summaryrefslogtreecommitdiff
path: root/third_party
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-03-12 17:14:57 +0100
committerskal <pascal.massimino@gmail.com>2026-03-12 17:14:57 +0100
commitefad11008616d30f685752fc70aa05be524c1a78 (patch)
tree3a2dad4e054749af900c03800b3868d7a26a7678 /third_party
parentce032eb25a480c086edcd7bbfa4a742e5e44a6a7 (diff)
fix(win): update wgpu-native to v27, unify Windows/macOS API paths
- fetch_win_deps.sh: update wgpu-native v0.19.4.1 → v27.0.4.0 (same as macOS) - platform.h: remove v0.19 compat shims, Windows now uses WGPUStringView API - gpu.cc/gpu.h: remove DEMO_CROSS_COMPILE_WIN32 old-API branches - texture_readback.cc, visual_debug.cc, hybrid3d_effect.cc: same cleanup - rotating_cube_effect.cc: remove #ifdef guard for depthSlice - glfw3webgpu.c: remove old WGPUSurfaceDescriptorFromWindowsHWND branch - asset_manager.cc: fix DEMO_STRIP_ALL→STRIP_ALL guard (vs_main was missing in STRIP_ALL Windows builds because disk-loading path ran on embedded data) - tracker.cc: skip MP3 assets gracefully in STRIP_ALL builds instead of fatal handoff(Gemini): Windows .exe now runs under Wine. demo64k.exe renders frames and progresses through audio timeline. Pre-existing test failures unchanged. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'third_party')
-rw-r--r--third_party/glfw3webgpu/glfw3webgpu.c14
1 files changed, 0 insertions, 14 deletions
diff --git a/third_party/glfw3webgpu/glfw3webgpu.c b/third_party/glfw3webgpu/glfw3webgpu.c
index b605753..38eaec0 100644
--- a/third_party/glfw3webgpu/glfw3webgpu.c
+++ b/third_party/glfw3webgpu/glfw3webgpu.c
@@ -137,19 +137,6 @@ WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* windo
HWND hwnd = glfwGetWin32Window(window);
HINSTANCE hinstance = GetModuleHandle(NULL);
-#if defined(DEMO_CROSS_COMPILE_WIN32)
- // Old API (wgpu-native v0.19)
- WGPUSurfaceDescriptorFromWindowsHWND fromWindowsHWND;
- fromWindowsHWND.chain.sType = WGPUSType_SurfaceDescriptorFromWindowsHWND;
- fromWindowsHWND.chain.next = NULL;
- fromWindowsHWND.hinstance = hinstance;
- fromWindowsHWND.hwnd = hwnd;
-
- WGPUSurfaceDescriptor surfaceDescriptor;
- surfaceDescriptor.nextInChain = (const WGPUChainedStruct*)&fromWindowsHWND;
- surfaceDescriptor.label = NULL;
-#else
- // New API
WGPUSurfaceSourceWindowsHWND fromWindowsHWND;
fromWindowsHWND.chain.sType = WGPUSType_SurfaceSourceWindowsHWND;
fromWindowsHWND.chain.next = NULL;
@@ -159,7 +146,6 @@ WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* windo
WGPUSurfaceDescriptor surfaceDescriptor;
surfaceDescriptor.nextInChain = &fromWindowsHWND.chain;
surfaceDescriptor.label = (WGPUStringView){ NULL, WGPU_STRLEN };
-#endif
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
}