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authorskal <pascal.massimino@gmail.com>2026-02-16 17:04:41 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 17:04:41 +0100
commitc79ebff06ae74135c5f67ecc01d5bb55aeb5eda9 (patch)
tree6521b1ed109668715a4a75a27e2f6a13218ae480 /tools/cnn_test.cc
parent5eba3e77c58941ee02257f077a80558dd152a52e (diff)
fix: calculate beat_phase for FlashEffect and refactor uniforms
- seq_compiler.py: Calculate beat_phase from beat_time (was hardcoded 0.0f) - Refactor: Replace CommonPostProcessUniforms with UniformsSequenceParams - Remove duplicate struct definition in post_process_helper.h - Update all CNN effects and tests to use unified uniform struct - Fixes FlashEffect showing solid white instead of flashing to beat Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'tools/cnn_test.cc')
-rw-r--r--tools/cnn_test.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/cnn_test.cc b/tools/cnn_test.cc
index d88956d..a209cdf 100644
--- a/tools/cnn_test.cc
+++ b/tools/cnn_test.cc
@@ -1332,7 +1332,7 @@ int main(int argc, char** argv) {
// Create uniform buffers
const WGPUBufferDescriptor common_uniform_desc = {
.usage = WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst,
- .size = sizeof(CommonPostProcessUniforms),
+ .size = sizeof(UniformsSequenceParams),
};
WGPUBuffer common_uniform_buffer =
wgpuDeviceCreateBuffer(device, &common_uniform_desc);
@@ -1384,7 +1384,7 @@ int main(int argc, char** argv) {
printf("Processing layer %d/%d...\n", layer + 1, NUM_LAYERS);
// Update uniforms
- CommonPostProcessUniforms common_u = {
+ UniformsSequenceParams common_u = {
.resolution = {static_cast<float>(width), static_cast<float>(height)},
.aspect_ratio = static_cast<float>(width) / static_cast<float>(height),
.time = 0.0f,
@@ -1410,7 +1410,7 @@ int main(int argc, char** argv) {
BindGroupBuilder()
.sampler(0, sampler)
.texture(1, current_input)
- .buffer(2, common_uniform_buffer, sizeof(CommonPostProcessUniforms))
+ .buffer(2, common_uniform_buffer, sizeof(UniformsSequenceParams))
.buffer(3, layer_params_buffer, sizeof(CNNv1LayerParams))
.texture(4, original_view)
.build(device, bgl);