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| author | skal <pascal.massimino@gmail.com> | 2026-02-10 00:31:45 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-10 00:31:45 +0100 |
| commit | fa7b8401cc667daaeefaf209ab5b6792dd958a3d (patch) | |
| tree | e58172b91d192a514ac5dc33b7d85e2d272c012c /tools/spectral_editor/CACHING_OPTIMIZATION.md | |
| parent | adbf0ba796c0d0706637936c9474a98947ee1114 (diff) | |
fix: Reference texture/sampler in default shader for bind group layout
WebGPU auto layout requires all bindings to be used in shader.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'tools/spectral_editor/CACHING_OPTIMIZATION.md')
0 files changed, 0 insertions, 0 deletions
