6].binding = 6; - static_bg_entries[6].sampler = linear_sampler; - - WGPUBindGroupDescriptor static_bg_desc = {}; - static_bg_desc.layout = static_bgl; - static_bg_desc.entryCount = 7; - static_bg_desc.entries = static_bg_entries; - - WGPUBindGroup static_bg = wgpuDeviceCreateBindGroup(device, &static_bg_desc); - - wgpuBindGroupLayoutRelease(static_bgl); - - // Create layer compute pipeline - WGPUShaderSourceWGSL layer_wgsl = {}; - layer_wgsl.chain.sType = WGPUSType_ShaderSourceWGSL; - layer_wgsl.code = str_view(layer_shader); - - WGPUShaderModuleDescriptor layer_module_desc = {}; - layer_module_desc.nextInChain = &layer_wgsl.chain; - - WGPUShaderModule layer_module = - wgpuDeviceCreateShaderModule(device, &layer_module_desc); - - // Layer bind group layout: - // 0=static_features, 1=layer_input, 2=output, 3=weights, 4=params, - // 5=original - WGPUBindGroupLayoutEntry layer_bgl_entries[6] = {}; - layer_bgl_entries[0].binding = 0; - layer_bgl_entries[0].visibility = WGPUShaderStage_Compute; - layer_bgl_entries[0].texture.sampleType = WGPUTextureSampleType_Uint; - layer_bgl_entries[0].texture.viewDimension = WGPUTextureViewDimension_2D; - - layer_bgl_entries[1].binding = 1; - layer_bgl_entries[1].visibility = WGPUShaderStage_Compute; - layer_bgl_entries[1].texture.sampleType = WGPUTextureSampleType_Uint; - layer_bgl_entries[1].texture.viewDimension = WGPUTextureViewDimension_2D; - - layer_bgl_entries[2].binding = 2; - layer_bgl_entries[2].visibility = WGPUShaderStage_Compute; - layer_bgl_entries[2].storageTexture.access = - WGPUStorageTextureAccess_WriteOnly; - layer_bgl_entries[2].storageTexture.format = WGPUTextureFormat_RGBA32Uint; - layer_bgl_entries[2].storageTexture.viewDimension = - WGPUTextureViewDimension_2D; - - layer_bgl_entries[3].binding = 3; - layer_bgl_entries[3].visibility = WGPUShaderStage_Compute; - layer_bgl_entries[3].buffer.type = WGPUBufferBindingType_ReadOnlyStorage; - - layer_bgl_entries[4].binding = 4; - layer_bgl_entries[4].visibility = WGPUShaderStage_Compute; - layer_bgl_entries[4].buffer.type = WGPUBufferBindingType_Uniform; - layer_bgl_entries[4].buffer.minBindingSize = sizeof(CNNv2LayerParams); - - layer_bgl_entries[5].binding = 5; - layer_bgl_entries[5].visibility = WGPUShaderStage_Compute; - layer_bgl_entries[5].texture.sampleType = WGPUTextureSampleType_Float; - layer_bgl_entries[5].texture.viewDimension = WGPUTextureViewDimension_2D; - - WGPUBindGroupLayoutDescriptor layer_bgl_desc = {}; - layer_bgl_desc.entryCount = 6; - layer_bgl_desc.entries = layer_bgl_entries; - - WGPUBindGroupLayout layer_bgl = - wgpuDeviceCreateBindGroupLayout(device, &layer_bgl_desc); - - WGPUPipelineLayoutDescriptor layer_pl_desc = {}; - layer_pl_desc.bindGroupLayoutCount = 1; - layer_pl_desc.bindGroupLayouts = &layer_bgl; - - WGPUPipelineLayout layer_pl = - wgpuDeviceCreatePipelineLayout(device, &layer_pl_desc); - - WGPUComputePipelineDescriptor layer_pipeline_desc = {}; - layer_pipeline_desc.compute.module = layer_module; - layer_pipeline_desc.compute.entryPoint = str_view("main"); - layer_pipeline_desc.layout = layer_pl; - - WGPUComputePipeline layer_pipeline = - wgpuDeviceCreateComputePipeline(device, &layer_pipeline_desc); - - wgpuShaderModuleRelease(layer_module); - wgpuPipelineLayoutRelease(layer_pl); - - // Create layer params buffers - std::vector<WGPUBuffer> layer_params_buffers; - for (size_t i = 0; i < layer_info.size(); ++i) { - WGPUBufferDescriptor params_desc = {}; - params_desc.size = sizeof(CNNv2LayerParams); - params_desc.usage = WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst; - params_desc.mappedAtCreation = false; - - WGPUBuffer buf = wgpuDeviceCreateBuffer(device, ¶ms_desc); - layer_params_buffers.push_back(buf); - } - - // Execute compute passes - WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device, nullptr); - - // Pass 1: Static features - printf("Computing static features...