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authorskal <pascal.massimino@gmail.com>2026-02-07 19:22:43 +0100
committerskal <pascal.massimino@gmail.com>2026-02-07 19:22:43 +0100
commit726ae79dd3ba8f368d3a671f371e747c33195edd (patch)
tree9fbd250b47853a4b81312ff6baddd307341cb15c /tools/track_visualizer
parent0eef80ccb12ced607b953bf680459028485b9c67 (diff)
refactor(audio): Convert tracker to unit-less timing system
Changes tracker timing from beat-based to unit-less system to separate musical structure from BPM-dependent playback speed. TIMING CONVENTION: - 1 unit = 4 beats (by convention) - Conversion: seconds = units * (4 / BPM) * 60 - At 120 BPM: 1 unit = 2 seconds BENEFITS: - Pattern structure independent of BPM - BPM changes only affect playback speed, not structure - Easier pattern composition (0.00-1.00 for typical 4-beat pattern) - Fixes issue where patterns played for 2s instead of expected duration DATA STRUCTURES (tracker.h): - TrackerEvent.beat → TrackerEvent.unit_time - TrackerPattern.num_beats → TrackerPattern.unit_length - TrackerPatternTrigger.time_sec → TrackerPatternTrigger.unit_time RUNTIME (tracker.cc): - Added BEATS_PER_UNIT constant (4.0) - Convert units to seconds at playback time using BPM - Pattern remains active for full unit_length duration - Fixed premature pattern deactivation bug COMPILER (tracker_compiler.cc): - Parse LENGTH parameter from PATTERN lines (defaults to 1.0) - Parse unit_time instead of beat values - Generate code with unit-less timing ASSETS: - test_demo.track: converted to unit-less (8 score triggers) - music.track: converted to unit-less (all patterns) - Events: beat/4 conversion (e.g., beat 2.0 → unit 0.50) - Score: seconds/unit_duration (e.g., 4s → 2.0 units at 120 BPM) VISUALIZER (track_visualizer/index.html): - Parse LENGTH parameter and BPM directive - Convert unit-less time to seconds for rendering - Update tick positioning to use unit_time - Display correct pattern durations DOCUMENTATION (doc/TRACKER.md): - Added complete .track format specification - Timing conversion reference table - Examples with unit-less timing - Pattern LENGTH parameter documentation FILES MODIFIED: - src/audio/tracker.{h,cc} (data structures + runtime conversion) - tools/tracker_compiler.cc (parser + code generation) - assets/{test_demo,music}.track (converted to unit-less) - tools/track_visualizer/index.html (BPM-aware rendering) - doc/TRACKER.md (format documentation) - convert_track.py (conversion utility script) TEST RESULTS: - test_demo builds and runs correctly - demo64k builds successfully - Generated code verified (unit-less values in music_data.cc) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'tools/track_visualizer')
-rw-r--r--tools/track_visualizer/index.html71
1 files changed, 52 insertions, 19 deletions
diff --git a/tools/track_visualizer/index.html b/tools/track_visualizer/index.html
index 70a5fd8..4a613ec 100644
--- a/tools/track_visualizer/index.html
+++ b/tools/track_visualizer/index.html
@@ -161,7 +161,9 @@
const patterns = {};
const score = [];
let currentPattern = null;
+ let currentPatternLength = 1.0; // Default: 1 unit
let inScore = false;
+ let bpm = 120.0; // Default BPM
for (let line of lines) {
line = line.trim();
@@ -169,10 +171,28 @@
// Skip comments and empty lines
if (line.startsWith('#') || line.length === 0) continue;
- // Pattern definition
+ // BPM directive
+ if (line.startsWith('BPM ')) {
+ bpm = parseFloat(line.substring(4).trim());
+ continue;
+ }
+
+ // Pattern definition with optional LENGTH
if (line.startsWith('PATTERN ')) {
- currentPattern = line.substring(8).trim();
- patterns[currentPattern] = [];
