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| author | skal <pascal.massimino@gmail.com> | 2026-02-05 16:40:27 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-05 16:40:27 +0100 |
| commit | f6f3c13fcd287774a458730722854baab8a17366 (patch) | |
| tree | 44420eecdd2e2dd84d68be12cb12641064eb1c5a /tools/seq_compiler.cc | |
| parent | 93a65b43094641b4c188b4fc260b8ed44c883728 (diff) | |
feat(physics): Implement SDF-based physics engine and BVH
Completed Task #49.
- Implemented CPU-side SDF library (sphere, box, torus, plane).
- Implemented Dynamic BVH construction (rebuilt every frame).
- Implemented PhysicsSystem with semi-implicit Euler integration and collision resolution.
- Added visual debugging for BVH nodes.
- Created test_3d_physics interactive test and test_physics unit tests.
- Updated project docs and triaged new tasks.
Diffstat (limited to 'tools/seq_compiler.cc')
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