\n"); - WGPUComputePassEncoder static_pass = - wgpuCommandEncoderBeginComputePass(encoder, nullptr); - wgpuComputePassEncoderSetPipeline(static_pass, static_pipeline); - wgpuComputePassEncoderSetBindGroup(static_pass, 0, static_bg, 0, nullptr); - - uint32_t workgroups_x = (width + 7) / 8; - uint32_t workgroups_y = (height + 7) / 8; - wgpuComputePassEncoderDispatchWorkgroups(static_pass, workgroups_x, - workgroups_y, 1); - - wgpuComputePassEncoderEnd(static_pass); - wgpuComputePassEncoderRelease(static_pass); - - // Save static features if requested - if (args.save_intermediates) { - // Submit and wait for static features to complete - WGPUCommandBuffer cmd = wgpuCommandEncoderFinish(encoder, nullptr); - wgpuQueueSubmit(queue, 1, &cmd); - wgpuCommandBufferRelease(cmd); - wgpuDevicePoll(device, true, nullptr); - - // Create new encoder for layers - encoder = wgpuDeviceCreateCommandEncoder(device, nullptr); - - char layer_path[512]; - snprintf(layer_path, sizeof(layer_path), "%s/static_features.png", - args.save_intermediates); - printf("Saving static features to '%s'...\n", layer_path); - - // Read back RGBA32Uint and create 8-channel grayscale composite - // Static features has 8 channels (packed as 4×u32), create 8x wide - // composite - std::vector<uint8_t> bgra = readback_rgba32uint_to_bgra8( - device, queue, static_features_tex, width, height); - - if (!bgra.empty()) { - // Static features: 8 f16 values packed in 4×u32 - // For now, just show first 4 channels (like layers) - // TODO: Show all 8 channels in 8x wide composite - std::vector<uint8_t> composite = readback_rgba32uint_to_composite( - device, queue, static_features_tex, width, height); - if (!composite.empty()) { - int composite_width = width * 4; - if (!stbi_write_png(layer_path, composite_width, height, 1, - composite.data(), composite_width)) { - fprintf(stderr, "Error: failed to write static features PNG\n"); - } - } - } + fseek(f, 0, SEEK_END); + long sz = ftell(f); + rewind(f); + if (sz <= 0 || sz % 4 != 0) { + fprintf(stderr, "Error: bad weights file size %ld\n", sz); + fclose(f); + return false; } - - // Pass 2-N: CNN layers - for (size_t i = 0; i < layer_info.size(); ++i) { - const CNNv2LayerInfo& info = layer_info[i]; - - printf("Processing layer %zu/%zu (%ux%u, %u→%u channels)...\n", i + 1, - layer_info.size(), info.kernel_size, info.kernel_size, - info.in_channels, info.out_channels); - - // Update layer params - CNNv2LayerParams params; - params.kernel_size = info.kernel_size; - params.in_channels = info.in_channels; - params.out_channels = info.out_channels; - params.weight_offset = info.weight_offset; - params.is_output_layer = (i == layer_info.size() - 1) ? 1 : 0; - params.blend_amount = args.blend; - params.is_layer_0 = (i == 0) ? 1 : 0; - - wgpuQueueWriteBuffer(queue, layer_params_buffers[i], 0, ¶ms, - sizeof(params)); - - // Create bind group for this layer - WGPUBindGroupEntry layer_bg_entries[6] = {}; - layer_bg_entries[0].binding = 0; - layer_bg_entries[0].textureView = static_features_view; - - layer_bg_entries[1].binding = 1; - layer_bg_entries[1].textureView = - (i == 0) ? static_features_view : layer_views[i % 2]; - - layer_bg_entries[2].binding = 2; - layer_bg_entries[2].textureView = layer_views[(i + 1) % 2]; - - layer_bg_entries[3].binding = 3; - layer_bg_entries[3].buffer = weights_buffer; - layer_bg_entries[3].size = weights_only_size; - - layer_bg_entries[4].binding = 4; - layer_bg_entries[4].buffer = layer_params_buffers[i]; - layer_bg_entries[4].size = sizeof(CNNv2LayerParams); - - layer_bg_entries[5].binding = 5; - layer_bg_entries[5].textureView = input_view; - - WGPUBindGroupDescriptor layer_bg_desc = {}; - layer_bg_desc.layout = layer_bgl; - layer_bg_desc.entryCount = 6; - layer_bg_desc.entries = layer_bg_entries; - - WGPUBindGroup layer_bg = wgpuDeviceCreateBindGroup(device, &layer_bg_desc); - - WGPUComputePassEncoder layer_pass = - wgpuCommandEncoderBeginComputePass(encoder, nullptr); - wgpuComputePassEncoderSetPipeline(layer_pass, layer_pipeline); - wgpuComputePassEncoderSetBindGroup(layer_pass, 0, layer_bg, 0, nullptr); - - wgpuComputePassEncoderDispatchWorkgroups(layer_pass, workgroups_x, - workgroups_y, 1); - - wgpuComputePassEncoderEnd(layer_pass); - wgpuComputePassEncoderRelease(layer_pass); - wgpuBindGroupRelease(layer_bg); - - // Save intermediate layer if requested - if (args.save_intermediates) { - // Submit and wait for layer to complete - WGPUCommandBuffer cmd = wgpuCommandEncoderFinish(encoder, nullptr); - wgpuQueueSubmit(queue, 1, &cmd); - wgpuCommandBufferRelease(cmd); - wgpuDevicePoll(device, true, nullptr); - - // Create new encoder for next layer - encoder = wgpuDeviceCreateCommandEncoder(device, nullptr); - - char layer_path[512]; - snprintf(layer_path, sizeof(layer_path), "%s/layer_%zu.png", - args.save_intermediates, i); - printf("Saving intermediate layer %zu to '%s'...\n", i, layer_path); - - // Read back RGBA32Uint and create 4-channel grayscale composite - WGPUTexture output_tex = layer_textures[(i + 1) % 2]; - std::vector<uint8_t> composite = readback_rgba32uint_to_composite( - device, queue, output_tex, width, height); - - if (!composite.empty()) { - int composite_width = width * 4; - if (!stbi_write_png(layer_path, composite_width, height, 1, - composite.data(), composite_width)) { - fprintf(stderr, "Error: failed to write layer PNG\n"); - } - } - } + out.resize((size_t)sz / 4); + if ((long)fread(out.data(), 4, out.size(), f) != sz / 4) { + fprintf(stderr, "Error: read failed for '%s'\n", path); + fclose(f); + return false; } + fclose(f); + return true; +} - WGPUCommandBuffer commands = wgpuCommandEncoderFinish(encoder, nullptr); - wgpuQueueSubmit(queue, 1, &commands); - wgpuCommandBufferRelease(commands); - wgpuCommandEncoderRelease(encoder); - - wgpuDevicePoll(device, true, nullptr); - - // Create layer composite if intermediates were saved - if (args.save_intermediates) { - save_layer_composite(args.save_intermediates, width, height, - layer_info.size()); - } +// --------------------------------------------------------------------------- +// Args +// --------------------------------------------------------------------------- - // Readback final result (from last layer's output texture) - printf("Reading pixels from GPU...\n"); - size_t final_layer_idx = (layer_info.size()) % 2; - std::vector<uint8_t> pixels = readback_rgba32uint_to_bgra8( - device, queue, layer_textures[final_layer_idx], width, height); +struct Args { + const char* input_path = nullptr; + const char* output_path = nullptr; + const char* sample_dir = nullptr; + const char* weights_path = nullptr; + bool debug_hex = false; +}; - if (pixels.empty()) { - fprintf(stderr, "Error: GPU readback failed\n"); - for (auto buf : layer_params_buffers) - wgpuBufferRelease(buf); - wgpuComputePipelineRelease(layer_pipeline); - wgpuBindGroupLayoutRelease(layer_bgl); - wgpuBindGroupRelease(static_bg); - wgpuComputePipelineRelease(static_pipeline); - wgpuBufferRelease(static_params_buffer); - wgpuTextureViewRelease(static_features_view); - wgpuTextureRelease(static_features_tex); - wgpuTextureViewRelease(depth_view); - wgpuTextureRelease(depth_texture); - wgpuTextureViewRelease(layer_views[0]); - wgpuTextureViewRelease(layer_views[1]); - wgpuTextureRelease(layer_textures[0]); - wgpuTextureRelease(layer_textures[1]); - wgpuBufferRelease(weights_buffer); - wgpuTextureViewRelease(input_view); - return false; - } +static void print_usage(const char* prog) { + fprintf(stderr, "Usage: %s input.png output.png [OPTIONS]\n", prog); + fprintf(stderr, "\nOPTIONS:\n"); + fprintf(stderr, " --sample-dir DIR Full sample dir with albedo/normal/depth/matid/shadow/transp\n"); + fprintf(stderr, " --weights FILE Load weights from cnn_v3_weights.bin\n"); + fprintf(stderr, " --debug-hex Print first 8 output pixels as hex\n"); + fprintf(stderr, " --help Show this help\n"); + fprintf(stderr, "\nSimple mode (single PNG): geometry channels zeroed, normal=(0.5,0.5).