+ const tokens = line.substring(8).trim().split(/\s+/);
+ currentPattern = tokens[0];
+ currentPatternLength = 1.0; // Default
+
+ // Check for LENGTH parameter
+ const lengthIdx = tokens.indexOf('LENGTH');
+ if (lengthIdx !== -1 && lengthIdx + 1 < tokens.length) {
+ currentPatternLength = parseFloat(tokens[lengthIdx + 1]);
+ }
+
+ patterns[currentPattern] = {
+ events: [],
+ unitLength: currentPatternLength
+ };
inScore = false;
continue;
}
@@ -184,12 +204,12 @@
continue;
}
- // Pattern events (beat, sample, volume, pan)
+ // Pattern events (unit_time, sample, volume, pan)
if (currentPattern && !inScore) {
const parts = line.split(',').map(s => s.trim());
if (parts.length >= 2) {
- patterns[currentPattern].push({
- beat: parseFloat(parts[0]),
+ patterns[currentPattern].events.push({
+ unitTime: parseFloat(parts[0]),
sample: parts[1],
volume: parts.length > 2 ? parseFloat(parts[2]) : 1.0,
pan: parts.length > 3 ? parseFloat(parts[3]) : 0.0
@@ -197,36 +217,44 @@
}
}
- // Score entries (time, pattern_name)
+ // Score entries (unit_time, pattern_name)
if (inScore) {
const parts = line.split(',').map(s => s.trim());
if (parts.length >= 2) {
score.push({
- time: parseFloat(parts[0]),
+ unitTime: parseFloat(parts[0]),
pattern: parts[1]
});
}
}
}
- return { patterns, score };
+ return { patterns, score, bpm };
+ }
+
+ // Convert unit-less time to seconds
+ // 1 unit = 4 beats, at given BPM
+ function unitsToSeconds(units, bpm) {
+ const BEATS_PER_UNIT = 4.0;
+ const unitDurationSec = (BEATS_PER_UNIT / bpm) * 60.0;
+ return units * unitDurationSec;
}
- // Calculate pattern duration (max beat time)
- function getPatternDuration(pattern) {
- if (pattern.length === 0) return 4.0; // Default 4 beats
- return Math.max(...pattern.map(e => e.beat)) + 1.0;
+ // Get pattern duration in seconds
+ function getPatternDuration(pattern, bpm) {
+ if (!pattern || !pattern.unitLength) return unitsToSeconds(1.0, bpm);
+ return unitsToSeconds(pattern.unitLength, bpm);
}
// Draw timeline
function drawTimeline() {
if (!trackData) return;
- const { patterns, score } = trackData;
+ const { patterns, score, bpm } = trackData;
// Find max time for canvas sizing
const maxTime = score.length > 0
- ? Math.max(...score.map(s => s.time + getPatternDuration(patterns[s.pattern] || [])))
+ ? Math.max(...score.map(s => unitsToSeconds(s.unitTime, bpm) + getPatternDuration(patterns[s.pattern], bpm)))
: 60;
// Update canvas size
@@ -246,8 +274,8 @@
// Group score entries by time for stacking
const stackedPatterns = [];
for (const entry of score) {
- const startTime = entry.time;
- const duration = getPatternDuration(patterns[entry.pattern] || []);
+ const startTime = unitsToSeconds(entry.unitTime, bpm);
+ const duration = getPatternDuration(patterns[entry.pattern], bpm);
const endTime = startTime + duration;
// Find stack level (avoid overlaps)
@@ -261,13 +289,15 @@
stackLevel++;
}
+ const pattern = patterns[entry.pattern];
stackedPatterns.push({
patternName: entry.pattern,
startTime,
endTime,
duration,
stackLevel,
- events: patterns[entry.pattern] || []
+ unitLength: pattern ? pattern.unitLength : 1.0,
+ events: pattern ? pattern.events : []
});
}
@@ -385,7 +415,10 @@
ctx.strokeStyle = '#ffffff';
ctx.lineWidth = 2;
for (const event of item.events) {
- const tickX = x + event.beat * (PIXELS_PER_SECOND * zoomLevel) / beatsPerSecond;
+ // Convert unit_time to position within pattern
+ // event.unitTime ranges from 0 to item.unitLength
+ // width represents the full pattern duration
+ const tickX = x + (event.unitTime / item.unitLength) * width;
const tickY = y + height - TICK_HEIGHT * verticalZoom;
// Vertical tick mark