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| -rw-r--r-- | README.md | 1 | ||||
| -rw-r--r-- | doc/PHASE2_COMPRESSION.md (renamed from PHASE2_COMPRESSION.md) | 0 |
2 files changed, 1 insertions, 0 deletions
@@ -9,6 +9,7 @@ This is a C++ project aiming to create a cross-platform (Windows, macOS, Linux) - `CONTRIBUTING.md`: Guidelines for contributing, including coding style and commit policies. - `FETCH_DEPS.md`: Information on third-party dependencies. - `HOWTO.md`: General instructions for running and interacting with the demo. +- `PHASE2_COMPRESSION.md`: Details on future asset compression strategies. - `PROCEDURAL.md`: Details on the procedural texture generation system. - `PROJECT_CONTEXT.md`: A comprehensive overview of the project's architecture, features, and current state. - `SPEC_EDITOR.md`: Plans for a future web-based spectrogram editor tool. diff --git a/PHASE2_COMPRESSION.md b/doc/PHASE2_COMPRESSION.md index 3c83fa4..3c83fa4 100644 --- a/PHASE2_COMPRESSION.md +++ b/doc/PHASE2_COMPRESSION.md |