\n"); + fprintf(stderr, "FiLM is always identity (gamma=1, beta=0).\n"); + fprintf(stderr, "\nNote: feature packing uses [0,1] oct-normals (training format) to match\n"); + fprintf(stderr, " infer_cnn_v3.py for direct Python/WGSL comparison.\n"); +} - // Debug hex dump - if (args.debug_hex) { - printf("First 8 pixels (BGRA hex):\n"); - for (int i = 0; i < 8 && i < width * height; ++i) { - const uint8_t b = pixels[i * 4 + 0]; - const uint8_t g = pixels[i * 4 + 1]; - const uint8_t r = pixels[i * 4 + 2]; - const uint8_t a = pixels[i * 4 + 3]; - printf(" [%d] 0x%02X%02X%02X%02X (RGBA)\n", i, r, g, b, a); +static bool parse_args(int argc, char** argv, Args* args) { + if (argc < 3) return false; + args->input_path = argv[1]; + args->output_path = argv[2]; + for (int i = 3; i < argc; ++i) { + if (strcmp(argv[i], "--sample-dir") == 0 && i + 1 < argc) { + args->sample_dir = argv[++i]; + } else if (strcmp(argv[i], "--weights") == 0 && i + 1 < argc) { + args->weights_path = argv[++i]; + } else if (strcmp(argv[i], "--debug-hex") == 0) { + args->debug_hex = true; + } else if (strcmp(argv[i], "--help") == 0) { + return false; + } else { + fprintf(stderr, "Error: unknown option '%s'\n", argv[i]); + return false; } } + return true; +} - // Save output - bool success; - if (args.output_png) { - printf("Saving PNG to '%s'...\n", args.output_path); - success = save_png(args.output_path, pixels, width, height); - } else { - printf("Saving PPM to '%s'...\n", args.output_path); - success = save_ppm(args.output_path, pixels, width, height); - } - - if (success) { - printf("Done! Output saved to '%s'\n", args.output_path); - } +// --------------------------------------------------------------------------- +// Main +// --------------------------------------------------------------------------- - // Cleanup - for (auto buf : layer_params_buffers) - wgpuBufferRelease(buf); - wgpuComputePipelineRelease(layer_pipeline); - wgpuBindGroupLayoutRelease(layer_bgl); - wgpuBindGroupRelease(static_bg); - wgpuComputePipelineRelease(static_pipeline); - wgpuBufferRelease(static_params_buffer); - wgpuTextureViewRelease(static_features_view); - wgpuTextureRelease(static_features_tex); - wgpuTextureViewRelease(layer_views[0]); - wgpuTextureViewRelease(layer_views[1]); - wgpuTextureRelease(layer_textures[0]); - wgpuTextureRelease(layer_textures[1]); - wgpuBufferRelease(weights_buffer); - wgpuTextureViewRelease(input_view); - - return success; -} +extern void InitShaderComposer(); int main(int argc, char** argv) { - // Parse arguments Args args; if (!parse_args(argc, argv, &args)) { print_usage(argv[0]); return 1; } - // Initialize shader composer (required for #include resolution) - InitShaderComposer(); - - // Initialize WebGPU + // Init GPU WebGPUTestFixture fixture; if (!fixture.init()) { - fprintf(stderr, "Error: GPU unavailable\n"); + fprintf(stderr, "Error: WebGPU device unavailable\n"); return 1; } + InitShaderComposer(); GpuContext ctx = fixture.ctx(); - WGPUDevice device = ctx.device; - WGPUQueue queue = ctx.queue; - WGPUInstance instance = fixture.instance(); - // Load input texture - int width, height; - WGPUTexture input_texture = - load_texture(device, queue, args.input_path, &width, &height); - if (!input_texture) { - SamplerCache::Get().clear(); - fixture.shutdown(); - return 1; - } - - printf("Loaded %dx%d image from '%s'\n", width, height, args.input_path); + // --- Load input image --- + int W, H; + std::vector<float> albedo = load_png_rgb(args.input_path, &W, &H); + if (albedo.empty()) return 1; - // Branch based on CNN version - if (args.cnn_version == 2) { - bool success = process_cnn_v2(device, queue, instance, input_texture, width, - height, args); - wgpuTextureRelease(input_texture); - SamplerCache::Get().clear(); - fixture.shutdown(); - return success ? 0 : 1; + // Pad to multiples of 4 (U-Net requires 2 pooling levels) + const int W4 = (W + 3) & ~3; + const int H4 = (H + 3) & ~3; + if (W4 != W || H4 != H) { + printf("Padding %dx%d → %dx%d\n", W, H, W4, H4); + std::vector<float> padded(W4 * H4 * 3, 0.0f); + for (int y = 0; y < H; ++y) + for (int x = 0; x < W; ++x) + for (int c = 0; c < 3; ++c) + padded[(y * W4 + x) * 3 + c] = albedo[(y * W + x) * 3 + c]; + albedo = std::move(padded); + W = W4; H = H4; } - // CNN v1 processing below - printf("Using CNN v1 (render pipeline architecture)\n"); + printf("Input: %s (%dx%d)\n", args.input_path, W, H); - // Create input texture view - WGPUTextureView input_view = - gpu_create_texture_view_2d(input_texture, WGPUTextureFormat_BGRA8Unorm); - WGPUTextureView original_view = input_view; // Keep reference to original + // --- Build FeatureImages --- + FeatureImages img; + img.w = W; img.h = H; + img.albedo = albedo; - // Create CNN pipelines (different formats for intermediate vs final) - WGPURenderPipeline pipeline_intermediate = - create_cnn_pipeline(device, WGPUTextureFormat_RGBA16Float, false); - WGPURenderPipeline pipeline_final = - create_cnn_pipeline(device, WGPUTextureFormat_BGRA8Unorm, true); - - if (!pipeline_intermediate || !pipeline_final) { - fprintf(stderr, "Error: failed to create CNN pipelines\n"); - if (pipeline_intermediate) - wgpuRenderPipelineRelease(pipeline_intermediate); - if (pipeline_final) - wgpuRenderPipelineRelease(pipeline_final); - wgpuTextureViewRelease(input_view); - wgpuTextureRelease(input_texture); - SamplerCache::Get().clear(); - fixture.shutdown(); - return 1; - } - - // Get bind group layout from intermediate pipeline (same for both) - WGPUBindGroupLayout bgl = - wgpuRenderPipelineGetBindGroupLayout(pipeline_intermediate, 0); - - // Create uniform buffers - const WGPUBufferDescriptor common_uniform_desc = { - .usage = WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst, - .size = sizeof(UniformsSequenceParams), - }; - WGPUBuffer common_uniform_buffer = - wgpuDeviceCreateBuffer(device, &common_uniform_desc); - - const WGPUBufferDescriptor layer_params_desc = { - .usage = WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst, - .size = sizeof(CNNv1LayerParams), - }; - WGPUBuffer layer_params_buffer = - wgpuDeviceCreateBuffer(device, &layer_params_desc); - - // Create intermediate textures for ping-pong (2 textures) - // Use RGBA16Float to preserve [-1,1] range from tanh activation - const WGPUTextureDescriptor intermediate_desc = { - .usage = WGPUTextureUsage_TextureBinding | - WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc, - .dimension = WGPUTextureDimension_2D, - .size = {(uint32_t)(width), (uint32_t)(height), 1}, - .format = WGPUTextureFormat_RGBA16Float, - .mipLevelCount = 1, - .sampleCount = 1, - }; - - WGPUTexture intermediate_textures[2] = { - wgpuDeviceCreateTexture(device, &intermediate_desc), - wgpuDeviceCreateTexture(device, &intermediate_desc), - }; - - // Create views for intermediate textures (RGBA16Float) - WGPUTextureView intermediate_views[2] = { - gpu_create_texture_view_2d(intermediate_textures[0], - WGPUTextureFormat_RGBA16Float), - gpu_create_texture_view_2d(intermediate_textures[1], - WGPUTextureFormat_RGBA16Float), - }; - - // Get sampler - WGPUSampler sampler = - SamplerCache::Get().get_or_create(device, SamplerCache::clamp()); - - // Multi-layer processing - const int NUM_LAYERS = args.num_layers; - int dst_idx = 0; // Index of texture to render to - - // First layer reads from input, subsequent layers read from previous output - WGPUTextureView current_input = input_view; - - for (int layer = 0; layer < NUM_LAYERS; ++layer) { - printf("Processing layer %d/%d...\n", layer + 1, NUM_LAYERS); - - // Update uniforms - UniformsSequenceParams common_u = { - .resolution = {(float)(width), (float)(height)}, - .aspect_ratio = (float)(width) / (float)(height), - .time = 0.0f, - .beat_time = 0.0f, - .beat_phase = 0.0f, - .audio_intensity = 0.0f, - .noise = 0.0f, - }; - wgpuQueueWriteBuffer(queue, common_uniform_buffer, 0, &common_u, - sizeof(common_u)); - - CNNv1LayerParams layer_params = { - .layer_index = layer, - .blend_amount = - (layer == NUM_LAYERS - 1) ? args.blend : 1.0f, // Only final layer - ._pad = {0.0f, 0.0f}, + if (args.sample_dir) { + printf("Mode: full (%s)\n", args.sample_dir); + auto path = [&](const char* name) -> std::string { + return std::string(args.sample_dir) + "/" + name; }; - wgpuQueueWriteBuffer(queue, layer_params_buffer, 0, &layer_params, - sizeof(layer_params)); - - // Build bind group - WGPUBindGroup bind_group = - BindGroupBuilder() - .sampler(0, sampler) - .texture(1, current_input) - .buffer(2, common_uniform_buffer, sizeof(UniformsSequenceParams)) - .buffer(3, layer_params_buffer, sizeof(CNNv1LayerParams)) - .texture(4, original_view) - .build(device, bgl); - - // Render to appropriate output texture with correct pipeline - bool is_final = (layer == NUM_LAYERS - 1); - - if (is_final) { - // Final layer: use OffscreenRenderTarget (known working readback) - OffscreenRenderTarget rt(instance, device, width, height); - WGPUCommandEncoder encoder = - wgpuDeviceCreateCommandEncoder(device, nullptr); - WGPURenderPassEncoder pass = begin_render_pass(encoder, rt.view()); - wgpuRenderPassEncoderSetPipeline(pass, pipeline_final); - wgpuRenderPassEncoderSetBindGroup(pass, 0, bind_group, 0, nullptr); - wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); - wgpuRenderPassEncoderEnd(pass); - WGPUCommandBuffer commands = wgpuCommandEncoderFinish(encoder, nullptr); - wgpuQueueSubmit(queue, 1, &commands); - wgpuDevicePoll(device, true, nullptr); - - wgpuCommandBufferRelease(commands); - wgpuRenderPassEncoderRelease(pass); - wgpuCommandEncoderRelease(encoder); - wgpuBindGroupRelease(bind_group); + img.normal = load_png_rg(path("normal.png").c_str(), W, H); + img.depth = load_png_depth16(path("depth.png").c_str(), W, H); + img.matid = load_png_gray(path("matid.png").c_str(), W, H, 0.0f); + img.shadow = load_png_gray(path("shadow.png").c_str(), W, H, 1.0f); + img.transp = load_png_gray(path("transp.png").c_str(), W, H, 0.0f); + } else { + printf("Mode: simple (geometry zeroed, normal=(0.5,0.5))\n"); + img.normal.assign(W * H * 2, 0.5f); + img.depth.assign(W * H, 0.0f); + img.matid.assign(W * H, 0.0f); + img.shadow.assign(W * H, 1.0f); + img.transp.assign(W * H, 0.0f); + } - // Read pixels immediately - printf("Reading pixels from GPU...\n"); - std::vector<uint8_t> pixels = rt.read_pixels(); + // --- Pack features --- + std::vector<uint32_t> feat0, feat1; + pack_features(img, feat0, feat1); - // Debug: print first 8 pixels as hex - if (args.debug_hex && !pixels.empty()) { - printf("First 8 pixels (BGRA hex):\n"); - for (int i = 0; i < 8 && i < width * height; ++i) { - const uint8_t b = pixels[i * 4 + 0]; - const uint8_t g = pixels[i * 4 + 1]; - const uint8_t r = pixels[i * 4 + 2]; - const uint8_t a = pixels[i * 4 + 3]; - printf(" [%d] 0x%02X%02X%02X%02X (RGBA)\n", i, r, g, b, a); - } - } + // --- Create GPU textures --- + WGPUTexture feat0_tex = make_feat_tex(ctx.device, W, H); + WGPUTexture feat1_tex = make_feat_tex(ctx.device, W, H); + WGPUTexture out_tex = make_output_tex(ctx.device, W, H); - if (pixels.empty()) { - fprintf(stderr, "Error: GPU readback failed\n"); - wgpuTextureViewRelease(intermediate_views[0]); - wgpuTextureViewRelease(intermediate_views[1]); - wgpuTextureRelease(intermediate_textures[0]); - wgpuTextureRelease(intermediate_textures[1]); - wgpuTextureViewRelease(input_view); - wgpuTextureRelease(input_texture); - wgpuBufferRelease(layer_params_buffer); - wgpuBufferRelease(common_uniform_buffer); - wgpuBindGroupLayoutRelease(bgl); - wgpuRenderPipelineRelease(pipeline_final); - wgpuRenderPipelineRelease(pipeline_intermediate); - SamplerCache::Get().clear(); - fixture.shutdown(); - return 1; - } + WGPUTextureView feat0_view = make_view(feat0_tex, WGPUTextureFormat_RGBA32Uint); + WGPUTextureView feat1_view = make_view(feat1_tex, WGPUTextureFormat_RGBA32Uint); + WGPUTextureView out_view = make_view(out_tex, WGPUTextureFormat_RGBA16Float); - // Save output - bool success; - if (args.output_png) { - printf("Saving PNG to '%s'...\n", args.output_path); - success = save_png(args.output_path, pixels, width, height); - } else { - printf("Saving PPM to '%s'...\n", args.output_path); - success = save_ppm(args.output_path, pixels, width, height); - } + upload_tex(ctx.queue, feat0_tex, feat0.data(), W, H); + upload_tex(ctx.queue, feat1_tex, feat1.data(), W, H); - if (!success) { - wgpuTextureViewRelease(intermediate_views[0]); - wgpuTextureViewRelease(intermediate_views[1]); - wgpuTextureRelease(intermediate_textures[0]); - wgpuTextureRelease(intermediate_textures[1]); - wgpuTextureViewRelease(input_view); - wgpuTextureRelease(input_texture); - wgpuBufferRelease(layer_params_buffer); - wgpuBufferRelease(common_uniform_buffer); - wgpuBindGroupLayoutRelease(bgl); - wgpuRenderPipelineRelease(pipeline_final); - wgpuRenderPipelineRelease(pipeline_intermediate); - SamplerCache::Get().clear(); - fixture.shutdown(); - return 1; - } + // --- Wire CNNv3Effect --- + NodeRegistry registry(ctx.device, W, H); + registry.set_external_view("feat0", feat0_view); + registry.set_external_view("feat1", feat1_view); + registry.set_external_view("cnn_out", out_view); - printf("Done! Output saved to '%s'\n", args.output_path); - break; // Exit loop after final layer - } else { - // Intermediate layers: render to ping-pong textures - WGPUTextureView output_view = intermediate_views[dst_idx]; - WGPUCommandEncoder encoder = - wgpuDeviceCreateCommandEncoder(device, nullptr); - WGPURenderPassEncoder pass = begin_render_pass(encoder, output_view); - wgpuRenderPassEncoderSetPipeline(pass, pipeline_intermediate); - wgpuRenderPassEncoderSetBindGroup(pass, 0, bind_group, 0, nullptr); - wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); - wgpuRenderPassEncoderEnd(pass); - WGPUCommandBuffer commands = wgpuCommandEncoderFinish(encoder, nullptr); - wgpuQueueSubmit(queue, 1, &commands); - wgpuDevicePoll(device, true, nullptr); + CNNv3Effect effect(ctx, {"feat0", "feat1"}, {"cnn_out"}, 0.0f, 1000.0f); + effect.declare_nodes(registry); - wgpuCommandBufferRelease(commands); - wgpuRenderPassEncoderRelease(pass); - wgpuCommandEncoderRelease(encoder); - wgpuBindGroupRelease(bind_group); + // --- Load weights --- + if (args.weights_path) { + std::vector<uint32_t> wdata; + if (!load_weights_bin(args.weights_path, wdata)) return 1; + effect.upload_weights(ctx.queue, wdata.data(), + (uint32_t)(wdata.size() * 4)); + printf("Weights: %s (%zu bytes)\n", args.weights_path, wdata.size() * 4); + } else { + printf("Weights: default (from assets, zero if absent)\n"); + } - // Save intermediate layer if requested - if (args.save_intermediates) { - char layer_path[512]; - snprintf(layer_path, sizeof(layer_path), "%s/layer_%d.png", - args.save_intermediates, layer); - printf("Saving intermediate layer %d to '%s'...\n", layer, layer_path); + // --- Run 5 compute passes --- + WGPUCommandEncoder enc = wgpuDeviceCreateCommandEncoder(ctx.device, nullptr); + UniformsSequenceParams params = {}; + params.resolution = {(float)W, (float)H}; + params.aspect_ratio = (float)W / (float)H; + effect.render(enc, params, registry); - // Readback RGBA16Float texture - std::vector<uint8_t> pixels = texture_readback_fp16_to_u8( - device, queue, intermediate_textures[dst_idx], width, height); + WGPUCommandBuffer cmds = wgpuCommandEncoderFinish(enc, nullptr); + wgpuQueueSubmit(ctx.queue, 1, &cmds); + wgpuCommandBufferRelease(cmds); + wgpuCommandEncoderRelease(enc); + wgpuDevicePoll(ctx.device, true, nullptr); - // Debug: print first 8 pixels as hex - if (args.debug_hex && !pixels.empty()) { - printf("Layer %d first 8 pixels (BGRA hex):\n", layer); - for (int i = 0; i < 8 && i < width * height; ++i) { - const uint8_t b = pixels[i * 4 + 0]; - const uint8_t g = pixels[i * 4 + 1]; - const uint8_t r = pixels[i * 4 + 2]; - const uint8_t a = pixels[i * 4 + 3]; - printf(" [%d] 0x%02X%02X%02X%02X (RGBA)\n", i, r, g, b, a); - } - } + // --- Readback --- + std::vector<float> pixels = readback_rgba16f(ctx.device, ctx.queue, out_tex, W, H); - if (!pixels.empty()) { - save_png(layer_path, pixels, width, height); - } else { - fprintf(stderr, "Warning: failed to read intermediate layer %d\n", - layer); - } - } - } + // --- Save output (crop to original size, already same if no padding) --- + if (!save_png(args.output_path, pixels, W, H)) return 1; + printf("Saved: %s\n", args.output_path); - // Update for next layer: output becomes input - if (layer < NUM_LAYERS - 1) { - // Use this layer's output as next layer's input - current_input = intermediate_views[dst_idx]; - dst_idx = 1 - dst_idx; // Flip ping-pong for next render + if (args.debug_hex) { + printf("First 8 output pixels (RGBA f32 → hex):\n"); + for (int i = 0; i < 8 && i < W * H; ++i) { + float r = pixels[i*4 ], g = pixels[i*4+1]; + float b = pixels[i*4+2], a = pixels[i*4+3]; + int ri = (int)(r*255+.5f), gi = (int)(g*255+.5f); + int bi = (int)(b*255+.5f), ai = (int)(a*255+.5f); + ri = ri<0?0:ri>255?255:ri; gi = gi<0?0:gi>255?255:gi; + bi = bi<0?0:bi>255?255:bi; ai = ai<0?0:ai>255?255:ai; + printf(" [%d] 0x%02X%02X%02X%02X (%.4f %.4f %.4f %.4f)\n", + i, ri, gi, bi, ai, r, g, b, a); } } - // Wait for all GPU work to complete before cleanup - wgpuDevicePoll(device, true, nullptr); - // Cleanup - wgpuTextureViewRelease(intermediate_views[0]); - wgpuTextureViewRelease(intermediate_views[1]); - wgpuTextureRelease(intermediate_textures[0]); - wgpuTextureRelease(intermediate_textures[1]); - wgpuBufferRelease(layer_params_buffer); - wgpuBufferRelease(common_uniform_buffer); - wgpuBindGroupLayoutRelease(bgl); - wgpuRenderPipelineRelease(pipeline_intermediate); - wgpuRenderPipelineRelease(pipeline_final); - wgpuTextureViewRelease(input_view); - wgpuTextureRelease(input_texture); - SamplerCache::Get().clear(); - fixture.shutdown(); + wgpuTextureViewRelease(feat0_view); + wgpuTextureViewRelease(feat1_view); + wgpuTextureViewRelease(out_view); + wgpuTextureRelease(feat0_tex); + wgpuTextureRelease(feat1_tex); + wgpuTextureRelease(out_tex); return 0; } diff --git a/workspaces/main/weights/cnn_v3_film_mlp.bin b/workspaces/main/weights/cnn_v3_film_mlp.bin Binary files differindex 53fce42..288a9a8 100644 --- a/workspaces/main/weights/cnn_v3_film_mlp.bin +++ b/workspaces/main/weights/cnn_v3_film_mlp.bin diff --git a/workspaces/main/weights/cnn_v3_weights.bin b/workspaces/main/weights/cnn_v3_weights.bin Binary files differindex a2f7480..f249d27 100644 --- a/workspaces/main/weights/cnn_v3_weights.bin +++ b/workspaces/main/weights/cnn_v3_weights.bin |
